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  • Joined: 08 Jul 2001
  • Posts: 8081
  • Location: Paris, France
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Post Posted: Tue Jul 09, 2019 1:39 pm
Time Soldiers the levels even thou continous have their individual parts played out of order, so player often spawn in those locations that were marked, teleporting from the mid-boss of another level.
I think that choice makes sense.
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  • Joined: 22 Feb 2005
  • Posts: 143
  • Location: Caen, France
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Post Posted: Thu Jul 11, 2019 7:04 pm
Bock understood my choice for Time Sodiers. For this game I wondered about the fact that for the same level, there are 3 different entries, and that I could cut them into 3 pieces.
But I preferred to assemble its because its form a loop.
I am more bored by Danan because I chose to use black and white for the levels that were indoor / outdoor. For that, I was inspired by Alex Kidd's map: High Tech World.
But I do not really like the final result.
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