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CRV
Joined: 02 Jan 2005
Posts: 509
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| Whodunit: Sanritsu/SIMS |
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Posted: Wed Jun 29, 2005 9:27 am |
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Last night, I noticed for the first time the copyright screen on George Foreman's KO Boxing and saw that it said, "Programmed by Sims Co., Ltd." Can I assume then that James "Buster" Douglas Knockout Boxing and Heavyweight Champ were also done by them?
Also, are Sanritsu and SIMS the same company?
Last edited by CRV on Thu Nov 30, 2006 8:39 am; edited 18 times in total |
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Maxim
Site Admin
Joined: 19 Oct 1999
Posts: 7468
Location: London, UK
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Posted: Wed Jun 29, 2005 11:17 am |
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| Sanritsu and SIMS share a manufacturer code for Game Gear games, but I can't find any useful information about them being linked (apart from my own page mentioning it...). |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Sun Jul 03, 2005 2:56 am |
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| Looking closely, I have a suspicion that Gain Ground, E-SWAT, and Golden Axe Warrior may have been done by SIMS as well (the music in all three was done by "Tarnya", BTW). |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Mon Aug 01, 2005 9:23 am |
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Some further developments, courtesy of much ROM searching and other detective work...It's like putting together the pieces of a very frustrating jigsaw puzzle...and I lost the box...
Read on and see how the names criss-cross:
Scratch Golf - - - - -
We know this was developed by SIMS.
Credits of note:
Programmer Kawancha, M Wada
Special Thanks to Nasubi |
James "Buster" Douglas Knockout Boxing - - - - -
We know this was developed by SIMS.
Credits of note:
Programmers Nonchan, Kawa (Kawancha?)
Designers Yasukuni, Kawa
Sound Kin |
George Foreman's KO Boxing - - - - -
We know this was developed by SIMS.
Credits of note:
Sound Composer Wada (M Wada?)
Special Thanks Fujioka |
Now with all that in mind, let's take a look at some more games. Were THEY developed by SIMS?
Air Rescue - - - - -
Credits of note:
Programmer Kawa
Designer Manma
Music Composer Nasubi
Special Thanks to Fumi |
Dynamite Duke - - - - -
Credits of note:
Chief Programmer T. Hagiwara
Music Composer Wada
Sound Composer Wada |
Line of Fire - - - - -
Credits of note:
Programmer T. Hagiwara |
E-SWAT - - - - -
Credits of note:
Planner Miya
Design Miya, T. Asano, Yasukuni
Program T. Asano
Sound Tarnya
Special Thanks Nonchan, Kou
Nonchan worked on Dynamite Duke for G/MD |
Master of Darkness - - - - -
Graphic Adviser Manma
Sound Fumi, Nasubi
Program Adviser Kou, T. Asano, Kawa
Fumie Kumatani (Fumi) works for Sega currently. Did she back then? |
Ninja Gaiden - - - - -
Planner Kou
Sound Composer Fumi
Special Thanks Nonchan |
Assault City - - - - -
Original Plan Yasuhiro (Yasukuni?)
Planning Nannorio
Design Kouchan (Kou?), T. Asano
Program Kimsan
Sound Izuho
Special Thanks Noborin, Fujiou (Fujioka?)
Nannorio worked on a mahjong arcade game for Sanritsu/SIMS.
I had assumed Izuho was Izuho Takeuchi, a Sega employee. |
Wanted - - - - -
Game Planning Nannorio
Visual Design Nannorio, Miya
Game Programming Kimuron (Kimsan?)
Sound Design Ootorii |
Alien Syndrome - - - - -
Adviser Kin
Programmer Chicken Jun
Chicken Jun also worked on the aforementioned mahjong game for Sanritsu/SIMS.
Kin worked on Sound for James "Buster" Douglas Knockout Boxing/Heavyweight Champ, which we know was done by SIMS. |
Sonic the Hedgehog 2 - - - - -
Art Noborin |
Bomber Raid - - - - -
Program Chicken Jun, Kimuron
Sound Ohtorii
Planning Hide Itoen
Visual Design Nannorio, Hide Itoen
Special Thanks Noborunrun (Noborin?) |
Double Hawk - - - - -
Planning Nannorio
Program Fujichan (Fujioka?)
Assistant Fujioh
Directer Noborunrun |
Slap Shot - - - - -
Planner Hide Itoen
Programmer Chicken Jun |
Golfamania - - - - -
Special Thanks Nannorio, Miya
Director Nonchan |
Tennis Ace - - - - -
Staff members include Hide Itoen, Kou, Yonesan, Noburunrun, Miya, Nannorio |
Gain Ground - - - - -
Planner Kou
Design Kou
Program Yone (Yonesan?), Kou
Sound Tarnya
Special Thanks Miya, T. Asano, Nonchan, T. Hagiwara |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Mon Aug 01, 2005 10:39 pm |
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| I see my investigative work is falling on deaf ears (or blind eyes). But I can crack this with or without you... |
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guest
Guest
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Posted: Tue Aug 02, 2005 6:10 am |
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| CRV wrote:
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I see my investigative work is falling on deaf ears (or blind eyes). But I can crack this with or without you...
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According to Moby Games Aerial Assault has the following credits:
Planners All Members
Designers: Tommy, Yukino
Programmers: Nonchan S. Kawa, T. Hagiwara
Sound: Ippo Yamada
Music: Ippo Yamada
Test Player: Kou Arai
Nonchan S. Kawa is also listed as the Programmer for Alien Storm. |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Tue Aug 02, 2005 6:42 am |
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| guest wrote:
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According to Moby Games Aerial Assault has the following credits:
Planners All Members
Designers: Tommy, Yukino
Programmers: Nonchan S. Kawa, T. Hagiwara
Sound: Ippo Yamada
Music: Ippo Yamada
Test Player: Kou Arai
Nonchan S. Kawa is also listed as the Programmer for Alien Storm.
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Hmmm...Nonchan S. Kawa would imply that Nonchan and Kawa are the same, but the credits for James "Buster" Douglas Knockout Boxing/Heavyweight Champ list them separately. Aerial Assualt credits Tommy and Kou Arai, but Alien Storm credits Tommy Arai.
