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View topic - [VGM Pack] Mega Man

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[VGM Pack] Mega Man
Post Posted: Tue Jan 11, 2011 9:18 am
Pack by Grass-eatin'me.

http://www.smspower.org/Music/MegaMan-GG
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  • Joined: 28 Nov 2014
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Post Posted: Thu Jan 28, 2016 5:26 am
I noticed this pack was missing a few tracks some time back. On the surface, it seems as if merely checking a few tracks and updating what's missing should take less time than doing everything from scratch. In practice, it's really hard to tell if it makes a difference at all.

It's still quite time consuming, so in general I prefer to work on something new. I tend to overlook the "additional help wanted" tags, but in this case, it asked for help. Two tracks were overlooked (Dr. Wily's Castle and Game Over). Another two are unused. It got a bit confusing figuring out what hadn't been logged. It was a bit more than I initially thought. Ironically, both of the used tracks took a little longer to loop than the usual, but the two unused tracks looped perfectly.

I updated the japanese tags, updated the numbering (it had 2 tracks with - 06 -) and renamed one track. Also added the song ids to the comments. I still have no idea who the composer/arranger of this game is.

Pack updated. 18 tracks total.

Now at 1.10
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