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Reviews: Golvellius - Valley of Doom / Maou Golvellius (魔王ゴルベリアス) - review by ACE magazine

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COMBINED game styles strike again as an arcade adventure is spiced up with scrolling platform action and shoot-em-up elements.

The overall aim is to track down seven crystals and rescue a princess - ho-hum, how original. The action is more interesting, starting with a bit of horizontal scrolling in which a sword comes in handy to hack away at a few snakes and obstacles.

This leads to some flick screens, where you can freely wander around, hacking away at insects, snakes and animals. On nearly all these screens a hole appears in the ground which can be entered. People willing to give or sell objects lurk in the holes - the gold needed for trade is acquired by killing things above ground. Getting objects like extra power units, shields and so on, is crucial.

Enemies get harder to kill and objects harder to find further into the game. It all seems uninspiring at first but grows on you, not least because of the 'continue game' option which allows the exploring to continue after a disaster.

Bob Wade

Predicted Interest Curve

There's plenty to explore and do, with a reasonable range of arcade sequences.

GRAPHICS
5
IQ FACTOR
5
AUDIO
4
FUN FACTOR
6
ACE RATING
741
Rating
74
Reviewer
ACE magazine
Region
UK
Scans
ACE-Magazine-Issue16?gallerypage=77

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