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Whodunit: VIC Tokai
Last edited by CRV on Fri Apr 11, 2008 9:42 am; edited 1 time in total |
| According to the Japanese site Developer Table, Magical Hat no Buttobi Turbo! Daibouken/Decap Attack for the Gen/MD was developed by VIC Tokai. That game's been compared to Kid Kool for the NES, also done by VIC Tokai. THAT game's been compared to Psycho Fox. Is it possible Psycho Fox was actually done by VIC Tokai? | |
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It's gotta be. I think I saw Rich Man in the credits of Decap Attack, and he's in the credits of Psycho Fox too.
Plus, these games are SO similar in feel that they've gotta be from the same developer. |
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They sure got a lot of use out of the "engine" (well, if you can call it an engine). VIC Tokai makes one game for the SMS and it's not a Golgo 13 game. Oh well... |
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| Professor Toshi, Big Foot Shijou, and Dark Side Toshi are all in the credits of Kid Kool. There's also a Big Hit Machiya, who is probably Blushed Machiya with a slightly different nickname. | |
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Well, there you go. We done solved another gaming mystery. And here's the credits from Decap Attack, from Moby Games: Director:
Dark Side Toshi, Programmers: Suzuki , Chem. Watanabe, Carrot Iwasawa, Character Designer: Buffoon Yamaguchi, Map Designers: Western Village, Kunoichi Kagawa, Sound Composer: Tamachan , Special Thanks To: Bert , Sti Jester, Supervisor: Bigfoot Shijoh, Producer: Rich Man, |
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| I have a great info in an old magazine. I scanned it but it's at home (will upload tonight): screenshot of a beta of Psycho Fox, with a different company logo on title screen. I think it's Aimo, maybe Aymo, not sure. | |
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Psycho Fox by Aimo
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Here we have it. Splendor, secret escaped from some beta:
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Re: Psycho Fox by Aimo
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I can't seem to find any info about Aimo. My guess is that it's a pseudonym. |
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Which came first, Psycho Fox or Kid Kool? The title screen on that Psycho Fox proto reads 1989 while Kid Kool's title screen reads 1988. If the dates on the title screens are in fact accurate, Kid Kool would have come first. I actually played Psycho Fox first back in 1990-91 when I got it in a bargain bin at KB Toys and loved it...played the hell out of that game.
A few months later I rented Kid Kool and was amazed at the similarities. Either Vic Tokai is responsible for all these similar games (Decapattack, Magical Hat, etc) or perhaps the programmers left to form their own group and just did what they knew best. These games are too similar to not all be linked together. It's kind of like how you can tell which shooters were programmed by Compile. |
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| Hey, it's Mr. Hardcore! | |
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TheRedEye, I just read your posts on Phantasy Star...didn't know you played on the NES' rival team.
I haven't been to this board since the format change, but decided to give it a try. Arn visits here too, I see. |
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Don't tell anyone here, but Phantasy Star is the only Master System game I've bothered playing through.
