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Sega Game Gear Rom Dumper
Posted: Tue Dec 02, 2008 8:56 am
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Hi ive aquired 7 faulty game gears, now i am going to gut them for the cartridge slots to make a gg variant of the sms power dumper, now all i need is a circuit diagram prehaps a componet positional refrence system, for the location of parts also prehaps someone could update the instructions to have a working game gear dumper only, and the prize for makeing me the plans and instructions, is a gamegear rom dumper free of charge, shipped free of charge any where in the world
so get your thinking caps on Ben |
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Pin Outs
Posted: Tue Dec 02, 2008 9:06 am
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i have found the gamegear cart pin outs
1 +34(V) liquid drive 2 +5(V) +5(V) __ 3 WR write signal 4 A12 address 5 A7/CL1B3 address 6 A6/CL1A2 address 7 A5/CL1B2 address 8 A4/CL1A1 address 9 A3/CL1B1 address 10 A2/DW address 11 A1/DO3 address 12 A0/DO1 address 13 D0/DB data 14 D1/P3 data 15 D2/P2 data 16 GND D ground 17 GND A ground 18 GND D ground 19 D3/P4 data 20 D4/P1 data 21 D5/CL2 data 22 D6/DO2 data 23 D7/DO4 data ____ 24 MREQ memory request 25 A10/TPR2 address __ 26 RD read signal _____ 27 EXM 2 0~7FFFH 28 A15 address 29 A11 address 30 A9/TPR1 address 31 A8/CL1A3 address 32 A13 address 33 A14 address _____ 34 EXM 1 8000~BFFFH 35 +5(V) +5(V) __ 36 M1 M1 cycle 37 IORQ I/O request ____ 38 RFSH refresh _____ 39 RESET reset 40 CCLK clock 41 GND ground __ 42 GG MS/GG __ 43 TV TV cartridge signal 44 TVSNDR TV's right channel 45 TVSNDL TV's left channel now all i need to do is match them to the master systen pin outs, (ie what idd connect where to the other componets, on the master system dumper, just would not have the master system rom socket on it so useing these instructions http://www.smspower.org/smsreader/ can someone send me a new version for gamegear only please thanks Ben |
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Posted: Tue Dec 02, 2008 10:05 am |
Don't be helpless.
http://www.smspower.org/dev/docs/wiki/Pinouts/GGCartridge http://www.smspower.org/dev/docs/wiki/Pinouts/SMSCartridge Connect things that are labelled the same. The SMSReader is build on veroboard which the GG connector will not fit on, so there's some work to do to make a suitable connection. Alternatively, you can make a GG->SMS adaptor (GG cartridge port to SMS cartridge) and plug it into an SMSReader. |
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Posted: Wed Dec 03, 2008 9:20 am |
any info would be appeciated on makeing a GG->SMS adapter, would be helpfull, :) many thanks Ben |
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Posted: Wed Dec 03, 2008 9:59 am |
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Posted: Wed Dec 03, 2008 3:13 pm |
ok following your instructions i arive at this, i think this is correct, though the GG has 4 GND pins the SMS only 3 GND pins, so ive had to double up one pin here is the pin outs ive made GG PIN 1 (+37v) ***no corrosponding sms pin*** GG PIN 2 - SMS PIN 1 (+5v) GG PIN 3 - SMS PIN 2 (WR) GG PIN 4 - SMS PIN 33 (A12) GG PIN 5 - SMS PIN 32 (A7) GG PIN 6 - SMS PIN 31 (A6) GG PIN 7 - SMS PIN 30 (A5) GG PIN 8 - SMS PIN 29 (A4) GG PIN 9 - SMS PIN 28 (A3) GG PIN 10 - SMS PIN 27 (A2) GG PIN 11 - SMS PIN 26 (A1) GG PIN 12 - SMS PIN 25 (A0) GG PIN 13 - SMS PIN 24 (D0) GG PIN 14 - SMS PIN 23 (D1) GG PIN 15 - SMS PIN 22 (D2) GG PIN 16 - SMS PIN 21 (GND) GG PIN 17 - SMS PIN 20 (GND) GG PIN 18 - SMS PIN 19 (GND) GG PIN 19 - SMS PIN 18 (D3) GG PIN 20 - SMS PIN 17 (D4) GG PIN 21 - SMS PIN 16 (D5) GG PIN 22 - SMS PIN 15 (D6) GG PIN 23 - SMS PIN 14 (D7) GG PIN 24 - SMS PIN 13 (CE) GG PIN 25 - SMS PIN 12 (A10) GG PIN 26 - SMS PIN 4 (RD) GG PIN 27 - SMS PIN 11 (M0-7) GG PIN 28 - SMS PIN 36 (A15) GG PIN 29 - SMS PIN 10 (A11) GG PIN 30 - SMS PIN 9 (A9) GG PIN 31 - SMS PIN 8 (A8) GG PIN 32 - SMS PIN 7 (A13) GG PIN 33 - SMS PIN 6 (A14) GG PIN 34 - SMS PIN 5 (M8-B) GG PIN 35 - SMS PIN 35 (+5v) GG PIN 36 - SMS PIN 37 (M1) GG PIN 37 - SMS PIN 38 (IOReq) GG PIN 38 - SMS PIN 39 (Refresh) GG PIN 39 - SMS PIN 46 (RESET) GG PIN 40 - SMS PIN 47 (CLOCK) GG PIN 41 - SMS PIN 20 (GND) GG PIN 42 (GG) ***no corrosponding sms pin*** GG PIN 43 (TV) ***no corrosponding sms pin*** GG PIN 44 (TV R) ***no corrosponding sms pin*** GG PIN 45 (TV L) ***no corrosponding sms pin*** |
