Out now from Sega, £24.99

We looked at the pictures on the back of this box and thought to ourselves: "Damn and lawks a-mercy - it's a fancy version of Breakout." We naturally approached it with the inbuilt distaste that we normally reserve for people with cellulite of the head. Unfortunately, we misjudged it terribly, and we're sorry. It's not a Breakout-type game at all. It's actually an enormously-detailed RPG in which you play a deaf Australian animal impersonator who has to win the hand of a Polynesian coconut-milk magnate in order to save the known world. (No it isn't. Ed.) Alright, it isn't. It's a Breakout jobbie after all. BUT - and as you can see, it's a big but - it's actually quite good.

There are eight stages of scrolling mayhem to Breakout your way through, until you have the big showdown with the thoroughly evil Gamma, who is "holding something very precious" (probably a nude centrefold of Timmy Mallett flashing his floppy hammer). You can alter your paddles, there are hundreds of different power-ups and bonuses to collect, and two different ways to play the game. All in all, it's a bit of a minor star, and well worth a look.

82

Rating
82
Reviewer
Zero magazine
Region
UK
Scans
Zero-Magazine-Issue35?gallerypage=80

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