I remember the credits in Aerial Assault simply saying "Ippo," which would refer to Izuho Takeuchi, who I thought was a Sega employee. Maybe he was a freelancer...
That "All Members" credit is another tipoff Aerial Assault was a SIMS game. It was also used in James "Buster" Douglas Knockout Boxing/Heavyweight Champ/George Foreman's KO Boxing. The moniker is also used in Alien Storm. |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Tue Aug 02, 2005 8:08 am |
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It might be safe to say Tecmo World Cup '93 is a SIMS game...
Tecmo World Cup '93 - - - - -
Program S Kawa
Sound Nasubi
Sound Nishino
Sound Fumi
Nishino is also credited with George Foreman's KO Boxing, which we know was done by SIMS. Nasubi is also credited with Scratch Golf (which we know was done by SIMS), Air Rescue, and Master of Darkness. Fumi is credited with Master of Darkness, Air Rescue, and Ninja Gaiden. SIMS did the Genesis/Mega Drive incarnations of Tecmo World Cup, but none of the people on the SMS version worked on those (well, at least TWC '92). |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Wed Aug 03, 2005 12:00 am |
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Inspired by a thread about R-Type by Compile, I decided to disassemble the games and look at the code:
George Foreman's KO Boxing (developed by SIMS):
0000 f3 di
0001 ed56 im 1
0003 c36f00 jp 006fh
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 29 add hl,hl
0011 29 add hl,hl
0012 29 add hl,hl
0013 29 add hl,hl
0014 29 add hl,hl
0015 c9 ret
0016 00 nop
0017 00 nop
0018 cdc506 call 06c5h
001b e9 jp (hl)
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Master of Darkness:
0000 f3 di
0001 ed56 im 1
0003 c37100 jp 0071h
0006 ef rst 28h
0007 e9 jp (hl)
0008 0b dec bc
0009 77 ld (hl),a
000a 54 ld d,h
000b 5d ld e,l
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 b7 or a
0011 c8 ret z
0012 47 ld b,a
0013 19 add hl,de
0014 10fd djnz 0013h
0016 c9 ret
0017 c9 ret
0018 0ebf ld c,0bfh
001a ed69 out (c),l
001c ed61 out (c),h
001e 0d dec c
001f c9 ret
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Tecmo World Cup '93:
0000 f3 di
0001 ed56 im 1
0003 c3cd00 jp 00cdh
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 e9 jp (hl)
0011 00 nop
0012 00 nop
0013 00 nop
0014 00 nop
0015 00 nop
0016 00 nop
0017 00 nop
0018 ef rst 28h
0019 e9 jp (hl)
001a 00 nop
001b 00 nop
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Ninja Gaiden:
0000 f3 di
0001 ed56 im 1
0003 c37100 jp 0071h
0006 ef rst 28h
0007 e9 jp (hl)
0008 0b dec bc
0009 77 ld (hl),a
000a 54 ld d,h
000b 5d ld e,l
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 b7 or a
0011 c8 ret z
0012 47 ld b,a
0013 19 add hl,de
0014 10fd djnz 0013h
0016 c9 ret
0017 c9 ret
0018 0ebf ld c,0bfh
001a ed69 out (c),l
001c ed61 out (c),h
001e 0d dec c
001f c9 ret
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
E-SWAT:
0000 f3 di
0001 ed56 im 1
0003 c3d803 jp 03d8h
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret |
Air Rescue:
0000 f3 di
0001 ed56 im 1
0003 c36b00 jp 006bh
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 29 add hl,hl
0011 29 add hl,hl
0012 29 add hl,hl
0013 29 add hl,hl
0014 29 add hl,hl
0015 c9 ret
0016 00 nop
0017 00 nop
0018 cd4909 call 0949h
001b e9 jp (hl)
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Dynamite Duke:
0000 f3 di
0001 ed56 im 1
0003 c35502 jp 0255h
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 29 add hl,hl
0011 29 add hl,hl
0012 29 add hl,hl
0013 29 add hl,hl
0014 29 add hl,hl
0015 c9 ret
0016 00 nop
0017 00 nop
0018 cde708 call 08e7h
001b e9 jp (hl)
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Aerial Assault:
0000 f3 di
0001 ed56 im 1
0003 c36b00 jp 006bh
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 29 add hl,hl
0011 29 add hl,hl
0012 29 add hl,hl
0013 29 add hl,hl
0014 29 add hl,hl
0015 c9 ret
0016 00 nop
0017 00 nop
0018 cd2a08 call 082ah
001b e9 jp (hl)
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Alien Storm:
0000 f3 di
0001 ed56 im 1
0003 c36b00 jp 006bh
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 29 add hl,hl
0011 29 add hl,hl
0012 29 add hl,hl
0013 29 add hl,hl
0014 29 add hl,hl
0015 c9 ret
0016 00 nop
0017 00 nop
0018 cd8e06 call 068eh
001b e9 jp (hl)
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Alien Syndrome:
0000 f3 di
0001 31b0cf ld sp,0cfb0h
0004 ed56 im 1
0006 1823 jr 002bh
0008 af xor a
0009 77 ld (hl),a
000a 23 inc hl
000b 10fc djnz 0009h
000d c9 ret |
Line of Fire:
0000 f3 di
0001 ed56 im 1
0003 c39b02 jp 029bh
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 29 add hl,hl
0011 29 add hl,hl
0012 29 add hl,hl
0013 29 add hl,hl
0014 29 add hl,hl
0015 c9 ret
0016 00 nop
0017 00 nop
0018 cd8504 call 0485h
001b e9 jp (hl)
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Assault City:
0000 f3 di
0001 ed56 im 1
0003 c30904 jp 0409h
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 00 nop
0011 00 nop
0012 00 nop
0013 00 nop
0014 00 nop
0015 00 nop
0016 00 nop
0017 00 nop