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Posted: Wed Dec 03, 2008 4:14 pm |
Seems about right. All GND pins can be connected to each other; most carts do that anyway.
If you feel like making more of these I'm sure you could sell them for a fair price. Note that the overlines on the pin designations is important - but they're all matching anyway. Also note that you won't get far with one of these adaptors plugged into a real system: |
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Posted: Wed Dec 03, 2008 5:25 pm |
your videos show its possibull, yet you said one wont get far lol what do you mean exactly Ben |
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Posted: Wed Dec 03, 2008 5:53 pm |
Besides the obvious palette problems, I guess Maxim said that because the Master System doesn't have a Start button, so you won't be able to start several games which require you to press it.
As long as you use it to dump games it would be fine, though. |
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Posted: Wed Dec 03, 2008 6:04 pm |
You can try it by writing a GG rom onto an SMS flashcart and patching the header. On the games I tried, it would either fail to get past the title screen (can't detect Start button being pressed) or it'd go into the game (since the SMS hardware appears to the game to have the Start button held down) and then pause immediately. Nothing was playable. The retina-burning colours make it nasty to look at. If the game has stereo music, that usually crashes the game because the hardware interprets it as a write to the memory control register, and promptly disables/enables ROM, RAM etc according to the stereo mix. | |
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Posted: Wed Dec 03, 2008 8:59 pm |
excludeing the games with stereo sound, would it not be possibull, to say hack a md controler on to the sms, (that way you have a start button) or is it due to the (hardware of the SMS, its self) idd be intrested to know your thoughts on this (as you know the GG has TV pins on the cart slot, could one not just wire thoes to the RGB port of the master system, so it does the display though that (should give full colour out, as seen with the post of the GGTV hack useing the controler chips etc (since uk tvs are scart thus being RGB) it would be intresting if possibull, to make a unit sega never intended to make, Ben |
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Posted: Wed Dec 03, 2008 9:03 pm |
43 TV TV cartridge signal
44 TVSNDR TV's right channel (STEREO R) 45 TVSNDL TV's left channel (STEREO L) 44/45 are the left and right audio channels according to this and we know scart leads carry audio, so one could in theroy, wire pin 44 / 45 direct to the scart cable audio pins to put straight to the telly, whilst 43 (TV cartridge signal (is that the tv out pin) if so one could use that to the rgb port / or though a GGTV hack would have to recsearch that a bit more) Ben |
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Charles
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Posted: Wed Dec 03, 2008 9:44 pm |
The TV, TVSNDL, and TVSNDR are inputs from the TV Tuner cartridge into the Game Gear. You can't use them to get audio or video output.
You can get stereo audio output from the headphone jack, and the "GGTV" RGB modification would be needed to get video output. |
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Posted: Fri Dec 05, 2008 5:07 pm |
i have aqquired 2 Diffrent SMS Converters for megadrive, note these are not the bulky md1 type, they are slimline, now i havent tryed these (with the sega transfer cable yet, but if they work, (it should work for all games) includeing GG games with a gg - ms converter this i will have to test when i get around to it
Ben |
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