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View topic - SMS Power! devkitSMS Coding Competition 2016

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SMS Power! devkitSMS Coding Competition 2016
Post Posted: Wed Jun 29, 2016 8:49 am
Rules

The same as every year SMS Power! Coding Competition, but if you enter before the last two weeks, your homebrew will be posted immediately to this forum, and your ROM will be immediately available for download (and fellow forum users will be free to test it, and comment/suggest or even help you going further, and you can improve your own creation...). Of course you can update your ROM whenever you want to, until the deadline comes. During the last two weeks instead, new entries will trigger a placeholder topic posted here with a 'masked' name in the title, and ROM won't be available until the deadline has passed, as usual. These entries will be updated then, and the voting phase for ALL the entries will start.

Deadline is 30th October 2016, AoE. As June is almost over now, let's give you some more time :)

Note: this is a devkitSMS-only coding competition, and to enter you should write something that runs on a Master System, Game Gear or SG-1000 using devkitSMS tools and appropriate libraries (SMSlib or SGlib).

Prizes

Our SMS Power! devkitSMS Coding Competition 2016 Official Sponsors, db-electronics and krikzz are kindly providing cool prizes for the winners of this competition. The one getting the first place will also get to choose its own prize! They are:

A Power Base FM.
This is a mod-less update for your Genesis/MegaDrive to enable you to enjoy many SMS games in full FM glory.
Details about the product (including the list of the games which use FM music) are here.

A Master EverDrive (or the EverDrive-GG, if you prefer).
This is the well known solution for homebrewers for running ROMs on the real thing.
Details about the product are here.

Then, there's one / two / a few CIB game(s) I will personally provide, and/or some other small prize(s). More details on this later :)

Finally, the number of prizes will increase according to how many entries we'll have. Said that, I still suggest quality over quantity, of course.

The small print

* Super-offensive or overly illegal content will get your entry rejected. Be nice.
* Entries should be either made for this competition, or substantially different to any earlier release.
* Coding entries must be in a format that works with a wide variety of emulators, i.e. raw ROM image or disk images. Tape images and wacky custom formats are no good.

How to enter

competition@smspower.org

You should receive an automatic response when it is received. To make sure you do:

* Attach the file(s), don't link to RapidPirateUpload.com
* Mention the word "competition" in your subject line

Please include your forum name and any description you'd like to include with your entry. Of course, including source is great.

(let me know if I forgot anything, as I'm a complete first-timer... and spread the word on your socials/other homebrewer's community forums. Thanks! -sverx- )
Krikzz - Master EverDrive.png (300.9 KB)
Master EverDrive
Krikzz - Master EverDrive.png
db-electronics Power Base FM.png (428.39 KB)
Power Base FM
db-electronics Power Base FM.png

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Post Posted: Fri Jul 01, 2016 10:30 am
Hi,

I was looking for a reason to try devKitSMS...it seems I can't evade this one ;)

Is a (unofficial) port a valid entry ?
I have a game more suitable for SMS than Genny looking for some love ;)

good luck
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Post Posted: Fri Jul 01, 2016 11:31 am
KanedaFr wrote
I was looking for a reason to try devKitSMS...it seems I can't evade this one ;)


That's exactly what we wanted to achieve ;)

KanedaFr wrote
Is a (unofficial) port a valid entry?


Sure it is!
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Post Posted: Sat Jul 02, 2016 10:30 am
Let's do something then! :-D

@kanedafr: Welcome to SMSPower, Kanedafr!
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Post Posted: Thu Jul 07, 2016 5:15 pm
sverx wrote
Of course, including source is great.


Is this mandatory?
As a VERY novice programmer, i feel like my source will be laughed at by the most experienced guys, hehe. Also this will be my first real project for both C language and devkitSMS, so it will probably be unoptimized and wrong. I'm ashamed of exposing my source. :)
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Post Posted: Thu Jul 07, 2016 5:26 pm
I think it's not mandatory, but you shouldn't feel shame - everyone starts somewhere, and I'm pretty sure you'll be able to find worse examples too. Here's the first thing I wrote in C: https://github.com/maxim-zhao/vgmtool
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Post Posted: Thu Jul 07, 2016 7:03 pm
I have half an idea to join, too, and I'm sure my code would be much worse than yours. Which is why I rarely release any of my source codes, incidentally. I'm all for open source and whatnot, I just have a terrible coding style :P

I never tried the devkit yet, I'll see if I can find the time to install it and play with it. Especially if smps integration can be a thing.
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Post Posted: Thu Jul 07, 2016 7:37 pm
tibone wrote
sverx wrote
Of course, including source is great.

Is this mandatory?


No, it isn't. It's great when one does it, but I completely understand you if you don't want. But maybe you'll write a very useful function and you will share it with the community, we will get free code and you'll get feedback :)

Tom wrote
I'm sure my code would be much worse than yours.


I'm not sure we can have additional prizes for such a sub-competition ;)
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Post Posted: Wed Aug 17, 2016 11:20 am
sverx wrote
Prizes
[...]
Then, there's one / two / a few CIB game(s) I will personally provide
[...]


I think that these are probably too lousy for being worthy prizes, so I'm putting in instead two Power Base Mini instead (it's a Power Base Converter clone built by db-electronics, you can play Sega Master System games on your Genesis/Megadrive). I think this is worthy.

So now we've got 4 total prizes. :)
Power Base Mini.png (333.24 KB)
Power Base Mini
Power Base Mini.png

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Post Posted: Thu Sep 01, 2016 2:40 pm
TWO months left!
... anyone wants to start the dance? :)
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Post Posted: Thu Sep 01, 2016 5:51 pm
I already have a working prototype of a game. So i'm in.
It's buggy, it's unfinished, but it works.

