Many Master System games have music engines where music, sound effects and music control are triggered by writes to certain memory locations. The music engine polls this memory and reacts when a new value is written.

You can generally type a value into an emulator's memory editor and the game will react accordingly. This can be very useful for VGM logging.

This page documents these triggers.

TitleTriggerValuesFound byNotes
Aah! Harimanada (GG)DE0381+Sonic of 8!$81-$8A is music.
Action Fighter (SMS)CC0080+CRV (completed by Sonic of 8!)81 : Mission Start
82 : Driving
83 : Title Screen
84: Boss
85: Game Over
86: Sega Sound + Driving
87: All Classes + Driving
88: Cat Appear + Driving
89: Round Clear from Choplifter?
8A: Mission Clear
8B: Ending
Aerial Assault (GG)DE0381+Sonic of 8!$81-$8A is music.
Aerial Assault (SMS)D00380+Marc Klemp$81-$8F triggers music. $90->$9D triggers sound effects.
After Burner (SMS)DE0380+Marc Klemp, Johnnyz81: Final Take-Off (Level 1-6)
82: City 202 (Ending)
83: After Burner (Boss)
84: Super Stripe (Level 7-12)
85: Red Out (Level 13-18)
86: Maximum Power (Title)
87-91 sounds
93: Get Ready (voice)
Need Hanging Hack to listen to full musics
Air Rescue (SMS)DE0380+Marc Klemp$81-$8D triggers music. $8F->$AF triggers sound effects, except $A6 which represents silence.
Aladdin (SMS/GG)DE0581+Sonic of 8!$81-$94 is music.
Alex Kidd: High-Tech World, Anmitsu HimeC20081+Johnnyz81: Title
82: Castle
83: Room
84: Hang Glider
85: Ninja Forest
86: Game Over
87: Ending
93: Town
94: Intro
95: Shop
A3: Fantazy Zone record
Alex Kidd in Miracle World (SMS)C11081-b0Maxim, Johnnyz81: Title
82: Main Theme
83: Underwater
84: Castle
85: Motorcycle
86: Level Start
87: Janken Po
88: Peticopter
89: Death
8F: Life
AF: Game Over
B0: Ending
You can pause the game and listen or simply stay still in almost any stage
00 and FF stop music
Alex Kidd in Miracle World BIOS (SMS)C11080+Johnnyz 
Alex Kidd in Shinobi World (SMS)DE0380+Maxim, Johnnyz81-84: Level musics
85: Level start (Bonus on Shinobi)
86: Death
87: Boss
88: Level Clear
89: Unused (?)
8A: Game Over (Continue?)
8B: Death (incomplete)
8C: Unused (?)
8D: Victory
8E: Intro
8F: Ending
Alex Kidd: The Lost Stars (SMS)D00280+Hroþgar SCRB, Johnnyz81-84: Level musics
85: Ending
86: Level Complete
87: Time Up
88: Title
8B: I'm the Miracle Ball sounds
A0: Enter Shrine
B3: Aargh (Voice)
B4: I'm the Miracle Ball (voice)
Alien 3 (SMS)DCC9 JohnnyzChanges music almost with accuracy
Alien Storm (SMS)DE0380+Hroþgar SCRB 
Alien Syndrome (GG)DE0381+Sonic of 8!$81-$8D is music.
Alien Syndrome (SMS)D00280+CRV 
Altered Beast (SMS)DF0380+Hroþgar SCRB, Johnnyz81: Boss (Level 2 & 3 on SMS)
82: Beast
83-84: Game Over
85: Level 1 & 4
86-87: Story
88: Ending
B4: Power Up (voice)
B5: Hahahahaha (voice)
B6: Aagh (voice)
B7: Roar (voice)
Need Hanging Hack to listen to full musics
Argos no Juujiken / Rygar (SMS)DC0021+Sonic of 8!$21-$2A is music.
