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Fabio Parri
Guest

[partly OT] Space Harrier port on Atari 8 bit computer
Post Posted:  Mon May 13, 2002 9:35 am Reply with quote

Any of you guys seen this page ?

http://www.sheddyshack.co.uk/

It's about a porting of Space Harrier to an Atari 8-bit compyter. I know it's not very IT here, but just wanted you to know. It's always a Sega game, after all :)

PS. I'm pretty a newbie in programming. I did some 6502 assembly on my C64 when I was younger, but never too comploicated things. Now I'd like to try and develop something mine for Colecovision and Sega Master System, so here I am, trying to collect as much info I can about z80, and the other architecture. Some good tutorials on z80 programming online ?

Thanks a million

Fabio
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Maxim
Site Admin

Joined: 19 Oct 1999
Posts: 7546
Location: London, UK
Z80 programming
Post Posted:  Mon May 13, 2002 2:58 pm Reply with quote

Quote:
> PS. I'm pretty a newbie in programming. I did some 6502 assembly on my C64 when I was younger, but never too comploicated things. Now I'd like to try and develop something mine for Colecovision and Sega Master System, so here I am, trying to collect as much info I can about z80, and the other architecture. Some good tutorials on z80 programming online ?

You don't need a turorial. If you can understand the SMS architecture, and can understand assembly-type maths (bitwise operations, carry flags), you have all you need. Mike G's Only Words tells you everything you need to draw to the screen with lots of helpful comments. I started from there, with the official Z80 manual and the SMS docs available here. Being able to make helper tools in another language for another system (like a bitmap to tile data convertor) is also useful.

Maxim
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Fabio Parri
Guest

Re: Z80 programming
Post Posted:  Tue May 14, 2002 7:39 am Reply with quote

Quote:
> You don't need a turorial. If you can understand the SMS architecture, and can understand assembly-type maths (bitwise operations, carry flags), you have all you need. Mike G's Only Words tells you everything you need to draw to the screen with lots of helpful comments. I started from there, with the official Z80 manual and the SMS docs available here. Being able to make helper tools in another language for another system (like a bitmap to tile data convertor) is also useful.

Thanks for the info. I've just downloaded some demos, tools and info. I'll be looking at them as soon as possible. Hope I can manage to have something running. Time is always not too much, but I guess I'm not in a hurry :)

Thanks again,

Fabio
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Heliophobe
Site Admin

Joined: 25 Oct 1999
Posts: 2029
Location: Monterey, California
Re: [partly OT] Space Harrier port on Atari 8 bit computer (commenting on the OT part)
Post Posted:  Thu May 16, 2002 5:36 pm Reply with quote

Quote:
> http://www.sheddyshack.co.uk/

This man is awesome! I hope he settles on a method of getting enough colors on the display without having to use that flickering trick.

I wish I had a 128kb atari, I only have a 48k atari 800, and I'm sure the disk drive is already dead.
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Goh Boon Tong
Guest

Re: Z80 programming
Post Posted:  Wed Jul 17, 2002 11:10 am Reply with quote

Quote:
> > PS. I'm pretty a newbie in programming. I did some 6502 assembly on my C64 when I was younger, but never too comploicated things. Now I'd like to try and develop something mine for Colecovision and Sega Master System, so here I am, trying to collect as much info I can about z80, and the other architecture. Some good tutorials on z80 programming online ?

> You don't need a turorial. If you can understand the SMS architecture, and can understand assembly-type maths (bitwise operations, carry flags), you have all you need. Mike G's Only Words tells you everything you need to draw to the screen with lots of helpful comments. I started from there, with the official Z80 manual and the SMS docs available here. Being able to make helper tools in another language for another system (like a bitmap to tile data convertor) is also useful.

> Maxim
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ian
Guest

Re: Z80 programming
Post Posted:  Thu Sep 05, 2002 7:53 am Reply with quote

Quote:
> > PS. I'm pretty a newbie in programming. I did some 6502 assembly on my C64 when I was younger, but never too comploicated things. Now I'd like to try and develop something mine for Colecovision and Sega Master System, so here I am, trying to collect as much info I can about z80, and the other architecture. Some good tutorials on z80 programming online ?

> You don't need a turorial. If you can understand the SMS architecture, and can understand assembly-type maths (bitwise operations, carry flags), you have all you need. Mike G's Only Words tells you everything you need to draw to the screen with lots of helpful comments. I started from there, with the official Z80 manual and the SMS docs available here. Being able to make helper tools in another language for another system (like a bitmap to tile data convertor) is also useful.

> Maxim
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