0018 00 nop
0019 00 nop
001a 00 nop
001b 00 nop
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 00 nop
0021 00 nop
0022 00 nop
0023 00 nop
0024 00 nop
0025 00 nop
0026 00 nop
0027 00 nop
0028 00 nop
0029 00 nop
002a 00 nop
002b 00 nop
002c 00 nop
002d 00 nop
002e 00 nop
002f 00 nop
0030 00 nop
0031 00 nop
0032 00 nop
0033 00 nop
0034 00 nop
0035 00 nop
0036 00 nop
0037 00 nop
0038 f3 di
0039 f5 push af
003a dbbf in a,(0bfh)
003c 3addc0 ld a,(0c0ddh)
003f b7 or a
0040 2019 jr nz,005bh
0042 3adcc0 ld a,(0c0dch)
0045 b7 or a
0046 2013 jr nz,005bh
0048 3a6ec2 ld a,(0c26eh)
004b b7 or a
004c 200d jr nz,005bh
004e 3a6ac2 ld a,(0c26ah)
0051 3d dec a
0052 2007 jr nz,005bh
0054 f1 pop af
0055 e3 ex (sp),hl
0056 214515 ld hl,1545h
0059 e3 ex (sp),hl
005a f5 push af
005b cd6e01 call 016eh
005e f1 pop af
005f fb ei
0060 ed4d reti |
Bomber Raid:
0000 f3 di
0001 ed56 im 1
0003 c3e504 jp 04e5h
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 00 nop
0011 00 nop
0012 00 nop
0013 00 nop
0014 00 nop
0015 00 nop
0016 00 nop
0017 00 nop
0018 00 nop
0019 00 nop
001a 00 nop
001b 00 nop
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 00 nop
0021 00 nop
0022 00 nop
0023 00 nop
0024 00 nop
0025 00 nop
0026 00 nop
0027 00 nop
0028 00 nop
0029 00 nop
002a 00 nop
002b 00 nop
002c 00 nop
002d 00 nop
002e 00 nop
002f 00 nop
0030 00 nop
0031 00 nop
0032 00 nop
0033 00 nop
0034 00 nop
0035 00 nop
0036 00 nop
0037 00 nop
0038 f3 di
0039 f5 push af
003a c5 push bc
003b d5 push de
003c e5 push hl
003d dde5 push ix
003f fde5 push iy
0041 d9 exx
0042 c5 push bc
0043 d5 push de
0044 e5 push hl
0045 dbbf in a,(0bfh)
0047 cd3701 call 0137h
004a e1 pop hl
004b d1 pop de
004c c1 pop bc
004d d9 exx
004e fde1 pop iy
0050 dde1 pop ix
0052 e1 pop hl
0053 d1 pop de
0054 c1 pop bc
0055 f1 pop af
0056 fb ei
0057 ed4d reti |
Wanted:
0000 f3 di
0001 ed56 im 1
0003 c39d03 jp 039dh
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 00 nop
0011 00 nop
0012 00 nop
0013 00 nop
0014 00 nop
0015 00 nop
0016 00 nop
0017 00 nop
0018 00 nop
0019 00 nop
001a 00 nop
001b 00 nop
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 00 nop
0021 00 nop
0022 00 nop
0023 00 nop
0024 00 nop
0025 00 nop
0026 00 nop
0027 00 nop
0028 00 nop
0029 00 nop
002a 00 nop
002b 00 nop
002c 00 nop
002d 00 nop
002e 00 nop
002f 00 nop
0030 00 nop
0031 00 nop
0032 00 nop
0033 00 nop
0034 00 nop
0035 00 nop
0036 00 nop
0037 00 nop
0038 f3 di
0039 f5 push af
003a dbbf in a,(0bfh)
003c 3addc0 ld a,(0c0ddh)
003f b7 or a
0040 2019 jr nz,005bh
0042 3adcc0 ld a,(0c0dch)
0045 b7 or a
0046 2013 jr nz,005bh
0048 3a6ec2 ld a,(0c26eh)
004b b7 or a
004c 200d jr nz,005bh
004e 3a6ac2 ld a,(0c26ah)
0051 3d dec a
0052 2007 jr nz,005bh
0054 f1 pop af
0055 e3 ex (sp),hl
0056 21470e ld hl,0e47h
0059 e3 ex (sp),hl
005a f5 push af
005b cd4101 call 0141h
005e f1 pop af
005f fb ei
0060 ed4d reti |
Double Hawk:
0000 f3 di
0001 ed56 im 1
0003 31efdf ld sp,0dfefh
0006 c31001 jp 0110h
0009 00 nop
000a 00 nop
000b 00 nop
000c 00 nop
000d 00 nop
000e 00 nop
000f 00 nop
0010 c9 ret
0011 00 nop
0012 00 nop
0013 00 nop
0014 00 nop
0015 00 nop
0016 00 nop
0017 00 nop
0018 c9 ret
0019 00 nop
001a 00 nop
001b 00 nop
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 7b ld a,e
0021 d3bf out (0bfh),a
0023 7a ld a,d
0024 d3bf out (0bfh),a
0026 c9 ret |
Cloud Master:
0000 f3 di
0001 ed56 im 1
0003 31efdf ld sp,0dfefh
0006 c30001 jp 0100h
0009 00 nop
000a 00 nop
000b 00 nop
000c 00 nop
000d 00 nop
000e 00 nop
000f 00 nop
0010 c9 ret
0011 00 nop
0012 00 nop
0013 00 nop
0014 00 nop
0015 00 nop
0016 00 nop
0017 00 nop
0018 c9 ret
0019 00 nop
001a 00 nop
001b 00 nop
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 7b ld a,e
0021 d3bf out (0bfh),a
0023 7a ld a,d
0024 d3bf out (0bfh),a
0026 c9 ret |
Slap Shot:
0000 f3 di
0001 ed56 im 1
0003 c33104 jp 0431h
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 e9 jp (hl)
0011 00 nop
0012 00 nop
0013 00 nop
0014 00 nop
0015 00 nop
0016 00 nop
0017 00 nop
0018 00 nop
0019 00 nop
001a 00 nop
001b 00 nop
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 00 nop
0021 00 nop
0022 00 nop
0023 00 nop
0024 00 nop
0025 00 nop
0026 00 nop
0027 00 nop
0028 00 nop
0029 00 nop
002a 00 nop
002b 00 nop
002c 00 nop
002d 00 nop
002e 00 nop
002f 00 nop
0030 00 nop
0031 00 nop
0032 00 nop
0033 00 nop
0034 00 nop
0035 00 nop
0036 00 nop
0037 00 nop
0038 f3 di
0039 f5 push af
003a c5 push bc
003b d5 push de
003c e5 push hl
003d dde5 push ix
003f fde5 push iy
0041 d9 exx
0042 08 ex af,af'
0043 c5 push bc
0044 d5 push de
0045 e5 push hl
0046 f5 push af
0047 dbbf in a,(0bfh)
0049 cdbe73 call 73beh
004c f1 pop af
004d e1 pop hl
004e d1 pop de
004f c1 pop bc
0050 d9 exx
0051 08 ex af,af'
0052 fde1 pop iy
0054 dde1 pop ix
0056 e1 pop hl
0057 d1 pop de
0058 c1 pop bc
0059 f1 pop af
005a fb ei
005b ed4d reti |
Golfamania:
0000 f3 di
0001 ed56 im 1
0003 c3c802 jp 02c8h
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 29 add hl,hl
0011 29 add hl,hl
0012 29 add hl,hl
0013 29 add hl,hl
0014 29 add hl,hl
0015 c9 ret
0016 00 nop