American Baseball (SMS)D00380+Hroþgar SCRB 
American Pro Football (SMS)DE0480+CRV 
Andre Agassi Tennis (SMS)C10200+Hroþgar SCRB 
Ashura / Rambo / Secret Command / Secret Commando (SMS)DC0080+Hroþgar SCRB, Johnnyz87: Title
88: In-Game 1
8A: Level Clear
8B: Game Over
8C: Ending
91: In-Game 2
Need Hanging Hack to listen to full musics
Assault City (SMS)D00480+Hroþgar SCRB 
Asterix & the Secret Mission / TV Colosso (SMS)DE0380+CRV 
Asterix (SMS)DC0380+Hroþgar SCRB, Johnnyz81: Dogmatix
82: Select Character
83: Level 2-3
84: Level 6-1 (Ship)
85: Hi-score
86: Boss
87: Underground
88: Ending
89: Level 3-1 (Snow Mountains)
8A: Level 3-2 (Cold Lake)
8B: Sky Special Stage
8C: Unused
8D: Victory C (Boss on Level 4-3)
8E: Death
8F: Death Unused
90: Level 2-2 (Rooftops)
91: Level 7-1 (Egypt)
92: Level 2-1 (Water Cave)
93: Obelix
94: Victory A (Usual level)
95: Victory B (Final part of the level)
96: Level 4-1 (Swamp)
97: Asterix
98: Level 8-1 (Racing)
99: Level 7-2 (Pyramid)
9A: Intro
9B: Level 6-3 (Fire!)
9C: Title
Astro Flash / Nuclear Creature / TransBot (SMS)DE0081-96Hroþgar SCRB, Johnnyz81: Title Screen
82: The End
83: Overground Level
84: Underground Level
95: Player Start
85-8a, 8c-8f, 92-94, 96: SFX
Need Hanging Hack to listen to full musics (or dodging skills)
Astro Warrior / Sapo Xule SOS Lagoa Poluida (SMS)DC0081+Johnnyz81: Title
82: Galaxy Zone
83: Asteroid Zone
84: Boss
85: Unused
86: Game Over
8A: Death
92: Nebula Zone
Need Hanging Hack to listen to full musics (or dodging skills)
Ax Battler: A Legend of Golden Axe (GG)DE03+81Sonic of 8!$81-$90 is music.
Aztec Adventure (SMS)C00380+Johnnyz81: Title
82: Forest
83: Desert
84: Ruins
85: Marsh
86: Underground
87: Final Level
88: Rainbow Screen
89: Game Over
8A: Ending
9C: Fade Out
Baku Baku (SMS) / Baku Baku Animal (GG)C10381+Sonic of 8!$81-$8F is music.
Bank PanicDE0080+Hroþgar SCRB 
Basketball Nightmare (SMS)C1C480+CRV 
Battle Out RunDE0480+Hroþgar SCRB 
Battletoads (GG)DE0381+Sonic of 8!$81-$92 is music.
The Berenstain Bears' Camping AdventureDB7800+sherpa$01: Title Screen, Bonus Game
$02: Level Map
$03: Intro, Level Completed
$04: Cave Adventure
$05: Going Fishing
$06: Honey Tree
$07: Haunted Forest
$08: Boss
$09: Ending
$0A: Game Over
$0B: Exit
Bishoujo Senshi Sailor Moon S (GG)DE0581+Sonic of 8!$81-$92 is music.
Black Onyx, The (SG-1000)C2D0+81Sonic of 8!$81: Main Theme
$85: is Title Screen
$86: Game Over.
Black Belt / Hokuto no KenDE0080+Hroþgar SCRB, Johnnyz88-89: Death
8A: Start
8B: Ending
8C: Game Over
8D: Title *different music in both versions*
8E: In-Game *different music in both versions*
8F: Boss *different music in both versions*
98: Power Up
9A: Level Clear
Need Hanging Hack to listen to full musics
Blade Eagle 3DD00380+Hroþgar SCRB, Johnnyz81: Title
82-84: Level musics
85-86: Boss musics
87: Game Over
88: Level Clear
89: Ending
BMX Trial - Alex KiddD00281+Hroþgar SCRB, Johnnyz81-83: Level musics
84: Jetpack
85: Level Clear
86: Ending
8C: Game Over
Need Hanging Hack to listen to full musics, or maybe discovering the non-time-passing glitch
Bomb Jack (SG-1000)C11081+Sonic of 8!$81-$88 is music.
Bomber RaidD00380+Hroþgar SCRB 
Bonanza Bros.C10081+Hroþgar SCRB, Johnnyz81: Title1
82: Title2
83: Intro
84: Ending
85: Level Start
86: Level Complete
87: Bonus Start
88: Bonus Game
89-8C: Level musics
8D: Bonus lost
8E: Bonus won
8F: Score
B3-B4: Voices, cannot be played directly from the Memory Editor, but in the sound test screen they run pretty well...
