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Development environments (continued), and look-what-I-did post
Posted: Wed May 08, 2002 2:30 pm
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Heliophobe said "I'm not certain that I'd find syntax highlighting terribly important in z80 code." so I exported a bit to HTML to see how it looks. It's not really hugely useful, apart from showing up typos (I am constantly tying ";d" or something) and making it much prettier to look at.
Syntax highlighting example And then there's the second half of the post to mention this: which recently entered the all-important "it now actually works" stage. Maxim |
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Super Maxim Splendid
Posted: Wed May 08, 2002 8:16 pm
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I'm sold out, I should be trying something else than an editor which doesn't support long filename (an OLLLLLD version of Boxer). I also have Aurora installed since a long time, but it might be time to register it... [...]
You're wonderful. I don't know the technical details of Chip8, but it seems technically nice. I have to wonder : do you guys works at all, or you're spending 16 hours everyday working on SMS stuff ? |
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Very impressive...
Posted: Thu May 09, 2002 8:43 am
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This looks very good indeed! See, I go away from the forum for a few months and you turn into a SMS/Z80 programming guru ;-) I must admit I don't know anything about Chip8 (I'm guessing it's a console from the pre-2600 era?) but it does seem very impressive.
How long have you been working on it? I really must get back into some SMS programming myself, I haven't really done anything since I bought that Babani Z80 book and did that "Only Words" thing about a year ago. Mike (whose Zaks and Leventhal Z80 books are long overdue - library fines - aagh) |
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Re: Super Maxim Splendid
Posted: Sat May 11, 2002 11:39 am
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Hmm... Definition sell To persuade (another) to recognize the worth or desirability of something: They sold me on the idea. sell out 2. Slang To betray one's cause or colleagues: He sold out to the other side.
Reminds me of Paint Shop Pro 3 which I ran for, hmm, a few thousand days past the evaluation period before accidentally cracking it.
It's not much. Marcel de Kogel wrote one for Colecovision, which I can't get to work; there's one for Game Boy, etc. But some of the games are fun. It's mostly finished now - I've put it here ready for a link from the Demos page. Now back to the VGM player... Maxim |
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