0017 00 nop
0018 00 nop
0019 00 nop
001a 00 nop
001b 00 nop
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 00 nop
0021 00 nop
0022 00 nop
0023 00 nop
0024 00 nop
0025 00 nop
0026 00 nop
0027 00 nop
0028 00 nop
0029 00 nop
002a 00 nop
002b 00 nop
002c 00 nop
002d 00 nop
002e 00 nop
002f 00 nop
0030 00 nop
0031 00 nop
0032 00 nop
0033 00 nop
0034 00 nop
0035 00 nop
0036 00 nop
0037 00 nop
0038 f3 di
0039 f5 push af
003a c5 push bc
003b d5 push de
003c e5 push hl
003d dde5 push ix
003f fde5 push iy
0041 d9 exx
0042 08 ex af,af'
0043 f5 push af
0044 c5 push bc
0045 d5 push de
0046 e5 push hl
0047 dbbf in a,(0bfh)
0049 cd2c01 call 012ch
004c e1 pop hl
004d d1 pop de
004e c1 pop bc
004f f1 pop af
0050 08 ex af,af'
0051 d9 exx
0052 fde1 pop iy
0054 dde1 pop ix
0056 e1 pop hl
0057 d1 pop de
0058 c1 pop bc
0059 f1 pop af
005a fb ei
005b ed4d reti |
Tennis Ace:
0000 f3 di
0001 ed56 im 1
0003 c37804 jp 0478h
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a e5 push hl
000b d1 pop de
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 e9 jp (hl)
0011 00 nop
0012 00 nop
0013 00 nop
0014 00 nop
0015 00 nop
0016 00 nop
0017 00 nop
0018 00 nop
0019 00 nop
001a 00 nop
001b 00 nop
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 00 nop
0021 00 nop
0022 00 nop
0023 00 nop
0024 00 nop
0025 00 nop
0026 00 nop
0027 00 nop
0028 00 nop
0029 00 nop
002a 00 nop
002b 00 nop
002c 00 nop
002d 00 nop
002e 00 nop
002f 00 nop
0030 00 nop
0031 00 nop
0032 00 nop
0033 00 nop
0034 00 nop
0035 00 nop
0036 00 nop
0037 00 nop
0038 f3 di
0039 f5 push af
003a c5 push bc
003b d5 push de
003c e5 push hl
003d dde5 push ix
003f fde5 push iy
0041 d9 exx
0042 08 ex af,af'
0043 c5 push bc
0044 d5 push de
0045 e5 push hl
0046 f5 push af
0047 dbbf in a,(0bfh)
0049 cd4b01 call 014bh
004c f1 pop af
004d e1 pop hl
004e d1 pop de
004f c1 pop bc
0050 d9 exx
0051 08 ex af,af'
0052 fde1 pop iy
0054 dde1 pop ix
0056 e1 pop hl
0057 d1 pop de
0058 c1 pop bc
0059 f1 pop af
005a fb ei
005b ed4d reti |
Gain Ground:
0000 f3 di
0001 ed56 im 1
0003 c36b00 jp 006bh
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a 54 ld d,h
000b 5d ld e,l
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 29 add hl,hl
0011 29 add hl,hl
0012 29 add hl,hl
0013 29 add hl,hl
0014 29 add hl,hl
0015 c9 ret
0016 00 nop
0017 00 nop
0018 cdc408 call 08c4h
001b e9 jp (hl)
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Golden Axe Warrior:
0000 f3 di
0001 ed56 im 1
0003 c38900 jp 0089h
0006 00 nop
0007 00 nop
0008 85 add a,l
0009 6f ld l,a
000a 3001 jr nc,000dh
000c 24 inc h
000d 7e ld a,(hl)
000e 23 inc hl
000f 66 ld h,(hl)
0010 6f ld l,a
0011 c9 ret
0012 00 nop
0013 00 nop
0014 00 nop
0015 00 nop
0016 00 nop
0017 00 nop
0018 85 add a,l
0019 6f ld l,a
001a 3001 jr nc,001dh
001c 24 inc h
001d 7e ld a,(hl)
001e 23 inc hl
001f 66 ld h,(hl)
0020 6f ld l,a
0021 e9 jp (hl)
0022 00 nop
0023 00 nop
0024 00 nop
0025 00 nop
0026 00 nop
0027 00 nop
0028 f3 di
0029 7b ld a,e
002a d3bf out (0bfh),a
002c 7a ld a,d
002d d3bf out (0bfh),a
002f fb ei
0030 c9 ret |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Wed Aug 03, 2005 6:08 am |
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Here are some more code samples:
Bonanza Bros.:
0000 f3 di
0001 ed56 im 1
0003 c32401 jp 0124h
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a 54 ld d,h
000b 5d ld e,l
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 5e ld e,(hl)
0011 23 inc hl
0012 56 ld d,(hl)
0013 23 inc hl
0014 c9 ret
0015 00 nop
0016 ef rst 28h
0017 e9 jp (hl)
0018 0ebf ld c,0bfh
001a ed69 out (c),l
001c ed61 out (c),h
001e 0d dec c
001f c9 ret
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Wimbledon II:
0000 f3 di
0001 ed56 im 1
0003 c36c01 jp 016ch
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a 54 ld d,h
000b 5d ld e,l
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 5e ld e,(hl)
0011 23 inc hl
0012 56 ld d,(hl)
0013 23 inc hl
0014 c9 ret
0015 00 nop
0016 ef rst 28h
0017 e9 jp (hl)
0018 0ebf ld c,0bfh
001a ed69 out (c),l
001c ed61 out (c),h
001e 0d dec c
001f c9 ret
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Wimbledon:
0000 f3 di
0001 ed56 im 1
0003 c34801 jp 0148h
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a 54 ld d,h
000b 5d ld e,l
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 5e ld e,(hl)
0011 23 inc hl
0012 56 ld d,(hl)
0013 23 inc hl
0014 c9 ret
0015 00 nop
0016 ef rst 28h
0017 e9 jp (hl)
0018 0ebf ld c,0bfh
001a ed69 out (c),l
001c ed61 out (c),h
001e 0d dec c
001f c9 ret
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Buggy Run:
0000 f3 di
0001 ed56 im 1
0003 c37100 jp 0071h
0006 ef rst 28h
0007 e9 jp (hl)
0008 0b dec bc
0009 77 ld (hl),a
000a 54 ld d,h
000b 5d ld e,l
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 c3ef0c jp 0cefh
0013 47 ld b,a
0014 19 add hl,de
0015 10fd djnz 0014h
0017 c9 ret
0018 0ebf ld c,0bfh
001a ed69 out (c),l
001c ed61 out (c),h
001e 0d dec c
001f c9 ret
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Let's do some analysis and separate these games into groups...
