Forums

Sega Master System / Mark III / Game Gear
SG-1000 / SC-3000 / SF-7000 / OMV
Home - Forums - Games - Scans - Maps - Cheats - Credits
Music - Videos - Development - Hacks - Translations - Homebrew

View topic - [Coding competition 2015] Lander2 by jmimu

Reply to topic

Rate this entry!

1 (Poor) 0% 0%
2 0% 0%
3 0% 0%
4 0% 0%
5 0% 0%
6 4% 4%
7 13% 13%
8 50% 50%
9 (Excellent) 31% 31%
This poll has expired.
Author Message
  • Site Admin
  • Joined: 19 Oct 1999
  • Posts: 11824
  • Location: London
Reply with quote
[Coding competition 2015] Lander2 by jmimu
Post Posted: Wed Mar 25, 2015 9:42 pm
Last edited by Maxim on Fri Mar 27, 2015 9:01 pm; edited 3 times in total
http://www.smspower.org/Homebrew/Lander2-SMS

Quote
Here is my entry for 2015 competition: "Lander2".
It's a sequel to my 2013 entry "Lander1".

The purpose of the game is still to make your rocket land safely on landing areas (horizontal with red dots) without using all your fuel.

How to play:
- press 1 to start and pass texts
- press 2 when you lost to restart from the first level
- press down to decrease vertical speed
- press left/right to change horizontal speed
Warning: acceleration is in the opposite direction of the direction you press!

I hope you'll enjoy it!
  View user's profile Send private message Visit poster's website
  • Joined: 08 Apr 2014
  • Posts: 34
  • Location: United Kingdom
Reply with quote
Post Posted: Fri Mar 27, 2015 8:15 pm
This game is amazing! I haven't completed it yet, but I definitely plan to. If this was sold as a real cartridge, I'd buy it. It's got that kind of gameplay that makes me just want to keep on playing, despite the fact that I suck at it.
  View user's profile Send private message Visit poster's website
  • Joined: 25 Feb 2006
  • Posts: 453
  • Location: Belo Horizonte, MG, Brazil
Reply with quote
Post Posted: Fri Mar 27, 2015 11:02 pm
Classic gameplay is classic. Also,very nice graphics and sound.
  View user's profile Send private message Visit poster's website
  • Joined: 08 Oct 2012
  • Posts: 109
  • Location: Colmar PA, United States
Reply with quote
Post Posted: Sat Mar 28, 2015 12:25 am
Love the faux parallax in the intro. This game is really well polished.
  View user's profile Send private message
  • Joined: 08 Nov 2014
  • Posts: 89
Reply with quote
Post Posted: Sat Mar 28, 2015 2:34 pm
Really nicely put together and polished. Love it.
  View user's profile Send private message
  • Joined: 05 Sep 2013
  • Posts: 1914
Reply with quote
Post Posted: Sat Mar 28, 2015 2:50 pm
Wow, another game which I suck playing at! Thank you! :D
  View user's profile Send private message Visit poster's website
  • Joined: 23 Mar 2013
  • Posts: 520
  • Location: Copenhagen, Denmark
Reply with quote
Post Posted: Sat Mar 28, 2015 4:42 pm
I love the music. Simple, yet really adding deep space atmosphere. In space, it's just you and your rocket...

Super nice intro! Very playable and addicting game. Apart from Lander 1, I have never played lander games. But I understand now that it is a genre...
  View user's profile Send private message Visit poster's website
  • Joined: 06 May 2012
  • Posts: 50
  • Location: France
Reply with quote
Post Posted: Sun Mar 29, 2015 12:11 pm
Thank you!
I hope many people will access the last levels, there are things to see!
Unfortunately, it becomes super hard...
  View user's profile Send private message Visit poster's website
  • Joined: 08 Apr 2014
  • Posts: 34
  • Location: United Kingdom
Reply with quote
Post Posted: Sun Mar 29, 2015 12:22 pm
Yeah, I completed it on difficulties 1 and 2 so far. The last level is really cool!
  View user's profile Send private message Visit poster's website
  • Joined: 25 Dec 2005
  • Posts: 509
  • Location: São Paulo - Brazil
Reply with quote
Post Posted: Sun Mar 29, 2015 6:40 pm
Although it's perfect on Fusion, I've tried it on SMS 1 Everdrive and the rocket sprite is replaced by... letters!