Borgman / Cyborg HunterDE0380+Hroþgar SCRB 
Bubble Bobble (SMS/GG)DC6B80+Marc KlempDC6C 80+ for SFX
Buggy Run (SMS)C10581+Sonic of 8!$81-$8E is music.
California Games / Jogos de VerãoDE0381+Johnnyz81: Title
82: Menu
83: Half Pipe
84: Event Start
85: Foot Bag
86: Surfing
87: Shark
88: Skating
89: BMX
8A: Flying Disk
8B: Success
couldn't find the voices...
Need Hanging Hack to listen to full musics
Captain SilverDC0381+Johnnyz81: Title
82: Scene Start
83: Death
84: Game Over
85: Scene Complete
86-88: Level musics
89: Boss
8A: Pixie
8B: Eerie Piper
8C: Ending
B2: Aah (voice)
B3: Witch (voice)
B0: Fade Out
Need Hanging Hack to listen to full musics, or find a safe spot on later levels
Car Licence (GG)DE0381+Sonic of 8!$81-$86 is music.
The Castle (SG-1000)C10080+Bock81 : Default in-game music
82 : Invincibility music
83 : Death
84 : Water music
85 : sfx ?
86 : sfx ?
87 : sfx ?
88 : sfx jump
89 : Title screen, variation/bug ?
8A : Title screen music
8B : Fairy music
8C : Game Over music
8D : End music
Writing out of bound values stop the music. The game can run in 2 speeds, and some music are affected by that (mainly the default in-game music).
Castle of Illusion / Mickey Mouse no Castle of Illusion (SMS)DD0381+Johnnyz81: Intro
82: Forest
83: Toyland
84: Dessert
85: Library
86: Select Door
87: Clock Tower
88: Castle
89: Ending
8A: Boss
8B: Dragon
8C: Continue
8D: Level Complete
8E: Rainbow
8F: Death
90: Scrolling Castle
91: Victory agaisnt Mizrabel
92: Swimming in the Tea
Chapolim x Drácula - Um Duelo Assustador (SMS)C00081+sherpa 
Choplifter (SG-1000)C30081+Sonic of 8!$81-$86 is music.
Choplifter (SMS)C18D81+sherpa 
Comical Machine Gun Joe (SMS)D00081+Sonic of 8!$81-$85 is music.
Cloud Master (SMS)DD0380+Marc Klemp 
Clutch Hitter (GG)DE0381+Sonic of 8!$81-$8C is music.
Coca Cola Kid (GG)DE0381+Sonic of 8!$81-$93 is music.
ColumnsDD0381+Marc Klemp, Johnnyz81: Title
82: Clear
83: Clotho
84: Naming (unused)
85: Game Over
86: Lathesis
87: Atropos (unused)
88: Flash
89: Time Out (unused)
Clotho, Lathesis and Atropos, played during 2 player game, can lead to different tracks when the screen is filled with many blocks or unfilled again.
Cool Spot (SMS/GG)DE0381+Sonic of 8!$81-$8A is music.
Cosmic Spacehead (SMS)DE0381+Sonic of 8!$81-$A5 is music.
Crayon Shin-chan - Taiketsu! Quantum Panic!! (GG)DE0381+Sonic of 8!$81-$92 is music.
Crystal Warriors / Arliel: Crystal Densetsu (GG)DE0381+Sonic of 8!$81-$91 is music.
Cutthroat Island (GG)DE0100+Sonic of 8!$00-$12 is music.
Cyber ShinobiDE0381+Johnnyz81: Level 1
82: Intro
83: Credits
84: Level 5
85: Boss
86: Level 3
87: Level 2
88: Level 6
89: Level 4
8A: Game Over
8B: Death
8C: Level Clear
8D: Ending (another?)
8E: Title
8F: Level Start
Danan - The Jungle Fighter (SMS)D00381+Sonic of 8!$81-$8E is music.
Dead Angle (SMS)DD0381+Sonic of 8!$81-$89 is music.
