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View topic - [Coding competition 2014] Porkopolis by dragonfeet

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[Coding competition 2014] Porkopolis by dragonfeet
Post Posted: Tue Mar 25, 2014 8:18 pm
http://www.smspower.org/Homebrew/Porkpolis-SMS



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Porkpolis
For the SEGA Master System

Version: 1.0
Date : 2/15/2014
Author : V. Crisafulli (VAC)


Contents
1. Story
2. Controls
3. Game Over

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1. Story

Porkpolis - the city of flying pigs. Long ago, the flying pigs built large greenhouses to grow leafy greens year round. The pigs are well fed, but they create more waste than the land can handle. The greenhouses are put on gigantic floating platforms which float above a literal sea of... waste. The land below can not support life. But the pigs just keep eating and don't seem to care.

Urchin is a flying pig from this city. Urchin wants to be an explorer. So one day he up and flew into the distance. He saw many interesting lands, but suddenly strange creatures and flying dinnerware came at him. He quickly realized they were trying to eat him! Urchin is flying home - and you can help! Use your light phaser (or control pad) to shoot down foes while Urchin flies home. Protect your pork!

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2. Controls

This game uses either the light phaser or control pad 1.

Light Phaser - Aim the light phaser at a foe. Pull the trigger. If you hit the foe, the foe turns into a number. Your score increases by that number. If you miss, heep trying!

Control Pad 1 - Use the D-Pad to move the cursor. When the cursor is ontop of a foe, press 1 to shoot! If you hit the foe, the foe turns into a number. Your score increases by that number. If you miss, heep trying!

Level 1 - Foes are worth 1 point
Level 2 - Foes are worth 1 point
Level 3 - Foes are worth 10 points
Level 4 - Foes are worth 100 points!

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3. Game Over

To the right of the score is a single digit number. This is Urchin's health. It goes down by 1 each time he is hit. If it goes down to 0, the game is over. The health is restored at the begining of each level. The timer is to the right of the health. When it reaches 0, the next level starts.
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  • Joined: 31 Oct 2007
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  • Location: Estonia, Rapla city
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Post Posted: Fri Mar 28, 2014 5:15 am
This is really fun ! I think noise based shooting sound effect would have been a bit more fitting. Rest is very lovely :)
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  • Joined: 01 Feb 2014
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Post Posted: Fri Mar 28, 2014 3:18 pm
Everything with flying pigs in it is an instant win in my book.

Interestingly, I found stage 2 much easier than either stage 1 or stage 3 due to the more predictable enemy movements. Other than that, It's tremendous fun.
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  • Joined: 08 Oct 2012
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videos on youtube.
Post Posted: Fri May 30, 2014 10:21 pm
Totally forgot. I put some videos up. For the truly lazy who don't have time to load the game in an emulator :)



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