Group 1
The code samples provided for these are most similar to the code sample provided for George Foreman's KO Boxing (developed by SIMS):
Master of Darkness
Tecmo World Cup '93
Ninja Gaiden
Air Rescue
Dynamite Duke
Aerial Assault
Alien Storm
Line of Fire
Gain Ground
Bonanza Bros.
Wimbledon
Wimbledon II
Buggy Run
These are the most likely candidates for having been developed for Sega by Sanritsu/SIMS.
Group 2
These games have similar code within the first several lines, but the rest of the sample provided shows little in similarity. They do show high similarity to each other, however.
E-SWAT
Assault City
Bomber Raid
Wanted
Slap Shot
Golfamania
Golden Axe Warrior
Tennis Ace
Group 3
These games show similarities to each other, but show less similarities with Groups 1 and 2. It has been established these games use the same sound engine.
Double Hawk
Cloud Master
It has been established that Double Hawk shares staff members with games in Group 2.
For the most part, the groups fall in line with the staff members who worked on it. But it may not be enough to draw an accurate conclusion, unless someone would like to give some sort of...I don't know...input here. Unless we can get confirmation from SIMS themselves, it seems we never know 100%.
What "gums up the works" is the Game gear games Sanritsu and SIMS did in fact produce:
Fantasy Zone Gear:
0000 f3 di
0001 ed56 im 1
0003 c36800 jp 0068h
0006 ff rst 38h
0007 ff rst 38h
0008 f3 di
0009 d7 rst 10h
000a fb ei
000b c9 ret
000c ff rst 38h
000d ff rst 38h
000e ff rst 38h
000f ff rst 38h
0010 7b ld a,e
0011 d3bf out (0bfh),a
0013 7a ld a,d
0014 d3bf out (0bfh),a
0016 c9 ret
0017 ff rst 38h
0018 ff rst 38h
0019 ff rst 38h
001a ff rst 38h
001b ff rst 38h
001c ff rst 38h
001d ff rst 38h
001e ff rst 38h
001f ff rst 38h
0020 ff rst 38h
0021 ff rst 38h
0022 ff rst 38h
0023 ff rst 38h
0024 ff rst 38h
0025 ff rst 38h
0026 ff rst 38h
0027 ff rst 38h
0028 ff rst 38h
0029 ff rst 38h
002a ff rst 38h
002b ff rst 38h
002c ff rst 38h
002d ff rst 38h
002e ff rst 38h
002f ff rst 38h
0030 ff rst 38h
0031 ff rst 38h
0032 ff rst 38h
0033 ff rst 38h
0034 ff rst 38h
0035 ff rst 38h
0036 ff rst 38h
0037 ff rst 38h
0038 c33d2a jp 2a3dh
003b ff rst 38h
003c ff rst 38h
003d ff rst 38h
003e ff rst 38h
003f ff rst 38h
0040 ff rst 38h
0041 ff rst 38h
0042 210ec0 ld hl,0c00eh
0045 cbb6 res 6,(hl)
0047 5e ld e,(hl)
0048 1681 ld d,81h
004a c30800 jp 0008h
004d ff rst 38h
004e ff rst 38h
004f ff rst 38h
0050 210ec0 ld hl,0c00eh
0053 cbf6 set 6,(hl)
0055 5e ld e,(hl)
0056 1681 ld d,81h
0058 c30800 jp 0008h
005b ff rst 38h
005c ff rst 38h
005d ff rst 38h
005e ff rst 38h
005f ff rst 38h
0060 ff rst 38h
0061 ff rst 38h
0062 ff rst 38h
0063 ff rst 38h
0064 ff rst 38h
0065 ff rst 38h
0066 ed45 retn |
Scratch Golf:
0000 f3 di
0001 ed56 im 1
0003 c34a01 jp 014ah
0006 cd6409 call 0964h
0009 2100c1 ld hl,0c100h
000c 7e ld a,(hl)
000d fe1d cp 1dh
000f d2251c jp nc,1c25h
0012 34 inc (hl)
0013 c9 ret
0014 cd4338 call 3843h
0017 c9 ret
0018 f2247d jp p,7d24h
001b 54 ld d,h
001c 97 sub a
001d 47 ld b,a
001e 48 ld c,b
001f 4d ld c,l
0020 04 inc b
0021 4b ld c,e
0022 64 ld h,h
0023 33 inc sp
0024 d26dc2 jp nc,0c26dh
0027 43 ld b,e
0028 110012 ld de,1200h
002b 00 nop
002c 00 nop
002d 00 nop
002e 00 nop
002f 00 nop
0030 00 nop
0031 00 nop
0032 00 nop
0033 00 nop
0034 00 nop
0035 00 nop
0036 00 nop
0037 00 nop
0038 f5 push af
0039 dbbf in a,(0bfh)
003b 07 rlca
003c d2af31 jp nc,31afh
003f c31931 jp 3119h
0042 2120c1 ld hl,0c120h
0045 af xor a
0046 77 ld (hl),a
0047 23 inc hl
0048 77 ld (hl),a
0049 23 inc hl
004a 77 ld (hl),a
004b 23 inc hl
004c 77 ld (hl),a
004d 23 inc hl
004e 77 ld (hl),a
004f 2128c1 ld hl,0c128h
0052 77 ld (hl),a
0053 23 inc hl
0054 77 ld (hl),a
0055 23 inc hl
0056 77 ld (hl),a
0057 23 inc hl
0058 77 ld (hl),a
0059 23 inc hl
005a 77 ld (hl),a
005b c9 ret |
Alien Syndrome:
0000 f3 di
0001 ed56 im 1
0003 c36800 jp 0068h
0006 ff rst 38h
0007 ff rst 38h
0008 f3 di
0009 d7 rst 10h
000a fb ei
000b c9 ret
000c ff rst 38h
000d ff rst 38h
000e ff rst 38h
000f ff rst 38h
0010 7b ld a,e
0011 d3bf out (0bfh),a
0013 7a ld a,d
0014 d3bf out (0bfh),a
0016 c9 ret
0017 ff rst 38h
0018 ff rst 38h
0019 ff rst 38h
001a ff rst 38h
001b ff rst 38h
001c ff rst 38h
001d ff rst 38h
001e ff rst 38h
001f ff rst 38h
0020 ff rst 38h
0021 ff rst 38h
0022 ff rst 38h
0023 ff rst 38h