Deep Duck TroubleDE0381+Johnnyz81: Savanna & Valley
82: Volcano1
83: Death
84: Pepper
85: Ending
86: Boss Appearance
87: Boss Clear
88: Title
89: Sunken Ship
8A: Volcano2
8B: Intro
8C: Statue
8D: Final Boss
8E: Jungle
8F: Shrine2
90: Victory
91: Continue
92: Ice Cavern
93: Under Water
94: Island
95: Credits
96: Boss
97: Map
Defenders of Oasis / Shadam Crusader (GG)DD0381+Sonic of 8!$81-$9B is music.
Dick Tracy (SMS)DE0381+Sonic of 8!$81-$8B is music.
Doraemon: Nora no Suke no YabouDE0381+Sonic of 8!$81-$8A is music.
Doraemon: Waku Waku Pocket ParadiseC10581+Sonic of 8!$81-$97 is music.
Double Dragon (SMS)DE0381+Johnnyz81: Title
82-85: Level musics
86-87: Boss musics
88: Level Complete
89: Ending
Need Hanging Hack to listen to full musics (or dodging skills)
Double Hawk (SMS)D00380+CRV81 : Mt. Gogyo (Cloud Master)
82 : The Koh River (Cloud Master)
83 : Title Screen
84 : Ending (?)
89 : Stage Clear
8A : Round Start (Cloud Master)
8B : From Cloud Master, after completing a round
Double Target / QuartetC1108F+Johnnyz8F: Title
90: Level 1
91: Level 2
92: Level 3
93: Level 4
94: Level Clear
95: Ending
96: Game Over
99: Final Boss
9A: Level 5
9B: Level 6
There is a sound test screen if you want to listen music there...
Dragon CrystalDD0381+Johnnyz81: Title
82: Ending
83: Game Over
84-86: Level musics
Dr. Robotnik's Mean Bean Machine (SMS)C10380+Marc Klemp$81-$8B triggers music. $8E->$91 triggers annoying beeps (noise). $92+ triggers sound effects ($92 might be affected by trash data at the end).
Dunk Kids (GG)DE0381+Sonic of 8!$81-$8F is music.
Dynamite Duke (SMS)D00481+Sonic of 8!$81-$89 is music.
Dynamite DuxD00381+Johnnyz81-85: Level musics
86: Achacha the Great
87: Boss
88: Ending
Need Hanging Hack to listen to full musics
Dynamite Headdy (SMS/GG)DE0381+Sonic of 8!$81-$8E is music.
Enduro Racer (SMS)D00081+Sonic of 8!$81-$93 triggers music & SFX.
Eternal Legend (GG)DD0381+Sonic of 8!$81-$97 is music.
E-SWATD00381+Johnnyz81: Title
82: Arrest Screen
83: Armor Screen
84-88: Level musics
89-8A: Boss musics
8B: Ending
8C: Game Over
Need Hanging Hack to listen to full musics
F-16 FighterC0008D+Johnnyz8D: Start
8E: Game Over
8F: Title
92: Win?
93: Win2??
94: Space Harrier Theme
Need Hanging Hack to listen to full musics
Factory PanicC14000+Sonic of 8!$00-$0F is music (custom sound engine made by JSH?)
Fantasy ZoneC00081+Johnnyz81: Plaleaf "Opa! Opa!"
82: Tabas "Keep on the Beat"
83: La Dune "Saari"
84: Dolimicca "Prome"
85: Polaria "Hot Snow"
86: Mockstar "Don't Stop"
87: Pocarius "Dreaming Tomorrow"
88: Final Boss
89: Boss
8A: Stage Clear
8B: Shop
A1: Game Over
A2: Title Screen
A3: Ending
Fantasy Zone GearDE0381+Sonic of 8!$81-$8D is music.
Fantasy Zone IIDE0281+Johnnyz81: Sarcand
82: Boss
83: Pastaria
84: Hiyarika
85: Chaprun
86: Title
87: Bow-Bow
89: Ending
8B: Final Boss
8C: Sbardian
8D: Fuwareak
8E: Shop
A8: Level Clear
... couldn't find Game Over
Fantasy Zone - The MazeD00281+Johnnyz81-82: Plaleaf "Opa! Opa!"
