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View topic - coder needed - help me with Arkanoid 'clone'

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  • Joined: 05 Sep 2013
  • Posts: 3828
  • Location: Stockholm, Sweden
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coder needed - help me with Arkanoid 'clone'
Post Posted: Thu May 31, 2018 8:24 am
you might remember MARKanoIIId, an SMS Power! 2016 coding competition entry I, Kagesan and Tomy(S) submitted...

well, I'd love to complete that but I'm not satisfied with the code that drives the 'enemies' movement, it just doesn't look good at all, and I'm totally short of ideas (the actual code isn't even mine, I took it from an Arkanoid GBA homebrew clone but it doesn't work as expected...)

so I'd love to have a good sidekick on this project (C knowledge required, of course!)

If you've got questions, post them here in the thread, please, but PM me if you'd like to apply.

Help us complete that game - there's already a lot more than what you can see in the March 2016 version.

Thanks
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  • Joined: 05 Sep 2013
  • Posts: 3828
  • Location: Stockholm, Sweden
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Post Posted: Tue Jun 05, 2018 9:58 am
A screenshot might help?
MARKanoIIId 20180605.png (5.27 KB)
two enemies, three balls powerup 'D' falling, extended paddle activated...
MARKanoIIId 20180605.png

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  • Joined: 05 Feb 2012
  • Posts: 10
  • Location: Amsterdam
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Post Posted: Wed Jun 06, 2018 10:06 am
PM sent ;-)
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  • Joined: 05 Sep 2013
  • Posts: 3828
  • Location: Stockholm, Sweden
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Post Posted: Fri Aug 31, 2018 11:24 am
Didn't you get my reply?
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