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View topic - Soul Bubbles / Pixeljunk Shooter / Tearaway (OT)

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  • Joined: 12 Jul 1999
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Re: PixelJunk 1-4
Post Posted: Thu Jul 30, 2009 1:35 pm
Bock wrote
Sorry for the spam. This is the game I am working on now: PixelJunk 1-4. It has no name, you can name it for us. :)
http://pixeljunk.jp/namingcontest/


Hi Bock, long time, no see! =)

This footage reminds me a lot of Subterrania for the Megadrive (which itself was probably based on something else).

Is there any chance of it coming out for XBL Arcade? It looks hot!
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  • Joined: 08 Jul 2001
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  • Location: Paris, France
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PixelJunk Shooter
Post Posted: Fri Dec 04, 2009 5:12 am
Final trailer for our game (japanese version) is out:

http://pixeljunk.jp/library/Shooter/#movie

Game release on December 10 on PSN.
It was hell of a year :)
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  • Joined: 21 Jul 2005
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  • Location: GBG
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Post Posted: Fri Dec 04, 2009 9:51 am
Seriously looking forward to that game! (tried it at Gamescom in Cologne this year). =)
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  • Joined: 01 Feb 2005
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Post Posted: Wed Jan 13, 2010 8:35 pm
Wow, I haven't been on here for a long time and I just saw Bock made Soul Bubbles, I have to find this game now! Congrats! Unfortunately I don't have a PS3, so I can't try the PixelJunk game.
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  • Joined: 19 Oct 1999
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  • Location: London
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Post Posted: Thu Jan 14, 2010 12:34 am
Well, it might still be in the bargain bins...
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  • Joined: 20 May 2008
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  • Location: Nowhere, USA
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Post Posted: Fri Jan 15, 2010 12:58 am
Pixeljunk Shooter is a pretty awesome game.

The concept is great, and it is very addicting.

I hope your company makes more games like this.
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  • Joined: 29 Jun 1999
  • Posts: 254
  • Location: California, USA; Hiroshima, Japan
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PixelJunk Shooter (or, Thanks, Bock!)
Post Posted: Sun Feb 19, 2012 2:04 pm
Long time, no post. :)

My wife and I finally bought a PS3 a couple of months back, and there was an awesome deal on the PixelJunk library of games (100 yen each) a few weeks ago, so I bought all of them.

PixelJunk Shooter has quickly become one of my favorite games ever. It's simple, addicting, and beautiful. It's everything I got into games for in the first place.

It was nice to see the name of someone I know on the credits screen. Thanks, Bock, for working on such an incredible game. It was nice to finally meet you in person (two years ago already!) here in Japan.
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Post Posted: Tue Feb 21, 2012 12:38 am
(I merged your post in existing topic hope thats ok)
Hi Paul,
Thanks for the compliment on the game :) I'm quite happy with how Shooter turned out and it fits nicely with my fetish for old-school games made in a pleasing modern way. I heard about the 100 yens deal that is really a steal.
Hoping to see you again in Japan.
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Tearaway
Post Posted: Wed Aug 15, 2012 1:11 pm
The new game I've been working on has been announced yesterday:
http://tearaway.mediamolecule.com/
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  • Joined: 25 Dec 2005
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  • Location: São Paulo - Brazil
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Post Posted: Wed Aug 15, 2012 3:00 pm
What was your responsability on in ? Can you disclose it generally ?

(Edit: "programming it" is not an answer :) )
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  • Joined: 19 Oct 1999
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  • Location: London
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Post Posted: Wed Aug 15, 2012 9:40 pm
Banana holder?
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  • Joined: 25 Dec 2005
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Post Posted: Wed Aug 15, 2012 9:55 pm
At least we have footage on that!
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  • Joined: 29 Jun 1999
  • Posts: 254
  • Location: California, USA; Hiroshima, Japan
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Post Posted: Thu Aug 16, 2012 12:48 am
Media Molecule? Wow!

Tearaway looks like a great game. I might have to buy a Vita.
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Post Posted: Thu Aug 16, 2012 10:01 pm
Niloct, I am working mostly on gameplay programming, minute to minute game design and tools/workflow improvement. We're still a relatively small team so the truth is that many people are doing a bit of everything.
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Customization in Tearaway
Post Posted: Fri Dec 27, 2013 12:50 am
The game got released last month (good reviews and nice animations)

I made some Sega related customization today, thought I'd post them.
tearaway_wonderboy.jpg (132.25 KB)
tearaway_wonderboy.jpg

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  • Joined: 26 Dec 2004
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  • Location: Pangea
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Post Posted: Fri Dec 27, 2013 6:32 pm
Congratulations, those reviews sure are mighty impressive!!!!
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  • Joined: 25 Jul 2007
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  • Location: Melbourne, Australia
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Post Posted: Sun Aug 27, 2017 3:43 am
Sorry to resurrect this thread yet again.

Been trawling GDC videos on YouTube and noticed our boy Bock doing a presentation:

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