83: Round Clear
84-85: Tabas "Saari"
86: Parts Price
87: La Dune "Don't Stop"
88: Dolimicca "Prome"
89: Polaria "Dreaming Tomorrow"
8A: Mockstar "Hot Snow"
8B: Pocarius "Keep on the Beat"
8C-8D: Game Over
8E: Ending
8F: Game Time
92: Bonus Game
93: Top Power
Need Hanging Hack to listen to full musics
Fatal Fury Special (GG)DE0381+Sonic of 8!, RN22$81-$91 is music.
Flicky (SG-1000)C32081+Sonic of 8!$81-$85 is music.
Forgotten WorldsD00381+Conradt, Johnnyz81: Title
82: Game Start
83: Level Clear
84: Ending
85: Credits
86: Game Over
87: Shop
88-8D: Level musics
8E-91: Boss musics
Need Hanging Hack to listen to full musics
Fred Couples Golf (GG)DE0581+Sonic of 8!$81-$91 is music.
G-LOC Air Battle (GG)DD0381+Sonic of 8!$81-$8B is music.
G-LOC (SMS)DE0381+Sonic of 8!$81-$8B is music.
Gain GroundD00381+Marc Klemp, Johnnyz81: Title
82-86: Level musics
87: Boss
88: Clear
89: Game Over
8A: Ending
Galactic Protector (SMS)DE0280+Marc Klemp 
Galaxy ForceDE8381+Hroþgar SCRB, Johnnyz81: Scene Select
82: Scene Clear
83: Beyond the Galaxy
84: Defeat
85: Alone Fighter
86: Take Back
87: Try Z
88: Ending
Gangster TownDC0081+Johnnyz81: Practice
82: Saloon & Nightclub
83: Car Chase & Harbor
84: Downtown
85: Congratulations
86: Game Over
87: Qualified
88: Failed
90: Unused Music
95: Drums
Need Hanging Hack to listen to full musics, since the trigger only works during the action scenes
Game Box Série Esportes Radicais (SMS)DE0381+sherpa 
Geraldinho (SMS)C08081+sherpa 
GG Portrait (both Akira & Pai)DE0381+Sonic of 8!$81-$83 is music.
GhostbustersD80081+Mark Baker[81-84] = music
[86-A5] = SFX
[00] stops music
[A8] fade out
Ghost House (SMS)C00081+sherpa 
Ghouls'n GhostsDE0381+Nick, Johnnyz81: Title Screen
82: Game Over
83: Round Clear
84: Death
85: Round Start
86: Continue
87: The Execution Place
88: Statue of Terror
89: The Village of Decay
8A: Infernomo
8B: Baron Rankle's Tower
8C: Mistral Winds
8D: The Crystal Forest
8E: Boss 4
8F: Castle of Evil Demons
90: Boss 5
91: Unused Final Boss
92: Again
93: Ending
94: Pause
Girl's Garden (SG-1000)C20081+Sonic of 8!$81-$89 is music.
Global Defense / SDI (SMS)DE0281+Sonic of 8!$81-$85 is music.
Godzilla - Kaiju Daishingeki (GG)C10581+Sonic of 8!$81-$9C is music.
Golden Axe (SMS)DE8480+CRV 
Golden Axe Warrior (SMS)DE0581+Sonic of 8!$81-$8D is music.
Golfamania (SMS)D00481+Sonic of 8!$81-$8E is music.
Golvellius: Valley of Doom (SMS)FE0381+Sonic of 8!$81-$9F is music.
Great Baseball (SMS)C00080+CRV81 : Menu
82 : Victory!
83 : Menu
84 : Menu
85 : Menu
86 : Victory!
87 : Home Run
88 : Scoreboard
89-95 : Sound Effects
96-9B : Voices
9C-9D : Sound Effects
Great Baseball [JP] (SMS)C60080+CRV81 : Game Over
82-86 : Sound Effects
88-8F : Sound Effects
92 : Sound Effect
93 : Home Run
94 : Change
95 : Title Screen
96 : Play Ball
Great Basketball (SMS)D10080+CRV 
Great Football (SMS)C90081+Sonic of 8!$81-$89 is music.
Great Golf [JP] (SMS)C63081+Sonic of 8!$81-$83 is music.
Great Golf (SMS)C00280+Johnnyz 
Great Ice Hockey (SMS)DE0081+Sonic of 8!$81-$87 is music.
Great Soccer [JP] (SMS)C20081+Sonic of 8!8E is Main Theme, 8F is Ending.