0024 ff rst 38h
0025 ff rst 38h
0026 ff rst 38h
0027 ff rst 38h
0028 ff rst 38h
0029 ff rst 38h
002a ff rst 38h
002b ff rst 38h
002c ff rst 38h
002d ff rst 38h
002e ff rst 38h
002f ff rst 38h
0030 ff rst 38h
0031 ff rst 38h
0032 ff rst 38h
0033 ff rst 38h
0034 ff rst 38h
0035 ff rst 38h
0036 ff rst 38h
0037 ff rst 38h
0038 c3a600 jp 00a6h
003b ff rst 38h
003c ff rst 38h
003d ff rst 38h
003e ff rst 38h
003f ff rst 38h
0040 ff rst 38h
0041 ff rst 38h
0042 21aac0 ld hl,0c0aah
0045 cbb6 res 6,(hl)
0047 5e ld e,(hl)
0048 1681 ld d,81h
004a c30800 jp 0008h
004d ff rst 38h
004e ff rst 38h
004f ff rst 38h
0050 21aac0 ld hl,0c0aah
0053 cbf6 set 6,(hl)
0055 5e ld e,(hl)
0056 1681 ld d,81h
0058 c30800 jp 0008h
005b ff rst 38h
005c ff rst 38h
005d ff rst 38h
005e ff rst 38h
005f ff rst 38h
0060 ff rst 38h
0061 ff rst 38h
0062 ff rst 38h
0063 ff rst 38h
0064 ff rst 38h
0065 ff rst 38h
0066 ed45 retn |
These aren't really similar to any of the other games. |
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Maxim
Site Admin
Joined: 19 Oct 1999
Posts: 7468
Location: London, UK
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Posted: Wed Aug 03, 2005 6:44 pm |
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My CloneSpy analysis might help you in your quest for evidence, although it's easy to find plenty of false positives.
Beware that the first 100 bytes or so of almost every SMS/GG rom will look pretty similar, and we don't know how much code Sega gave to developers which they'd re-use. |
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lCEknight
Guest
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Posted: Wed Aug 03, 2005 11:14 pm |
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Hmmm... I already suspected Asterix was related to Land of Illusion, but it's kinda strange Castle of illusion isn't included as another clone. I wasn't surprised to see Coca Cola Kid as a Sonic Chaos/Sonic Triple Trouble clone, either. =|
Anyway, can you please upload those versions of CloneSpy and ListSpy somewhere? I can't seem to find them anywhere, and the old versions don't want to work on my computer... |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Thu Aug 04, 2005 12:06 am |
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| Maxim wrote:
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My CloneSpy analysis might help you in your quest for evidence, although it's easy to find plenty of false positives.
Beware that the first 100 bytes or so of almost every SMS/GG rom will look pretty similar, and we don't know how much code Sega gave to developers which they'd re-use.
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Not a big help, but thank you. Buster Douglas, Heavyweight Champ, and George Foreman are grouped together. Air Rescue is grouped with Aladdin (and looking at it, it may be another SIMS game). Line of Fire is grouped with Dynamite Duke. Ninja Gaiden and Master of Darkness are grouped with a bunch of Sega games. Slap Shot and Tennis Ace are grouped together. E-SWAT, Assault City, and Wanted are grouped together. Wimbledon and Wimbledon II are together. Tecmo World Cup '93 is grouped with Tengen World Cup Soccer and J League Soccer World Eleven for the Game Gear. Any other game is listed separately.
On the subject of Tecmo World Cup '93, it looks like it was released for the Game Gear as Tengen World Cup Soccer (there's no ROM available to confirm this). Development of that version is credited to SIMS. So now let's look at the staff that worked on TWC'93: "Nasubi," "Fumi," and "S. Kawa." Does this mean that Aladdin, Air Rescue, Master of Darkness, and Ninja Gaiden are SIMS games?
Aladdin Credits of Note
Etc Designer Manma
Music Composer Nasubi
Special Thanks to Enjyoh
Enjyoh is credited on at least one other "Group 1" SIMS candidate, but I do not remember what one. |
Aladdin Code Sample
0000 f3 di
0001 ed56 im 1
0003 c36b00 jp 006bh
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a 5d ld e,l
000b 54 ld d,h
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 29 add hl,hl
0011 29 add hl,hl
0012 29 add hl,hl
0013 29 add hl,hl
0014 29 add hl,hl
0015 c9 ret
0016 00 nop
0017 00 nop
0018 cd5e09 call 095eh
001b e9 jp (hl)
001c 00 nop
001d 00 nop
001e 00 nop
001f 00 nop
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Aladdin is now a "Group 1" game.