It has a title screen, a single endless level and a gameover screen.
And most of these elements aren't broken. :)
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Post Posted: Fri Sep 02, 2016 7:51 am
Good to have you in! :)
Hopefully two months are enough to squash some bugs and maybe even to finish the whole work... in any case if something doesn't work as expected, let me know as I'm here to help.
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Post Posted: Wed Oct 12, 2016 7:58 pm
Super Uwol and Space Hawks! I'll look forward to trying them out, but I'll wait to see what else shows up, and then line everything up for a DevkitSMS games party by the end of the month :)
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Post Posted: Thu Oct 13, 2016 8:06 am
... or you can try them and give your feedback so that their authors can eventually update the entries before the deadline (yes, that's allowed - and the reason why 'early' entries gets posted immediately)
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Post Posted: Thu Oct 13, 2016 8:01 pm
Now i'm torn between posting what i have now or try my best to improve it in the next 2 weeks.

There's so much to do, still.
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Post Posted: Thu Oct 13, 2016 8:42 pm
you could do either... or actually you could even do both :)
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Post Posted: Sat Oct 15, 2016 1:25 pm
tibone: thanks for your entry, I'm pretty sure you can add music/SFXs in time for the compo deadline :)
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Post Posted: Mon Oct 17, 2016 10:04 am
TWO WEEKS remaining. From now new entries will be listed with a 'censored' title and the ROM won't be accessible until the deadline comes.

...and we've got THREE entries already. Please give them your feedback so that their authors can use the remaining days to improve/fix the entries :)
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Post Posted: Mon Oct 24, 2016 1:15 pm
Time to wrap up your projects, guys! ONE week left :)
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Post Posted: Fri Oct 28, 2016 7:11 pm
Do i send the updated files to you, or to the submission e-mail?

It's not a big update, but it SOUNDS way better. :)
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Post Posted: Fri Oct 28, 2016 8:39 pm
send a mail, please.
You can update the attached description too if you wish :)
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Post Posted: Sun Oct 30, 2016 5:36 pm
... time to enter this competition is running low, just a few hours left!
Please send your entry ASAP! :)
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Post Posted: Mon Oct 31, 2016 12:23 am
Was not able to complete entry in time, postponed for next comp :(
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Post Posted: Mon Oct 31, 2016 11:14 am
will there be a voting of some sort?

i'll try the games tonight on my sms1, and report back with reviews.
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Post Posted: Mon Oct 31, 2016 12:11 pm
and... time's up!
Voting phase will begin ASAP :)
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Post Posted: Mon Oct 31, 2016 3:08 pm
We have 3 entries total. No last minute entries, unfortunately for us.
Well, that at least means every entrant will get a prize :)

Voting OPEN!
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Post Posted: Tue Nov 01, 2016 11:22 am
sorry I didn't realize the votes where visible, now it should be fixed and the votes won't be visible until the end of the voting phase.
We still didn't decide how long we will run this phase so I put a 100 days deadline in there, but that will surely last less.
Don't worry, we'll announce the voting deadline in time :)
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Post Posted: Fri Nov 11, 2016 9:00 am
Just a few days left to vote!
We' re closing the voting phase in 6 days and some hours from now, so hurry up! Test the entries, vote and give feedback! :)
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Post Posted: Fri Nov 18, 2016 9:42 am
Voting closed. We'll post results ASAP :)
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Post Posted: Sat Nov 19, 2016 2:17 pm
Results here: http://www.smspower.org/Competitions/DevkitSMS-Coding-2016
(I'm still fixing the page, but the vote averages should be correct...)

It's time the gold medal winner choose his favourite prize among those available. Please post here your choice and privately to me the details for shipping :)
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Post Posted: Sat Nov 19, 2016 4:40 pm
Thanks everybody.

In order to ease our Sega 8-bit development, we would like to have the Master Everdrive.

Thanks again.
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Post Posted: Sat Nov 19, 2016 10:24 pm
Sure! We all want more nice games on Sega systems :)

Now it's the silver medal winner's time to choose his prize. Then, please, let me know privately the shipping details.
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Post Posted: Wed Nov 23, 2016 12:13 pm
Congrats to the twin ;)

Since GG dev is then delayed for me, let's go for the Power Base FM so I could finish to fix the game and test on real cart ;)

Thanks to sverx and db-electronics !
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Post Posted: Wed Nov 23, 2016 12:54 pm
Perfect! :)
Now I guess there is no remaining choice for the bronze medal winner, who will receive the Power Base Mini :)

Please, let me know privately the shipping details.
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Post Posted: Tue Dec 13, 2016 12:29 pm
mmm... has tibone disappeared completely? :|
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Post Posted: Tue Dec 13, 2016 2:45 pm
Nop, just busy ;)
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Post Posted: Tue Dec 13, 2016 3:09 pm
would you mind telling him I'm waiting his details? He should claim his prize...
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Post Posted: Tue Dec 13, 2016 3:36 pm
I sent him a mail ;)
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Post Posted: Tue Dec 20, 2016 5:38 pm
And i just saw everything. :)
Sorry for disappearing, i've been busy a lot and without a broadband connection during this month.
Things are just getting into place.

I already replied your pm, sverx.

Thanks.
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Post Posted: Wed Dec 21, 2016 9:44 am
Don't worry, I was just wondering if you weren't interested in claiming your prize! ;)
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