Forums

Sega Master System / Mark III / Game Gear
SG-1000 / SC-3000 / SF-7000 / OMV
Home - Forums - Games - Scans - Maps - Cheats - Credits
Music - Videos - Development - Hacks - Translations - Homebrew

View topic - [Hacks competition 2019] Mario Kidd in Retro World by Jano

Reply to topic

Rate this entry!

1 - Terrible 0% 0%
2 8% 8%
3 16% 16%
4 25% 25%
5 25% 25%
6 16% 16%
7 0% 0%
8 0% 0%
9 - Excellent 8% 8%
This poll has expired.
Author Message
  • Site Admin
  • Joined: 19 Oct 1999
  • Posts: 12657
  • Location: London
Reply with quote
[Hacks competition 2019] Mario Kidd in Retro World by Jano
Post Posted: Tue Mar 26, 2019 9:53 pm
Quote
Mario wants to be a SEGA pet.
For this reason, he must starring a video game in one of his most mythical SEGA´s consoles: Master system.
MARIO KIDD IN RETRO WORLD is an adventure full of references to retro video games.
recognizable stages, music and enemies of the golden age of video games.
with some final bossess that you must defeat with the famous (stone, paper or scissors)
And those final bosses are not other than the eternal pets of SEGA. whom Mario wants to emulate.
- Professor Asobin (1983)
- Dr Games (1984)
- Opa Opa (1986)
- Sonic (1991)
Meanwhile the great SEGA´S forgotten : Alex Kidd, He watches from the Olympus of eternal pets.


http://www.smspower.org/Hacks/AlexKiddInMiracleWorld-SMS-MarioKiddInRetroWorld-M...

  View user's profile Send private message Visit poster's website
  • Joined: 20 Jan 2019
  • Posts: 13
Reply with quote
Post Posted: Sat Mar 30, 2019 4:16 am
I'm not sure how you're supposed to clear the first area. So many blocks seem to be glitched and you're forced to try and slide through holes with no runup
  View user's profile Send private message Visit poster's website
  • Joined: 01 Feb 2014
  • Posts: 442
Reply with quote
Post Posted: Sat Mar 30, 2019 12:19 pm
It's a funny idea, and I like what I've seen so far, but right now it's a bit too glitchy. Keep up the good work, though. The game shows plenty of promise.
  View user's profile Send private message
  • Joined: 16 Feb 2019
  • Posts: 3
Reply with quote
Post Posted: Sun Mar 31, 2019 10:51 am
Kilkakon wrote
I'm not sure how you're supposed to clear the first area. So many blocks seem to be glitched and you're forced to try and slide through holes with no runup


They are not failures. It is like that. but I think it's better to eliminate those blocks and make it normal.
Thank you
  View user's profile Send private message
  • Joined: 16 Feb 2019
  • Posts: 3
Reply with quote
Post Posted: Sun Mar 31, 2019 10:53 am
Kagesan wrote
It's a funny idea, and I like what I've seen so far, but right now it's a bit too glitchy. Keep up the good work, though. The game shows plenty of promise.


Thank you. Much work remains. I hope to perfect it.
  View user's profile Send private message
  • Joined: 12 Oct 2015
  • Posts: 88
  • Location: Ireland
Reply with quote
Post Posted: Wed Apr 03, 2019 12:35 pm
Jano wrote
Thank you. Much work remains. I hope to perfect it.

Game looked cool to begin with but I thought I patched the ROM incorrectly when I kept getting stuck and saw the graphics glitches... but I see from the other posts that this is the current state of the build... Thanks for confirming...
  View user's profile Send private message Visit poster's website
  • Joined: 21 Oct 2015
  • Posts: 155
Reply with quote
Post Posted: Wed Apr 03, 2019 8:48 pm
  View user's profile Send private message
  • Joined: 29 Mar 2012
  • Posts: 449
  • Location: Spain
Reply with quote
Post Posted: Mon Apr 08, 2019 8:15 am
Good idea,but lot of work still to be done. Keep working on that!
  View user's profile Send private message
Reply to topic



Back to the top of this page

Back to SMS Power!