Great Soccer / Super Futebol / World SoccerDC0081+Johnnyz81: Title
82: In-Game
83: Goal
85: Ending
93: G.Britain
94: W.Germany
95: Italy
96: Argentine
97: France
98: Brazil
99: Japan
9A: USA
9B: Unused
Great VolleyballC9B081+Johnnyz81: Title
82: Game
83: Won
84: Lost
85: China
86: Cuba
87: Brazil
88: Britain
89: USA
8A: USSR
8B: Korea
8C: Japan
Greendog (GG)D9BC02+marklincadet02: Jamaica
03: Aztec Cave
04: Curacao
05: Grenada
06: Mustique
07: Title Screen, Continue, Ending
08: Saba
09: Aztec Temples
Hang On (SMS)C10081+sherpa 
Hang On II (SG-1000)C30081+Sonic of 8!$81-$84 is music.
High School! KimengumiDC0082+Johnnyz82: Trumpet
8D: Title Screen
8E: Story
8F: Lost
90: End
91: Harmonica
92: Piano
93: In-Game
94: Unused (?)
Honoo no Toukyuui: Dodge Danpei (GG)DE0381+Sonic of 8!$81-$8E is music.
Hoshi wo Sagashite... (SMS)C00481+Sonic of 8!$81-$8B is music.
Hurricanes (GG)No "write trigger"Valley BellAfter patching the ROM according to this post, the music can be changed with a write trigger at CEFF.
00: Title Screen
01: Game Over & You've Won!
02: Final Boss
03: Unused Song
04: Stage Theme 4
05: Stage Theme 1
06: Stage Theme 2
07: Stage Theme 3
09: silence
Hyper Pro Yakyuu '92 (GG)DD0381+Sonic of 8!$81-$90 is music.
Ichidant-R GGDE0481+Sonic of 8!$81-$A2 is music.
J. League Soccer Dream Eleven (GG)DE0381+Sonic of 8!$81-$94 is music.
James "Buster" Douglas Knockout Boxing (SMS)DE0580+CRV 
Japanese BIOS (SMS)DE0280+Johnnyz 
Joe Montana Football (SMS/GG)DE0B (SMS)
DE00 (GG)
81+Sonic of 8!81: Arranged Clotho from Columns
82: Game Set?
83: Title Screen
Junction (GG)D00481+Sonic of 8!$81-$89 is music.
Jungle Book (SMS/GG)C0DB00-12 (even values)sherpa00: The Bare Necessities
02: Overture
04: Unused Track
06: The Bare Necessities (Laid Back Reggae Version)
08: Ending
0A: I Wan'na Be Like You (Short loop)
0C: Game Over
0E: I Wan'na Be Like You
10: Boss Battle
12: Level Clear
14+: Nothing
Jurassic ParkDE0381+Johnnyz81: Storage
82: Pteranodon Stage / Car Scene Boss
83: Unused 1
84: Car Scene
85: Triceratops Stage
86: Visitor Center
87: Map
88: Round Start
89: Intro
8A: Continue
8B: Brachiosaurus Stage / Car Scene 2
8C: Velociraptor Stage
8D: Unused 2
8E: Final Car Scene
8F: Car Scene Clear
90: Round Clear
91: Bad Ending
92: Ending
93: Death
94: Boss
Kaitou Saint TailFE0381+Sonic of 8!$81-$92 is music.
KenseidenDE0381+Johnnyz81: Title Screen
82: Map
83-87: Level musics
88-89: Boss musics
8A-8B: Training musics
8C: Game Over
8D: Ending
8E: Success
8F: Fail
Kenyuu Densetsu YaibaDE0381+Sonic of 8!$81-$97 is music.
Kishin Douji ZenkiDE0381+marklincadet81: Driftwood Falls, Sealed Grove, Sealed Village, Forest Path
82: Katsuragi (Boss 3)
83: Mountain Forest Path, Katsuragi Plains
84: Mountain Path, Shimmering Dunes
85: Lake Bridge
86: Mid-Boss
87: Kagekouya (Boss 1)
88: Chimaru's Mansion (Boss 2)
89: Katsuragi (Boss 4)
8A: Katsuragi Plains, Inugami Stronghold (Boss 5,7)
8B: Katsuragi Plains (Boss 6)
8C: Inugami Stronghold (Final Boss)
8D: Kagekouya, Katsuragi (Cutscene 2,4)
8E: Chimaru's Mansion, Katsuragi Plains (Cutscene 3,7)
8F: Cutscene 1, Mt. Oomine
91: Death
92: Game Over
93: The Five Orbs (Cutscene 6)
94: Stage Clear
95: Map Screen
96: Title Screen
97: Cave Scene
98: Boss Defeated
99: Ending
9A: Lose for Zenki (Cutscene 5)
Kung Fu Kid (SMS)DE0080+Bock81: Title screen
82 : Level start
83 : Level complete
84 : Death
85 : Level 1, 2, 6, 7
86 : Level 3, 5
87 : Level 4
88 : Ending (I like it!)
