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Manuals: Enduro Racer - US

+Contents

region:US scans:Enduro Racer - US - Manual

Starting Up

  1. Make sure the power switch is OFF.
  2. Insert the ENDURO RACER™ cartridge in the Power Base (shown below) by following instructions in your SEGA SYSTEM™ manual.
  3. Turn the power switch ON. If nothing appears on screen, recheck insertion.

IMPORTANT: Always make sure the Power Base is turned OFF when inserting or removing your Sega Card/CartridgJM

For 1 Player Only : Press Button 1 or 2 on Player 1's Control Pad.

Race To The Finish

This wild race through the perils of diverse and rough terrain will make you grip your Control Pad while you search for the next obstacle.

Your objective is to drive your fastest, pass as many speeding cars and motorcyclists as possible, take the jumps without losing speed and do as little damage to your bike as possible. Think you can handle it?

You'll be given five separate scenes which will introduce you to every pitfall known to Mother Nature. If you survive them, you'll be able to repeat each scene once more for a total of ten scenes in all.

So start your engine, you're in the fast lane now.

How To Handle Your Machine

Before you begin playing, orient yourself with movements and functions each button is geared to prompt. You'll have to use hand-to-eye coordination in order to speed quickly ahead and avoid all the obstacles. And remember, you'll do much better with practice.

Individual Functions:

Each button on your Control Pad will prompt its own critical moves.

Your Directional Button (D-Button):

Button 1:

Button 2:

Now that you're familiar with the basics, here's the setup for sophisticated driving techniques.

Moving Left to Right:

When you need quick moves out of tight places, you need to use your D-Button to guide your bike in the desired direction.

Accelerating:

To accelerate, you must hold Button 2 down at all times.

Braking:

Braking can be overused and cost you important seconds in the race. You need to use a light hand when applying Button 1.

Jumping:

The main objective to jumping blocks is not to lose speed and gain the greatest distance.

Take Control

Before you actually start the race, the following will guide you through game rules and requirements.

Time Limit:

You are allowed a specific amount of time to complete each race sequence. Should you fail to meet this time requirement, you will be disqualified and the game is over.

Since the race scenes are repeated following the finish of race scene 5, they will be referred to as Scenes 1-5, 6-10 and when they overlap, Scene 1 & 6, 2 & 7, etc..

Damage:

There are several types of obstacles presented off-road and on-track in this course. When your bike makes contact with any of them, it will be reflected in damage points which will increase from scene to scene. This will be reviewed at the end of every scene. Once your damage points exceed 98, your screen time will pass twice as fast as normal.

The following charts your damage intake:

OBSTACLESRESULTSDAMAGE POINTS
Rocks, small piecesSpeed decrease+ 4
Sinking in waterDead stop+ 8
Large obstacles (cars, bikes, trees, ruins, stones, etc.)Crash/Crack-up+ 10
Cloud of dustSpeed decrease0

Evaluation Screen:

When you finish a race, the screen will evaluate your performance and award you skill points as well as damage points. Your skill points are based on how many cars and bikes you pass during each individual scene.

The following will be reviewed:

After the 10th scene, the ' Total ' message will start blinking to notify you that the game is over.

Tune-Up Screen:

Once you've reviewed your evaluation screen, you'll be able to tune-up your bike in the next screen.

Here you can exchange points that have been earned in passing for parts that will improve the performance of your bike.

Choosing parts follows these moves:

Below is an outline of the benefits given and the points needed for each part or condition.

PARTPERFORMANCEPOINTS
  SCENES 1-56-10
HandleFaster turns to left/right510
Accelerator0 to 200 km/h more quickly510
TireImproves speed in rough terrain510
EngineAllows top speed of 263 km/h1010
SuspensionJump without loss of speed1020
*ItemMinimize your damage1020

* Depending on how many items you have acquired, you can reduce your damage points.

ITEMDECREASE IN DAMAGE POINTS
Spanner- 4
Tape- 6
Tire- 8
Tool Kit- 10
First Aid Kit- 12
Health Drink- 16
Poly-tank (reserve)- 18
Battery- 24
Mechanic- 30
Key- 50

When you choose any item, you will automatically lose the stated amount of damage points.

Decide which item you need, then choose it. There is no fixed order for choosing an item.

Now Make Your Move

The only part of the game left is to play. So read the following and then go for it.

Start:

After you're positioned at the Starting Line, the countdown will immediately start.

The counting will begin at 3 and end at 0, start pressing Button 2 to rev your engine and leave the lineup.

Treacherous Race Scenes:

There are five race scenes in all which you'll be able to repeat. The second time around they will be more demanding and quicker. So practice well in the first set and you may be able to survive the grueling driving in the second.

Scene 1 : A Country Track

This scene will open on a groomed track in the country. You'll be racing against cars and the obstacles are obvious. Watch out for:

Scene 2: The Ruins.

Here you'll find yourself in a wasteland of stone jumps and ruins where you can really knock yourself up. You'll be racing against bikes in an unstructured terrain with no track. Watch out for:

Scene 3 : The Red Desert.

This place is as hostile as any desert can be. You're racing against cars in another unstructured terrain with no track. The land is very hard on your bike, so stay in the open red area away from obstacles. Look out for:

Scene 4: Marshland.

This is 90% water and 10% track. You'll wish you were a fish because this scene is tough to stay on dry land. And when you hit the water, you sink. Be careful and drive well. Watch out for:

Scene 5 : Mountain Roads."

Welcome to the hardest and last scene. You're competing with cars and the scene is wide open, unstructured, rough and relentless. Watch out for:

Best Time:

The best time will automatically replace the old time when you've won the game and made it through all ten races.

This time will appear at the end of the game and remain in the game until a new time is achieved, just like a real arcade game.

Best Time Record Book

Name    
Date    
Time: :: :: :: :

Handling The Mega Cartridge™

90-Day Limited Warranty Sega® Card/Cartridge

To validate the following 90-day limited warranty, your sales slip or proof of purchase should be retained at time of purchase and presented at time of warranty claim.

90-Day Limited Warranty

Sega of America, Inc. warrants to the original consumer purchaser that this Sega Card™/Cartridge™ shall be free from defects in material and workmanship for a period of 90 days from the date of purchase. If defect covered by this warranty occurs during this 90-day warranty period, Sega will repair or replace the defective card/cartridge, at its option, free of charge.

This warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering or any other causes not related to defective materials or workmanship.

To receive fast, reliable service, call the Sega Customer Service Department at the following numbers:

Outside California
800-USA-SEGA
Inside California
415-742-9300

Our Customer Service Department is in operation from 9:00 AM to 5:00 PM (Pacific Time), Monday through Friday. Do not return your Sega Card/Cartridge to your retail seller.

Sega's service center is located at the following address:

Sega of America, Inc.
Warranty Repair
573 Forbes Blvd.
South San Francisco, CA 94080

Limitations On Warranty

Any applicable implied warranties, including warranties of merchantability and fitness for a particular purpose, are hereby limited to ninety days from the date of purchase and are subject to the conditions set forth herein. In no event shall Sega of America, Inc. be liable for consequential or incidental damages resulting from the breach of any express or implied warranties.

The provisions of this warranty are valid in the United States only. Some states do not allow limitations on how long an implied warranty lasts or exclusion of consequential or incidental damages, so the above limitations of exclusion may not apply to you. This warranty provides you with specific legal rights. You may have other rights which vary from state to state.


See the original manual scans at Enduro Racer - US - Manual
See the main page for Enduro Racer (エンデューロレーサー) / Super Cross

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