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View topic - [Music 2009] Crystal Egg Zone by Tom, Shadow Hog

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[Music 2009] Crystal Egg Zone by Tom, Shadow Hog
Post Posted: Wed Mar 25, 2009 10:32 am
Last edited by Maxim on Mon Mar 30, 2009 11:00 am; edited 1 time in total
Title: Crystal Egg Zone

By: Tom, Shadow Hog

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An enhanced version of Crystal Egg Zone played with the Mega Drive/Genesis sound hardware: YM2612 + SN74689. Rearranged by Shadow Hog, converted to vgm format by Tom.

Crystal Egg Zone.vgz (5.3 KB)
Original version

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Post Posted: Sat Mar 28, 2009 7:17 pm
Somehow the original track is kind of boring to me and this "up-port" leaves me similarly cold. The sound feels like a "typical" Mega Drive game of the era but I think the PCM is either too smooth (22kHz compared to the ~16kHz typically used on Mega Drive games) or just too quiet, it doesn't feel like a Mega Drive Sonic soundtrack. Maybe that's the problem with following the SMS version too closely.
Sonic the Hedgehog 2 - Crystal Egg Zone.vgz (1.81 KB)
Original version

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Post Posted: Sun Mar 29, 2009 5:57 pm
This doesn't use PCM. I used FM drums to give it a more retro feel.
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Post Posted: Sun Mar 29, 2009 9:15 pm
Sounds pretty cool. I would have done it a little harder and dirtier if possible. I agree that the source isn't amazing though.
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Post Posted: Mon Mar 30, 2009 12:54 pm
There's no doubt it follows the source quite accurately, but I must admit it could do with just a little more edge. The overall harmony is good.. just that lead part that doesn't resonate with the rest of the mix as it could.
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Post Posted: Mon Mar 30, 2009 10:58 pm
This is not bad, a nice rendition of the song. Good use of the chips, the sounds are not bad, but i would like to hear the background pad that holds the chords to variate more. They could add so more depth to the song. Think in stuff like AfterBurner, where the background harmony is always variating something, to create a deeper and more interesting song.
And fade-out is kinda of.. anti-climaxing, but since this is a chip, i can understand. Other than that, no complaints here, i really enjoyed it.
 
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Post Posted: Tue Mar 31, 2009 10:26 am
some not the greatest instruments hold it down to make it really enjoyable for me, and use of FM drums was not the greatest decision IMO...
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Post Posted: Tue Mar 31, 2009 10:42 am
I think im the one truly enjoying this ;) Its my current ringtone on my phone :)
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Post Posted: Sat Apr 04, 2009 2:20 pm
Not sure what to say about this one. I hadn't heard the original song before, and now that I have, I don't really feel like I've been missing out, but it's a decent enough little tune and this is definitely an improvement over the original.
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Post Posted: Sat Apr 11, 2009 6:39 am
I can understand how people can criticize this: FM instead of PCM, source material not that exiting, doesn't sound like a tune from a Mega Drive Sonic game - but: I don't know, I freaking love it. Especially the use of the PSG channels, which is a necessary requirement for a good Mega Drive tune. Brilliant! 9/9.
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Post Posted: Sat Apr 11, 2009 10:04 am
I love you.
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Post Posted: Sat Apr 11, 2009 12:29 pm
Would it be possible to record it via real hardware ? (e.g. Tiido's CCAM'd MD2 or my HD model#1 Genny)
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