89-9B : SFX
Kuni-chan no Game Tengoku (GG)DE0381+Sonic of 8!$81-$9A is music.
Kuni-chan no Game Tengoku Part 2 (GG)DE0381+Sonic of 8!$81-$9F is music.
Land of IlusionDC4481+Johnnyz81: Forest
82: Lake
83: Final Level
84: Castle
85: Toyland
86: Pyramid
87: Island
88: Tiny Cavern
89: Sand Castle
8A: Story
8B: Intro
8C: Level Clear
8D: Death
8E: Continue
8F: Flute
90: Boss
91: Final Boss
92: Map
93: Clouds
94: Title
95: Ending
96: Castle Ruins
97: Kiss
Don't pause to listen as it lowers the volume, just stay in the map
Laser Ghost (SMS)DE0381+Sonic of 8!$81-$8A is music.
Legend of IllusionDE0381+Johnnyz81-89: Level musics
8A: Intro part 3
8B-8D: Boss musics
8E: Intro part 1
8F: Title
90: Story
91: Story 3
92: Life Tree
93: Map
94: Ending
96: Death
97: Clear
98: Continue
99: Story 2
9A: Boss 2 (intro)
9B: Intro part 2
Line of Fire (SMS)DE0381+Sonic of 8!$81-$8E is music.
Lord of (the) SwordDE0381+Johnnyz81: Title
82: Story
83: Battling
84: Final Dungeon
85: Village
86: Boss
87: Unused
88: Ending
89: Death
8A: House
Loretta no Shouzou (SG-1000)C2A681+Sonic of 8!$81-$88 is music.
Lost World, The: Jurassic Park (GG)DE0381+Sonic of 8!$81-$97 is music.
Lucky Dime CaperCC7381+Marc Klemp, Johnnyz81: Continue
82: Stage Select
83: Invincibility
84: Death
85: Boss
86: The Northern Woods
87: The Tropical Isles
88: Magica de Spell
89: Intro
8A&8E: The Great American Forest & The South Pole
8B: The Andes Mountains
8C: The Pyramids
8D: Story
8F: Magica's Castle
90: Victory
91: Ending
92: Unused South Pole
Madoh Monogatari I - Mittsu no MadoukyuuD01001+sherpa01: Open the Door (Opening)
02: Episode 1 Mittsu no Madoukyuu (Title Screen)
03: Magical Tower 1-6 (Try Out)
04: Magical Cellar (Go!)
05: Magical Tower 7 & 8 (Break Through)
06: Low Strength
07: Low Strength, No Magic
08: Very Low Strength, No Magic
09: Poison
0A: Congratulations!
0B: Victory!
0C: Level Up
0D: Shopping Time!
0E: An Enemy Appears!
0F: Small Enemy - Small Battle
10: Bigger Enemy - Bigger Battle
11: Small Victory - Item Get!
12: Batankyuu...
13: Farewell Kindergarten (Ending 2)
14: Graduation Ceromony (Ending 1)
15: Encounter! Zombie
16: Encounter! Yurei
17: Whistle
18: Fudoushi!
19: Big Enemy Approaching! (Intro)
1A-1F: Final Enemy
3E: Farewell Tower...
40: Warning!
46: Fall
Madoh Monogatari II - Aruru 16-saiD01001+sherpa01: Return of the Magic Girl
02: Episode 2 Aruru 16-sai (Title Screen)
03: Magical Castle (Dark Labyrinth)
04: Magical Tower 1-8 (Prophetic Dream)
05: Magical Tower 9 & 10 (Dephts of Hell)
06: Low Strength
07: Very Slow Strength
08: Very Slow Strength, No Magic
09: Poison
0A: Congratulations!