Group 1
The code samples provided for these are most similar to the code sample provided for George Foreman's KO Boxing (developed by SIMS):
Master of Darkness
Tecmo World Cup '93
Ninja Gaiden
Air Rescue
Dynamite Duke
Aerial Assault
Alien Storm
Line of Fire
Gain Ground
Bonanza Bros.
Wimbledon
Wimbledon II
Buggy Run
Aladdin
These are the most likely candidates for having been developed for Sega by Sanritsu/SIMS. |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Fri Aug 05, 2005 9:15 am |
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- Interesting thing I found out. The Air Rescue credits give special thanks to Mikiyo Ohno, Azusa Senou, Erika Haneda, Rieko Miura and Maki Miyamae. It turns out these were members of some J-Pop girl group called Coco that was popular at the time (the credits also say "Presented by Coco since 1989").
- Psychic World might be a SIMS game:
Credits of note:
Planner Kou
Programmers Kou, T. Asano
Designer Kou
Sound Ippo
Special Thanks T. Asano
Special Thanks Nonchan |
Code sample:
0000 f3 di
0001 ed56 im 1
0003 c34401 jp 0144h
0006 00 nop
0007 00 nop
0008 0b dec bc
0009 77 ld (hl),a
000a 54 ld d,h
000b 5d ld e,l
000c 13 inc de
000d edb0 ldir
000f c9 ret
0010 29 add hl,hl
0011 29 add hl,hl
0012 29 add hl,hl
0013 29 add hl,hl
0014 29 add hl,hl
0015 c9 ret
0016 ef rst 28h
0017 e9 jp (hl)
0018 0ebf ld c,0bfh
001a ed69 out (c),l
001c ed61 out (c),h
001e 0d dec c
001f c9 ret
0020 85 add a,l
0021 6f ld l,a
0022 3001 jr nc,0025h
0024 24 inc h
0025 7e ld a,(hl)
0026 c9 ret |
Psychic World is now another Group 1 game.
Group 1
The code samples provided for these are most similar to the code sample provided for George Foreman's KO Boxing (developed by SIMS). There is also significant staff shared.
Ninja Gaiden
Dynamite Duke
Aerial Assault
Alien Storm
Line of Fire
Gain Ground
Bonanza Bros.
Wimbledon
Wimbledon II
Buggy Run
- Now, look at these credits from Tengen World Cup Soccer:
Plan Enjyoh
Design Enjyoh
Sound Nishino, Crush X, Nasubi, Fumi
Thanks S. Kawa, T. Asano
Crush X worked on Scratch Golf (GG) |
As it turns out, Kick & Rush (Japanese Game Gear), Tecmo World Cup '93 (Master System), and Tengen World Cup Soccer (Overseas Game Gear) are all basically the same soccer game. Like I said before, development of the GG versions is credited to SIMS (not to mention there's the copyright, the "Presented by SIMS" credit, and the fact they published the Japanese version). That indicates that the SMS version is a SIMS game, naturally. Given the staff on these SIMS games, I have concluded that the following SMS games are also Sanritsu/SIMS games: Air Rescue, Disney's Aladdin, and Master of Darkness. I have gone so far as to submit that info to video game database site Video Game Rebirth (vgrebirth.org). This is the word of the Lord... |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Sat Aug 06, 2005 6:57 am |
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This is SOOOOOOOOO confusing!
- If you look at the cover scans for the SMS versions of Bank Panic on this site, you'll see a copyright to Sanritsu Denki Co., Ltd. Doing a search, I found that there still was a company called Sanritsu Denki Co., Ltd. A Babelfish online translation of their company profile brings up the words "game equipment" and "software," but you probably know how online translators can be.
Later, I did a search at the U.S. Copyright Office site and up with one game, Bank Panic, came up with Sanritsu Denki as the "Author on Copyright Application" Two other games also came up, but with "Sanritsu Electronics Co., Ltd." as the "Claimant."
1. Registration Number: PA-228-015
Title: Bank panic.
Imprint: [Tokyo] : Sega, c1984.
Description: 1 videogame.
Note: Identifying material deposited in lieu of videogame.
Claimant: Sega Enterprises, Ltd.
Created: 1984
Published: 28Sep84
Registered: 4Dec84
Author on © Application: Sanritsu Denki Company, Ltd., employer for hire.
Miscellaneous: C.O. corres.
Special Codes: 4/C
Cross Reference: cSega. SEE Sega Enterprises, Ltd.
2. Registration Number: PAu-411-634
Title: Mermaid.
Description: 1 videogame.
Note: Deposit consists of 1 videocassette & description (1 p.) deposited in lieu of videogame.
Claimant: acSanritsu Electronics Company, Ltd.
Created: 1982
Registered: 16Apr82
Author on © Application: Sanritsu Electronics Company, Ltd., employer for hire.
Special Codes: 4/G
3. Registration Number: PAu-475-893
Title: Rougien.
Description: 1 videogame.
Note: 1 videocassette & description (1 p.) deposited in lieu of videogame.
Claimant: acSanritsu Electronics Company, Ltd.
Created: 1982
Registered: 12Jan83
Author on © Application: Sanritsu Electronics Company, Ltd., employer for hire.
Special Codes: 4/G |
So are Sanritsu Denki and Sanritsu Electronics the same company? There's enough proof that SIMS was once Sanritsu (the Game Gear item numbers). Was SIMS the game division of Sanritsu (whichever Sanritsu that was as there's about 100 companies with that name in Japan) that at some point broke off?
- A search of the Famicom version of Alien Syndrome turns up the name Noboru Machida as the programmer. The game also has copyrights to Sunsoft and Sanritsu. Which one developed it?
Why do I bring up Machida-san? Well, according to SIMS' online company profile, Machida-san, who apparently had worked at Sega AM2, bought 70% of the company. Could Machida-san be "Machida" from George Foreman's KO Boxing? Or maybe he's Noburunrun or Noborin mentioned in several of the games above? Probably not...
The profile also mentions the company was started on June 12th, 1991. |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Mon Aug 08, 2005 6:21 am |
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- According to this, "denki" literally means "electricity". It can also mean "electric" and "electronics". So Sanritsu Electronics and Sanritsu Denki could very well be the same company. Hey, what are the chances that two companies named Sanritsu made video games and polarizers for use in liquid crystal display devices (see here and here).
