Forums

Sega Master System / Mark III / Game Gear
SG-1000 / SC-3000 / SF-7000 / OMV
Home - Forums - Games - Scans - Maps - Cheats - Credits
Music - Videos - Development - Hacks - Translations - Homebrew

View topic - robotfindskitten port (not tested on hardware)

Reply to topic
Author Message
  • Joined: 27 Feb 2006
  • Posts: 37
  • Location: Wellington, New Zealand
Reply with quote
robotfindskitten port (not tested on hardware)
Post Posted: Wed Dec 15, 2010 1:08 am
Last edited by thematrixeatsyou on Mon Jan 16, 2012 9:43 pm; edited 1 time in total
This port took less than 24 hours. Unfortunately I don't think it waits long enough for the VDP to react properly so expect a screwed up display when trying on the real thing.

http://gm.64pixels.org/stuff/robotfindskitten-sms.zip

Complete with source. If you manage to get it to run on the real thing, please let me know.

A few questions.
1. Should it wait for a vblank before blanking the display?
2. How long do I have to wait after the display is blanked before I get the nice 8-cycle timing?
3. What ports do I have to be careful of with the 29/8-cycle timing, $BF, $BE, or both?

(btw, this is my old nickname, I generally go by GreaseMonkey nowadays.)

EDIT: Link was dead, updated to my current host.
  View user's profile Send private message Visit poster's website
  • Site Admin
  • Joined: 19 Oct 1999
  • Posts: 14741
  • Location: London
Reply with quote
Post Posted: Wed Dec 15, 2010 7:21 am
1. No, you can disable the screen any time you like.
2. Not sure - I'd guess pretty much immediately, but mid-frame stuff is likely to look dreadful.
3. The timing is for VRAM/CRAM accesses. Registers are fair game, but changes may not take immediate effect.
  View user's profile Send private message Visit poster's website
Reply to topic



Back to the top of this page

Back to SMS Power!