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View topic - [VGM Pack] Ninja Princess

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  • Joined: 28 Nov 2014
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[VGM Pack] Ninja Princess
Post Posted: Sat Jan 17, 2015 10:55 am
Last edited by sherpa on Mon Feb 23, 2015 4:10 pm; edited 2 times in total
Ninja Princess 0.5 version no tags


http://www.smspower.org/Music/NinjaPrincess-SG
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  • Joined: 25 Feb 2013
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  • Location: Osaka
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Post Posted: Sat Jan 17, 2015 3:54 pm
thank you!
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Post Posted: Sun Jan 18, 2015 12:52 am
You're welcome! I enjoyed playing through this challenging game some time ago. Wasn't sure anyone would recognize it.

I was never able to get the ending. If you are familiar with this game...do you know if it ends after beating the last boss a few times? It actually looks like I need to find those red candles...which means carefully checking each level..

Do you know of any guides out there, or (if you've played this) remember from memory? This is a very challenging game.
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Post Posted: Sun Jan 18, 2015 4:13 pm
I have never finished it either.
In the newer version (The Ninja) if you finish it but do not collect all the paper rolls (the candles) it tells you to go back and collect them, so it is very probable that even in the sg1000 version the gameplay was the same
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Post Posted: Mon Jan 19, 2015 1:27 pm
Last edited by sherpa on Mon Feb 23, 2015 4:11 pm; edited 1 time in total
now at v1.00, tagged, with extras and ready to go. Is this the first SG-1000 game on the site?

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Post Posted: Thu Jan 22, 2015 12:19 am
There are 10 already...
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Post Posted: Thu Jan 22, 2015 4:23 am
I see, are they just labeled the same as SMS? What about the txt file?

Are we supposed to use the same processor as the SMS, even though it was earlier? Could you name one that exists for me to model. I tried looking a bit, but I'm not familiar with SG-1000 games.
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Post Posted: Thu Jan 22, 2015 8:15 am
The sound chip is compatible (noise sounds different) so the same tools work. Look for 1000 in the page at http://www.smspower.org/Music/VGMs.
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