- Now that we've established that Sanritsu Electronics and Sanritsu Denki were probably the same company, were "they" the same company as the home publisher that gave us Fantasy Zone Gear? Well, a flyer for a Sanritsu arcade mahjong game called Jantotsu (here) and the back cover of Fatman for the Japanese Mega Drive (published by Sanritsu) (here) have the same phone number, if that means anything. Also, some sites such as GameFAQs refer to Sanritsu Denki as the publisher of Fatman (MD) and Peppar Time (FC), both of which use the "Sanritsu" name and logo.
- Now we must establish if the Sanritsu Denki behind Bank Panic is the same as the Sanritsu Denki of today. I e-mailed an inquiry, but it was in English, so I probably won't get a reply. Even if it was in Japanese, I still probably wouldn't get one. But they make/made electronic products, so it's very likely. If that is the case, then "Sanritsu" did not become SIMS. SIMS somehow spun off or broke off from Sanritsu Denki. Perhaps SD decided to get out of the video game business and sold off their game division?
- I'm still wondering if Machida, programmer of George Foreman's KO Boxing, is the same guy as Noboru Machida, the programmer on NES/Famicom Alien Syndrome? Is it any coincidence that a Noboru Machida, of Sega apparently, owns 70% of SIMS (the top of their company outline actually implies he bought out the whole company)? |
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idrougge
Joined: 01 Jan 2005
Posts: 321
Location: Stockholm, Sweden
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Posted: Tue Aug 09, 2005 11:23 am |
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I'm at work now, so I can't delve into all your delicious details right now, but I'll just add some notes.
Tom & Jerry the movie:
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Program: YONE, BAHAM
Plan: LEHTO
Grafik: LEHTO, MASA, BAHAM
Musik: NASU=BI, P=KO CHAN
Thanks: YAMA, KOMINEKO, MATU TOKUJYOU, ENJYOH, SHOGUN MAYEDA, MORI, T ASANO, KOU, PUKUPUKU, DANNA, S KAWA
Masters of combat:
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Program: CHAOS_BRAIN
Grafik: TED
Musik: NASU B, SHEED
Thanks: S:KAWA, YAMAX, NINJA, K=SUKE, ISE, WAT
Putt and putter:
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Program: WAT
Plan: LEHTO
Grafik: LEHTO, MATSU
Musik: PYGMY WADA
Thanks: KOU, YONE, T.ASANO, T.HAGIWARA, S.KAWA, MANMA, CHAOS BRAIN, DANNA, BAHAM, PRETTY TOSHI, HOEHOE, KAW
Gain ground: (Yours and my info differ here. Mine is from a hex dump)
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Plan (original): MAC AOSTIN, YANG WATT
Plan: KOU
Grafik: KOU
Program: YONE, O_B, KOU
Sound: TARNYA
Thanks: T_KATOH, MIYA, T_ASANO, NONCHAN, T_HAGIWARA, TOMMY
MORI and MORIMAN should be the same person.
MATSU, MATSUTOKUJO and MATU TOKUJYOU (Matsu Tokujô/まつとくじょう) likewise.
Same goes for KIMURON and KIMROM.
It might be that WAT and YANG WATT are the same, but it is not so obvious.
Interestingly, YONESAN is credited on Borgman/Cyborg hunter:
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Program: LEE HO-GANG, MAKO NITTA
Grafik: YONESAN, MVX 203, JUDY TOTOYA, ICHIEMON, KAMEREON AKI
Musik: KEY, NAV
Director: KAZUOH
Thanks: MUSEKININ YAMADA
We also find YONE, IPPO and TOMMY on Forgotten worlds:
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Program: KIMROM, YONE
Design: TOMMY, YUKINO
Sound: IPPO
Plan: TOMMY, YUKINO
Thanks: CAPCOM
In Japanese game credits, graphics are often called "design", which is an entirely different profession in the rest of the game developing world.
I think that all this should rather be collected in a spreadsheet for easier organisation.
Last edited by idrougge on Wed Aug 10, 2005 2:08 am; edited 1 time in total |
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guest
Guest
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Posted: Tue Aug 09, 2005 9:23 pm |
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This all really needs to be tied up with the other Project people have mentioned that records the end game credits so these can also be incorporated.
It appears Mobygames.com already has some of this information recorded.
ie.
http://www.mobygames.com/game/sega-master-system/disneys-aladdin/credits
Main Planner Lehto
Planners Johny-Ittetsu, Kikkawa-H.P.U., Max-T2
Main Programmer S. Kawa
Visual Programmers Yama-X, Chaos Brain
Main Designer Johny-Ittetsu
Aladdin Designer Kikkawa-H.P.U.
Enemy Designer Max-T2
Additional Design Manma
Music Composition Nasu-B
Special thanks to Yen, Enjyoh, Sgt. Yama |
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CRV
Joined: 02 Jan 2005
Posts: 509
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Posted: Tue Aug 09, 2005 11:35 pm |
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| idrougge wrote:
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Interestingly, YONESAN is credited on Borgman/Cyborg hunter:
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Program: LEE HO-GANG, MAKO NITTA
Grafik: YONESAN, MVX 203, JUDY TOTOYA, ICHIEMON, KAMEREON AKI
Musik: KEY, NAV
Director: KAZUOH
Thanks: MUSEKININ YAMADA
We also find YONE, IPPO and TOMMY on Cyborg hunter:
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Program: KIMROM, YONE
Design: TOMMY, YUKINO
Sound: IPPO
Plan: TOMMY, YUKINO
Thanks: CAPCOM
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I think Cyborg Hunter is a Sega game. According to this page, "Judy Totoya" (aka Yasushi Yamaguchi) was the original designer of Tails for the Sonic games and worked on Sonic CD as a Special Stage designer.
The last set of credits is from Forgotten Worlds, right?
And thanks for the rest of the credits. What I posted were just certain "credits of note". I really should have posted the whole thing. Regardless, I think we can now safely say Tom & Jerry, Masters of Combat, and Putt & Putter are SIMS games. They crossed my mind, but I never bothered checking. |
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idrougge
Joined: 01 Jan 2005
Posts: 321
Location: Stockholm, Sweden
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Posted: Wed Aug 10, 2005 2:09 am |
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| CRV wrote:
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The last set of credits is from Forgotten Worlds, right?
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Right, I've edited my post accordingly. |
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