Forums

Sega Master System / Mark III / Game Gear
SG-1000 / SC-3000 / SF-7000 / OMV
Home - Forums - Games - Scans - Maps - Cheats - Credits
Music - Videos - Development - Hacks - Translations - Homebrew

View topic - Sega Master System Brawl (Megadrive homebrew)

Reply to topic Goto page Previous  1, 2
Author Message
  • Joined: 21 Aug 2012
  • Posts: 363
  • Location: Berlin, Germany
Reply with quote
Post Posted: Sun Oct 02, 2016 11:44 pm
Hey dude, thanks for the little update.

Too bad you don´t complete it by 100% before starting the new project. Many people are doing this and I think that it´s a shame that so many projects never get finished. Who knows if you ever work on it again? =(

You french guys have so much talent, I would like to see you all teaming up for a dream project.
  View user's profile Send private message Visit poster's website
  • Joined: 07 Jul 2013
  • Posts: 34
  • Location: Montreuil, France
Reply with quote
Post Posted: Mon Oct 03, 2016 9:39 pm
Maxim wrote
Look for "memory trigger" listings for the games.


Thanks a lot !
I'll try that, even though it doesn't seem very convenient but I guess that's the best way to do it.

Gordman wrote
Hey dude, thanks for the little update.

Too bad you don´t complete it by 100% before starting the new project. Many people are doing this and I think that it´s a shame that so many projects never get finished. Who knows if you ever work on it again? =(


As I said earlier, I'll never be able to say the game is really 100% finished since I'll always want to add features.
BTW for example Street Fighter 2 was considered a "completed project" even though there were tons of updated versions of the game after that !
So I'll consider the 1.0 SMS Brawl as a complete game.

Gordman wrote

You french guys have so much talent, I would like to see you all teaming up for a dream project.


Well, there could be something like that in the future ;)
  View user's profile Send private message
  • Joined: 09 Dec 2013
  • Posts: 228
  • Location: detroit
Reply with quote
Post Posted: Tue Oct 04, 2016 12:55 pm
Your new game looks like its going to be an awesome platformer, I really dig the smoothe scrolling and physics. :)

Re SMS Brawl, I was kinda hoping there would be more variation in the computer players moves between the characters.. if thats possible.

best regards,
- dink
  View user's profile Send private message
  • Joined: 23 Apr 2014
  • Posts: 131
  • Location: NYC
Reply with quote
Post Posted: Wed Oct 05, 2016 12:24 pm
I'm not able to get this running on real hardware. It just loads and hangs at a black screen. I'm testing on an NTSC SMS. Is there a trick, or am I just making a silly mistake?
  View user's profile Send private message Visit poster's website
  • Joined: 01 Feb 2014
  • Posts: 844
Reply with quote
Post Posted: Wed Oct 05, 2016 4:49 pm
RetroRGB wrote
I'm not able to get this running on real hardware. It just loads and hangs at a black screen. I'm testing on an NTSC SMS. Is there a trick, or am I just making a silly mistake?

I think the game is a Mega Drive game with a Master System theme, not an actual Master System game.
  View user's profile Send private message
  • Joined: 07 Jul 2013
  • Posts: 34
  • Location: Montreuil, France
Reply with quote
Post Posted: Wed Oct 05, 2016 5:17 pm
dink wrote

Re SMS Brawl, I was kinda hoping there would be more variation in the computer players moves between the characters.. if thats possible.


What do you mean by that ? Do you think the AI should be more varied, depending on the character ?

Kagesan wrote

I think the game is a Mega Drive game with a Master System theme, not an actual Master System game.


Exactly, the name of the game can be deceiving.
  View user's profile Send private message
  • Joined: 23 Apr 2014
  • Posts: 131
  • Location: NYC
Reply with quote
Post Posted: Thu Oct 06, 2016 12:02 pm
Kagesan wrote
RetroRGB wrote
I'm not able to get this running on real hardware. It just loads and hangs at a black screen. I'm testing on an NTSC SMS. Is there a trick, or am I just making a silly mistake?

I think the game is a Mega Drive game with a Master System theme, not an actual Master System game.


Well, I feel pretty dumb. Thanks for clarifying, I'll go play it on my Genesis now...!
  View user's profile Send private message Visit poster's website
  • Joined: 07 Jul 2013
  • Posts: 34
  • Location: Montreuil, France
Reply with quote
Post Posted: Sat May 20, 2017 7:52 pm
Hello everyone,

after quite a long pause I'm at last trying to finish the game, starting by adding the long-overdue power-ups :

https://www.youtube.com/watch?v=LFBIzaLtimQ
  View user's profile Send private message
  • Joined: 07 Jul 2013
  • Posts: 34
  • Location: Montreuil, France
Reply with quote
Post Posted: Sun May 21, 2017 11:03 am
Other new features not included in the video :

- 3 new arenas





- if the story mode is finished with medium or higher difficulty : ending screen for each character + rolling credits

  View user's profile Send private message
  • Joined: 21 Aug 2012
  • Posts: 363
  • Location: Berlin, Germany
Reply with quote
Post Posted: Tue May 30, 2017 10:41 pm
Glad to see that you are working on the game again =)
Well done ^,^
  View user's profile Send private message Visit poster's website
  • Joined: 07 Jul 2013
  • Posts: 34
  • Location: Montreuil, France
Reply with quote
Post Posted: Sun Jul 02, 2017 6:39 pm
Last edited by Bonaf on Sun Jul 02, 2017 7:57 pm; edited 2 times in total
Hello everyone,

