Sega Master System / Mark III / Game Gear
You're about to inherit the family jewels. If you can get to them, that is.
They're hidden somewhere inside Count Dracula's mansion. Which wouldn't be such a big deal if Draculas, Bats, Fire Blowers, Mummies and other deadly weirdos weren't hiding there too.
You'll have to ward off or destroy everything that gets in your way – no matter how grotesque it appears. Pluse you'll have to keep punching to find the secret key that opens Count Dracula's coffin and captures the 5 precious stones. All before you run out of power.
Ghoul luck – you're going to need it.
You're Mick. The normal-looking guy in the blue shirt. And everyone else – or should we say everything else – is out to get you.
There's five Draculas in all, four of them are dummies. But each one has a precious stone and must be destroyed.
There's the DeroBat – a crazy baseball bat who went wrong somewhere along the line. Plus you'll meet a FireBlower and a gruesome mummy.
Attack them all by PUNCHING. (Watch the red sparks when you destroy. The yellow sparks when you fail.) Except for the FireBlower. You'll have to jump over his head and attack him with your knife – otherwise you'll get scorched and lose precious energy.
Crazy monsters aren't the only thing you have to look out for. That would make it too easy. Here's a few more of the dangers lurking in the GHOST HOUSE:
But remember, you can't let anyone or anything detour you from the KEY you'll need to open the coffin.
The following illustration shows you the control points on your SEGA SYSTEM control pad. Throughout this instruction book we will refer to these controls by the names indicated in this illustration.
While jumping, the PUNCH button and/or DIRECTION CONTROLLER can be used.
At the beginning of each game, you get three lives. When you lose all of them, the game is over.
You can lose a life by getting killed by one of the monsters. Or by running out of energy. So be sure to keep an eye on the power meter.
You receive an additional life at 50,000 and 150,000 points.
The points you earn for punching different creatures or capturing treasures are added together to produce your final score.
Here's what earns what:
|FIRE BLOWER||750 points|
|TREASURE||200 to 28,000 points|
Bonus points per round:
|ROUND 1||1,000 points|
|ROUND 2||3,000 points|
|ROUND 3||5,000 points|
|ROUND 4||10,000 points|
|ROUND 5||30,000 points|
|ROUND 6||50,000 points|
When you're in the vicinity of the spider's web, don't jump. You could fly right into it.
Keep your eye on the power meter. And don't try to open Dracula's coffin if you're running low.
Try to make every punch count. Don't waste energy hitting at air.
See the main page for Ghost House (ゴーストハウス)