Forums

Sega Master System / Mark III / Game Gear
SG-1000 / SC-3000 / SF-7000 / OMV
Home - Forums - Games - Scans - Maps - Cheats - Credits
Music - Videos - Development - Hacks - Translations - Homebrew

View topic - Sega Master System Korean games list Version 1.01

Reply to topic
Author Message
  • Joined: 10 Nov 2005
  • Posts: 5
  • Location: Japan
Reply with quote
Sega Master System Korean games list Version 1.01
Post Posted: Sat Jun 17, 2006 9:22 am
Hello sega 8bit fans!
I re-made korean SMS list Ver1.01.
If you know miss this list then plase advice me!
And if you knew some i don't knew KSMS games and game model No. then plase help.
Thank you
kms-101.txt (20.4 KB)

  View user's profile Send private message Visit poster's website
BFC
  • Guest
Reply with quote
Post Posted: Sat Jun 17, 2006 1:33 pm
Amazing list! I hope we will see all this here one day ^^

A little request: Is it possible for you to give me the title of this korean GBA-game please?

http://bandaikorea.co.kr/sub_game/sub_game_contents.asp?game_idx=28

Thank you!
 
  • Joined: 21 Jul 2005
  • Posts: 411
  • Location: GBG
Reply with quote
Post Posted: Sat Jun 17, 2006 3:30 pm
Legendz - Sign of Nekuromu

http://releases.pocketheaven.com/?system=gba&section=release&rel=1902
  View user's profile Send private message Visit poster's website
BFC
  • Guest
Reply with quote
Post Posted: Mon Jun 19, 2006 3:49 pm
Thanks but I was referring to the exact korean title. The japanese version is dumped but not this one.
 
  • Joined: 01 Jan 2005
  • Posts: 360
  • Location: Stockholm, Sweden
Reply with quote
Post Posted: Thu Jun 22, 2006 12:08 am
You missed "The Micro Xevious" by Zemina.
  View user's profile Send private message Visit poster's website
  • Joined: 24 Jan 2005
  • Posts: 15
Reply with quote
Post Posted: Fri Jul 14, 2006 1:01 am
Maybe this has been discussed before, but how exactly were MSX games made to work on the Master System? Did the distibutors have access to the source code of these games and just port them or are they hacked in some way?


...word is bondage...
  View user's profile Send private message
  • Site Admin
  • Joined: 19 Oct 1999
  • Posts: 12956
  • Location: London
Reply with quote
Post Posted: Fri Jul 14, 2006 9:50 am
I'd imagine it's mostly a hack job; disassemble, and change the port numbers and memory addresses to compensate for the differences between the machines. Then perhaps hack in a controller routine and you're mostly done. Maybe someone can make a new hack, to let us know how hard it is? I think it has to be MSX 1 games only.
  View user's profile Send private message Visit poster's website
  • Joined: 12 Feb 2006
  • Posts: 194
  • Location: Wales
Reply with quote
Post Posted: Fri Jul 14, 2006 11:58 am
I would love it if someone could port over a few msx1 games. Theres lots of great games id love to play on sms - Road Fighter, Pooyan, Pacman, Bomberman.
  View user's profile Send private message Visit poster's website
  • Site Admin
  • Joined: 08 Jul 2001
  • Posts: 8109
  • Location: Paris, France
Reply with quote
Post Posted: Fri Jul 14, 2006 12:29 pm
I have a SMS cartridge with 60 MSX1 games. I think those you mentionned where already ported (in SMS/GG compilations). Sorry I can't dump them now. :(

You could compare Dr.Hello to its MSX version so guess if it's a hacking job (likely).
  View user's profile Send private message Visit poster's website
  • Site Admin
  • Joined: 19 Oct 1999
  • Posts: 12956
  • Location: London
Reply with quote
Post Posted: Fri Jul 14, 2006 12:56 pm
I learned a bit more about MSX: it features a "proper" BIOS to provide functionality for all kinds of stuff; games will either need to have a BIOS added, or have custom routines for whatever functionality is needed. Too hard fo rme :)
  View user's profile Send private message Visit poster's website
  • Joined: 12 Feb 2006
  • Posts: 194
  • Location: Wales
Reply with quote
Post Posted: Fri Jul 14, 2006 1:34 pm
Bock wrote
I have a SMS cartridge with 60 MSX1 games. I think those you mentionned where already ported (in SMS/GG compilations). Sorry I can't dump them now. :(

Is that because the carts are different in some way and cant be dumped, or you just havent had time to do them?
And is Super Tetris the only Korean game to have a rom dump so far?
  View user's profile Send private message Visit poster's website
  • Site Admin
  • Joined: 19 Oct 1999
  • Posts: 12956
  • Location: London
Reply with quote
Post Posted: Fri Jul 14, 2006 1:40 pm
Pirate carts are generally harder to dump because they feature non-standard mapper technology, and/or require more of the hardware to be emulated inside the dumper hardware. (The best solution is something like a CopyNES.)

Korean releases:
Dr. HELLO
Jang Pung II
Sangokushi 3
Toto World 3
  View user's profile Send private message Visit poster's website
Reply to topic



Back to the top of this page

Back to SMS Power!