(also the life bar on left).
  View user's profile Send private message
  • Joined: 09 Apr 2013
  • Posts: 95
  • Location: Sydney Australia
Reply with quote
Post Posted: Sun Mar 29, 2015 10:30 pm
Niloct wrote
Although it's perfect on Fusion, I've tried it on SMS 1 Everdrive and the rocket sprite is replaced by... letters!

(also the life bar on left).


I also experienced the same sprite issues while playing it with the SMS Plus emulator.
http://www.bannister.org/software/sms.htm
  View user's profile Send private message
  • Joined: 01 Feb 2014
  • Posts: 347
Reply with quote
Post Posted: Mon Mar 30, 2015 8:52 am
Very polished entry. I especially love the intro and the short tutorial. The gameplay is deviously addictive. I can't seem to stop giving it yet another try. Well done, great work.
  View user's profile Send private message
  • Joined: 06 May 2012
  • Posts: 50
  • Location: France
Reply with quote
Post Posted: Mon Mar 30, 2015 11:53 am
Thank you very much!
I'm happy to see some of you reached the end, with this kind of game it's not easy to change the difficulty without changing the level map.

Here the difficulty setting impacts on:
    - fuel refill and usage
    - landing tolerance
    - rocket size


I tried the game on TwoMBit and my real SMS2 and didn't see that bug. I have to investigate...
  View user's profile Send private message Visit poster's website
  • Joined: 05 Sep 2013
  • Posts: 1914
Reply with quote
Post Posted: Thu Apr 02, 2015 9:14 am
I tried this on hardware yesterday evening. The game is fine and it runs almost perfectly on hardware... I just noticed some snow effect in the bottom part of the screen. I guess you might try to update palettes few scanlines later and it'll be perfect :)
The game is very fun and well made, and I just completely suck at it ;)
  View user's profile Send private message Visit poster's website
  • Joined: 12 Jan 2005
  • Posts: 172
  • Location: Reconquista, Santa Fe, Argentina
Reply with quote
Post Posted: Thu Apr 02, 2015 2:46 pm
I like this game even though I suck at it (I'm a terrible gamer).

The intro is pure awesomeness :)
  View user's profile Send private message
  • Joined: 06 May 2012
  • Posts: 50
  • Location: France
Reply with quote
Version 0.B
Post Posted: Fri Apr 03, 2015 5:11 pm
Thanks!

An new version has arrived!
From v0.9 to v0.B:
- graph bugs fix
- add score when game over and before each level
- fix and improve tutorial
- tutorial is skipped for difficulty>1

http://www.smspower.org/uploads/Homebrew/Lander2-SMS-0.B.zip

For the SMS1 bug, it seems that sprites tiles number are wrong (a 64 difference on each...).
I think it is a matter of sprite attribute table address, I'll look at that.
  View user's profile Send private message Visit poster's website
  • Joined: 06 May 2012
  • Posts: 50
  • Location: France
Reply with quote
Version 0.C
Post Posted: Sun Apr 05, 2015 10:29 am
Ok, in version 0.C the SMS 1 problem is fixed.
I initilaized VDP register 6 to 0 instead of 3.
You can get it here: http://www.smspower.org/uploads/Homebrew/Lander2-SMS-0.C.zip
  View user's profile Send private message Visit poster's website
  • Joined: 18 May 2015
  • Posts: 3
  • Location: UK London
Reply with quote
Post Posted: Mon May 18, 2015 10:38 am
Lovely game thanks :)
  View user's profile Send private message Visit poster's website
Reply to topic



Back to the top of this page

Back to SMS Power!