region:US scans:Alf - US - Manual

America's favorite bad boy alien has a mission: Get to Mars where his friends Skip and Rhonda are waiting. But his spaceship is broken and the Alien Task Force is hot on his trail! The Alfer isn't about to grow wings so the ship must be fixed. Can you do it? No problem. You're the Alfer!

Loading Instructions: Starting Up:

  1. Make sure the power switch is OFF.
  2. Insert the game cartridge in the Power Base (shown below) as described in your SEGA SYSTEM manual.
  3. Turn the power switch ON. If nothing appears on the screen, turn the power switch OFF, remove the cartridge, and try again.
  4. At the title screen, to start the game, press Button 1 or Button 2.

IMPORTANT: Always make sure that the Power Base is turned OFF when inserting or removing your Sega Cartridge.

Alf®

Everybody knows Alf; that 229 year-old, furry, lovable alien life form from the planet Melmac! He's everywhere ... even on your Sega system in an all new exclusive adventure.

It all started in 1986 when Alf left Melmac to find a space-age candy store. Everyone on Melmac plugged in their hair dryers at the same time ... and the planet exploded! Only two other Melmacians escaped, Alf s good friends Skip and Rhonda. They ended up on Mars. The Alfer crash-landed on Earth in the Tanner family's yard. Now he's getting homesick for his two pals. Especially for Rhonda, who is the cutest little ball of fur!

The problem is, Alf's spaceship has seen better days. It needs to be fixed before he can go zooming off into space. But to do it he needs your help.

Next to the Tanner's house is a space scooter. It will take you into the sky ... if you figure out what it needs to go ... and where to get it! This game will take you from deep space to the bottom of lakes ... from city streets to dark caves ... upstairs and downstairs! Collect all the necessary items and you'll be able to make it to the moon!

But remember ... the Alien Task Force knows the Alfer is around ... and they're out to get you! And they aren't the only obstacle to your success!

So sit back, grab your Control Pad and get ready for a rockin' good time with the Alien Bad Boy himself!

Taking Control

Directional Button (D-Button)
Moves Alf LEFT or RIGHT. Press DOWN to make Alf KNEEL.
Button 1
To START GAME. To JUMP. To OPERATE Space Scooter.
Button 2
To USE the Cat or Salami. To OPEN doors. To CONFIRM menu selections. To GET items.

[Missing pages 4 and 5]


Street

Lake

Sky

Items

You can't beat this game without items. Some are very necessary. Others are there to amuse you. You'll have to decide which is which!

(NOTE: Not all items are actually pictured in the game, so we're showing you pictures of them here so you can see what they look like.)


Lantern: Lets you see in dark, dark places!

Ladder: Try walking across it.

Fuel: Needed to make things run!

Pearl: Makes nice jewelry. Could be worth serious money!

Gold Nugget: What would you do with gold?

Swimsuit: Swimming without one could be embarassing!

Costume: What they can't see, they can't catch!

Key: Unlocks doors, of course!

Salami: Eating this lunch meat would give you heartburn! Bats certainly don't like it!

Cat: Your friend Lucky. No, you can't eat him. But cats do serve a necessary purpose!

Alf Book: Tells an interesting story that will really take you back to the beginning!

Fish: What's the mystery surrounding this scaly subject? None, really ... but it does make the game interesting!

Helpful Hints

Scorebook

Date    
Name    
Score    

Handling The Mega Cartridge™

90-Day Limited Warranty Sega® Card/Cartridge

To validate the following 90-day limited warranty, your sales slip or proof of purchase should be retained at time of purchase and presented at time of warranty claim.

90-Day Limited Warranty

Sega of America, Inc. warrants to the original consumer purchaser that this Sega Card™ /Cartridge™ shall be free from defects in material and workmanship for a period of 90 days from the date of purchase. If defect covered by this warranty occurs during this 90-day warranty period, Sega will repair or replace the defective card/cartridge, at its option, free of charge.

This warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering or any other causes not related to defective materials or workmanship.

To receive fast, reliable service, call the Sega Customer Service Department at the following numbers:

Outside California
800-USA-SEGA
Inside California
415-742-9300

Our Customer Service Department is in operation from 9:00 AM to 5:00 PM (Pacific Time), Monday through Friday. Do not return your Sega Card/Cartridge to your retail seller.

Sega's service center is located at the following address:

Sega of America, Inc.
Warranty Repair
573 Forbes Blvd.
South San Francisco, CA 94080

Limitations On Warranty

Any applicable implied warranties, including warranties of merchantability and fitness for a particular purpose, are hereby limited to ninety days from the date of purchase and are subject to the conditions set forth herein. In no event shall Sega of America, Inc. be liable for consequential or incidental damages resulting from the breach of any express or implied warranties.

The provisions of this warranty are valid in the United States only. Some states do not allow limitations on how long an implied warranty lasts or exclusion of consequential or incidental damages, so the above limitations of exclusion may not apply to you. This warranty provides you with specific legal rights. You may have other rights which vary from state to state.


See the original manual scans at Alf - US - Manual
See the main page for Alf



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