Unless Game Gear counts. I've had one of those since 1992! |
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Indeed difficult to find much info! :(
I could find that, not sure if it's the right one. Yahoo Japanese Phonebook Category: Tokyo Prefecture - Amusement - Games http://phonebook.yahoo.co.jp/list?a2=13116&g3=2375000 Name: 株式会社アイモ (AIMO Corporation)
Tel: 03-3986-4591 Address: 東京都豊島区東池袋2丁目22-8 (in Toyoshima, Tokyo Prefecture) There's a job offer they posted here: http://www.worktank.co.jp/arbeit/a0901.html The ad is for seeking amusement staff in arcade places. So today that's what the company is dealing with. But it may be the same (or a related spinoff) who developped Psycho Fox? Found a website: http://www.aimo.co.jp/ Not much information. I can try sending a well worded e-mail. Theory: due to legal issues with Ni****do, Vic Tokai created or used a spinoff company to make Psycho Fox on the Master System, they called that Aimo, but maybe said company never existed since they were finally published under the Sega brand. (Remember of the legal problems with Ni****do. Tecmo releasing stuff in Japan under the Salio brand.) |
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Last edited by CRV on Wed Sep 14, 2005 11:55 pm; edited 1 time in total |
That was my theory, but this Aimo you found COULD be the one. But that Japanese site I mentioned before said VIC Tokai developed Magical Hat/Decap Attack (not that they're never wrong). You might try e-mailing Aimo, but they probably know nothing. The credits for Golgo 13: The Mafat Conspiracy for the NES give Special Thanks to a Mr. Shijou (Big Foot Shijou?). Unfortunately, VGMuseum.com doesn't have all the credits posted, nor do they have the endings to any other VIC Tokai games. Anyway, that little piece either further solidifies that VIC Tokai did these games or that this Aimo did development for VIC Tokai. |
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Red, I vaguely remember you describing the movement of the character sprite in Alex Kidd in Miracle World...how exactly did you put it ;) I remember borrowing Phantasy Star from a friend. I got to the part right before you would fly as Myau to the castle and somehow erased my saved file. Hard to believe that out of all my NES games beaten my most "full of rage" moment came from a SMS game. Come to think of it, my greatest video game accomplishment was in a Genesis game, beating Sonic 1 without dying while drunk. I did beaet Phantasy Star, but had to use my buddy's save file that started me right before Darkfalz. |
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That's AWFUL! That segment is still one of the most memorable videogame experiences I've ever had. God, Phantasy Star was brilliant. The entire time I felt like I was playing something LEGENDARY. I couldn't see any faults in it because it wasn't a videogame to me, it was like experiencing videogame history. |
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And I actually didn't get to see the part with Myau flying because of the erasure. I do remember checking out his save file and wandering around in a maze before stumbling across the final boss. It felt like wearing someone else's shoes. It still bothers me that I missed some stuff in that game. If I recall the exact point I was stuck at was not being able to find the morgue. The best memory I have of this game is making a friend laugh his ass off when I was describing how nice and neat the pile of junk looked in the junkyard. I mean, this is a friggin junkyard. There should be parts of stuff lying around, stink vapors coming from discarded waste, yet there were just a few assorted parts in a neatly stacked pile. Someone's gotta have a .jpg of this somewhere. Oh yeah, sorry for hijacking this thread. |
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Nice seeing you Adam.
You can pretty much tell Kid Kool came first from playing it. Psycho Fox is generally a lot more refined than Kid Kool is, fixing quite a bit of that game's problems. I once made this comparison picture out of boredom.
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| Hey Arn. Those sprite comparisons don't leave too much doubt, eh? Funny thought, before playing Kid Chameleon I used to have the idea that it might have been a sequel to Kid Kool. Little did I know Psycho Fox kind of was. | |
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| VGMuseum.com has pics from the ending of the VIC Tokai Gen/MD game Socket/Time Dominator 1st here. Dark Side Toshi is credited with directing and Character Design. Again, this either further solidifies VIC Tokai's involvement with Psycho Fox, et al. or shows Aimo did this game, too. | |
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How can you tell Salio was part of Tecmo and not just a separate company that licensed from them? |
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It's possible these games were developed by a company called Marionette. For example, the name Kunoichi Kagawa (Decap Attack) turns up in several of their NES/SNES games. It ties into a topic I started at Digital Press about Pony Canyon & the NES:
http://www.digitpress.com/forum/viewtopic.php?t=71714 I'm very tired, and don't feel like getting way too into it now. |
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Taken from a old Brazilian magazine, some images from the proto?
*EDIT* MOD: Changed ImageShack link to attachment. |
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| I have yet to find if Aimo was an actual company or VIC Tokai had internal development. | |
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| So I've been talking to Shouichi Yoshikawa (read the interview here). According to him, VIC Tokai and Seibu Lease developed games together (you can read more about that in the interview). I showed him the credits for Psycho Fox. He said the programmers were from VIC Tokai. He recognized "Dark Side Toshi" and "Peetan Yamaguchi" and said they were Seibu Lease staffers. | |
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| Wow, that was a really extensive interview. Lots of new information there. | |
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| This is a bit of a stretch, but maybe Aimo's short for VIC Tokai and Tecmo? (They apparently had some sort of relationship.) | |
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Sorry for reviving an old thread, but I found the unused logo, it's still among the gametiles.
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