I've now started to add more sound effects :

https://www.youtube.com/watch?v=eRsXj8gFUL0&

Many thanks to Stef ans his XGM driver ;)
The sound effects are a bit muffled, but that will do.
  View user's profile Send private message
  • Joined: 21 Aug 2012
  • Posts: 363
  • Location: Berlin, Germany
Reply with quote
Post Posted: Sun Jul 02, 2017 7:44 pm
Pretty nice work guys, the game gets better and better!
  View user's profile Send private message Visit poster's website
  • Joined: 09 Dec 2013
  • Posts: 228
  • Location: detroit
Reply with quote
Post Posted: Sun Jul 02, 2017 9:33 pm
Bonaf wrote
What do you mean by that ? Do you think the AI should be more varied, depending on the character ?


this would make the game truely great !

Great! work on the new screens :)

best regards,
- dink
  View user's profile Send private message
  • Joined: 07 Jul 2013
  • Posts: 34
  • Location: Montreuil, France
Reply with quote
Post Posted: Mon Aug 28, 2017 8:16 pm
Hello everyone,

I'm just passing by and showing you some progress on the game :

https://www.youtube.com/watch?v=kpPVLiHlojM
  View user's profile Send private message
  • Joined: 05 Jan 2006
  • Posts: 373
  • Location: USA
Reply with quote
Post Posted: Mon Sep 25, 2017 9:22 pm
very cool stuff!
  View user's profile Send private message Visit poster's website
  • Joined: 07 Jul 2013
  • Posts: 34
  • Location: Montreuil, France
Reply with quote
Post Posted: Thu Jul 26, 2018 8:44 pm
Hello everyone,

here are the latest features added to the game :

https://www.youtube.com/watch?v=YuQvcsegYpg
https://www.youtube.com/watch?v=5iFlHljR2N8
https://www.youtube.com/watch?v=g3OELOaYRJ4
https://www.youtube.com/watch?v=FxfHty4qIRk
  View user's profile Send private message
  • Joined: 23 Apr 2014
  • Posts: 131
  • Location: NYC
Reply with quote
Post Posted: Thu Jul 26, 2018 9:20 pm
Awesome! Is this still the most current link?: http://david.bonafonte.free.fr/SMSBrawl/SMSBrawl.bin
  View user's profile Send private message Visit poster's website
  • Joined: 07 Jul 2013
  • Posts: 34
  • Location: Montreuil, France
Reply with quote
Post Posted: Thu Jul 26, 2018 10:12 pm
RetroRGB wrote
Awesome! Is this still the most current link?: http://david.bonafonte.free.fr/SMSBrawl/SMSBrawl.bin


Yes, but the ROM is still the old one. I'll soon post the new ROM, when I think the game is complete (count at least 1 month to finish the game).
  View user's profile Send private message
  • Joined: 23 Apr 2014
  • Posts: 131
  • Location: NYC
Reply with quote
Post Posted: Thu Jul 26, 2018 11:27 pm
Great, thank you! I'll keep an eye on this thread and wait for it's release :)
  View user's profile Send private message Visit poster's website
  • Joined: 05 Jan 2006
  • Posts: 373
  • Location: USA
Reply with quote
Post Posted: Sat Jul 28, 2018 4:53 am
Oh wow, this is coming along great!! Looking forward to the release (whenever it happens, no rush) :)
  View user's profile Send private message Visit poster's website
  • Joined: 07 Jul 2013
  • Posts: 34
  • Location: Montreuil, France
Reply with quote
Post Posted: Sun Sep 02, 2018 9:10 pm
Hello everyone,

The game is now 99% complete. There's still some debugging to be done, some sounds to add and some adjustments there and there.
Download link :
http://david.bonafonte.free.fr/SMSBrawl/SMSBrawl.bin

Video :
https://www.youtube.com/watch?v=1cO7PR_naA0
  View user's profile Send private message
  • Joined: 07 Jul 2013
  • Posts: 34
  • Location: Montreuil, France
Reply with quote
Post Posted: Thu Nov 15, 2018 9:16 pm
A little teaser :



Courtesy of the talented Yeti Bomar (http://yeti-bomar.blogspot.com/).
41DA5217-0BEC-4B87-B358-9022C0C74F3E.png (1.22 MB)
Attachment fairy
41DA5217-0BEC-4B87-B358-9022C0C74F3E.png

  View user's profile Send private message
  • Joined: 21 Aug 2012
  • Posts: 363
  • Location: Berlin, Germany
Reply with quote
Post Posted: Fri Nov 16, 2018 12:12 pm
Sweeeeeet!
  View user's profile Send private message Visit poster's website
  • Joined: 25 Feb 2006
  • Posts: 863
  • Location: Belo Horizonte, MG, Brazil
Reply with quote
Post Posted: Sat Nov 17, 2018 11:11 am
Consider us teased! :V
  View user's profile Send private message Visit poster's website
Reply to topic Goto page Previous  1, 2



Back to the top of this page

Back to SMS Power!