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  • Joined: 08 Jul 2001
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  • Location: Paris, France
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Post Posted: Tue Jul 09, 2019 1:39 pm
Time Soldiers the levels even thou continous have their individual parts played out of order, so player often spawn in those locations that were marked, teleporting from the mid-boss of another level.
I think that choice makes sense.
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  • Joined: 22 Feb 2005
  • Posts: 146
  • Location: Caen, France
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Post Posted: Thu Jul 11, 2019 7:04 pm
Bock understood my choice for Time Sodiers. For this game I wondered about the fact that for the same level, there are 3 different entries, and that I could cut them into 3 pieces.
But I preferred to assemble its because its form a loop.
I am more bored by Danan because I chose to use black and white for the levels that were indoor / outdoor. For that, I was inspired by Alex Kidd's map: High Tech World.
But I do not really like the final result.
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  • Joined: 22 Feb 2005
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  • Location: Caen, France
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Ultima IV Dungeons Maps
Post Posted: Sat Sep 21, 2019 3:50 pm
Hello,
I finally made maps for the Ultima IV dungeons.
It took a lot of time, but I'm glad I could do it.
Maybe these ones will not please everyone. But I find its good, even if I think that improvements would be possible.

http://www.smspower.org/Maps/UltimaIV-SMS?gallerypage=Covetous
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  • Joined: 16 May 2002
  • Posts: 1159
  • Location: italy
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Post Posted: Fri Oct 25, 2019 2:38 pm
So, I made these: http://www.smspower.org/Maps/RainbowIslands-SMS

Admins, please note: due to me being a bit rusty with wiki uploads, I left 3 files which should be permanently deleted, something which I don't have the power to do, I apologise for that. Two of them were correct to begin with and I overwrote them by mistake, while the other one has a completely wrong filename altogether (I initially forgot that hyphens aren't allowed in filenames).

Aside from this small problem, I hope you can enjoy those maps. It took me a lot of time to prepare these, but I'm happy because I learnt a thing or two in the process.
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Post Posted: Fri Oct 25, 2019 5:17 pm
Nice, thank you to everyone making maps for the amazing work!
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  • Joined: 25 Dec 2005
  • Posts: 565
  • Location: São Paulo - Brazil
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Post Posted: Sat Oct 26, 2019 1:31 am
balkry wrote
Hello,
I finally made maps for the Ultima IV dungeons.
It took a lot of time, but I'm glad I could do it.
Maybe these ones will not please everyone. But I find its good, even if I think that improvements would be possible.

http://www.smspower.org/Maps/UltimaIV-SMS?gallerypage=Covetous


Awesome... just stumbled upon this!

You're really a good map maker!
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  • Joined: 22 Feb 2005
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  • Location: Caen, France
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Post Posted: Sun Nov 03, 2019 12:09 pm
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Awesome... just stumbled upon this!

You're really a good map maker!

Thank You, I'm happy that you enjoyed this.
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  • Joined: 22 Feb 2005
  • Posts: 146
  • Location: Caen, France
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Y's Maps
Post Posted: Sun Nov 03, 2019 12:12 pm
After several years of work, I finally finished Y's maps.
A great "Thank You" to Bock and Maxim for their contributions.

http://www.smspower.org/Maps/Ys-SMS

And a little bonus, the Tatooine's map.
http://www.smspower.org/Maps/StarWars-SMS
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  • Joined: 19 Oct 1999
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  • Location: London
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Post Posted: Sun Nov 03, 2019 12:30 pm
Epic work as always, a great “Thank You” back to you :)
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