0B: Victory!
0C: Level Up!
0D: Shopping Time!
0E: An Enemy Appears!
0F: Dark Wizard Schezo
10: Small Enemy - Big Battle
11: Small Victory - Item Get!
12: Batankyuu...
13: Underground Lair
14: Until Next Time! (Ending)
15: Teleported into Trap Dungeon
16: The Lord of Hell, Satan!
1B: Near the end
1C: Oh No!
Madoh Monogatari III - Kyuukyoku Joou-samaD01001+sherpa01: Wonderful Stroll (Opening 2)
02: Episode 3 Kyuukyoku Joou-sama (Title Screen)
03: Kero-Sama's Underground Lair
04: Magical Rulue's Castle
05: Outer Space
06: No Magic
07: Burning
08: Low Strength
09: Poison
0A: Victory!
0B: Level Up!
0C: Shopping Time!
0D: An Enemy Appears!
0E: Small Enemy - Big Battle
0F: Small Victory - Item Get!
10: Batankyuu...
11: Kero-sama 13th
12: Sunset of Everlasting Friendship (Ending)
13: Mermaid's Waterhole
14: Obtained Pink Armor - Power Staff!
15: Steady, Steady Rulue's Castle
16: Unknown (Final Battle)
17: Incoming! Big Boss Fight!
18: Slow Pace Moonlit Sonota (Dance Low)
19: Fast Pace Moonlit Sonota (Dance High)
1A: Kero Kero Dance Party!
1B: Nice Time to Relax, and have a Spa...
1C: Wonderful Stroll (Opening 1)
52: Ghost
53: Flute
54: Intro
55: Unknown Music
Madoh Monogatari A - Doki Doki VacationDC1001+sherpa01: Opening Jingle
02: Let's begin! (Title Screen)
03: Arle's DokiDoki Bake-shon! (Opening 1)
04: Then they begin... (Opening 2)
05: Casual Stroll (Dance Low)
06: Hurry up and Run! (Dance High)
07: Forest
08: Dark Forest
09: Deeper Labyrinth
0A: Fortress (Final Stretch)
0B: No Magic
0C: Low Strength
0D: Very Low Strength, No Magic
0E: Poison
0F: Victory!
10: It's Shop Theme!
11: An Enemy Approaches!
12: Small Victory - Item Get!
13: Level Up, Fairy Collect of Magic
14: Batankyuu...
15: An even Bigger Enemy Approaches!
16: Great Construction Worker Satan!
17: Carbuncle's bake-shon is sleeping (Ending 2)
18: Arle's bake-shon is over. (Ending 1)
Magic Knight RayearthC60381+marklincadet81: Yuzurenai Negai (Title Screen)
82: Forest of Spirits
83: Village
84: Volcano
86: Ocean (Underwater)
87: Forest of Silence
88: Zagato Castle
89: Negai Battle
8A: Boss Battle
8B: Zagato (Final Battle)
8C: Yuzurenai Negai (Opening,Status,Map screen)
8D: Shira
8E: Ferio
8F: Mokona Theme
90: Mini-Game
91: Asu he no Yuuki
92: Unknown Jingle 1
93: Unknown Jingle 2
94: Level Up
95: Break Leg
96: Game Over
97: Victory
98: Sleep
Magic Knight Rayearth 2 - Making of Magic KnightC60381+marklincadet81: Kirai Ni Narenai (Title Screen)
82: House Spirits
83: Mokeke Forest
84: Motsu Mountain
85: Meets Primmera
86: Meets Doushi Cleff
87: Zodiac Rayearth
88: Zodiac Female
89: Coliseum Ferio
8A: Ending 1
8B: Ending 2
8C: Ending 3
8D: Status Screen
8E: House Village
8F: Motsu Cave
90: Kaiware Forest
91: Attack
92: Cutscene
93: Scream
94: Dance
Magical Puzzle Popils (GG)DD4011+Sonic of 8!$11-$22 is music.
Magical Taruruuto-kun (GG)DE0381+Sonic of 8!$81-$91 is music.
Mahjong Sengoku Jidai (SMS)D00081+Sonic of 8!$81-$89 is music.
Majors Pro Baseball, The (GG)DE0381+Sonic of 8!$81-$91 is music.
Marksman Shooting / Trap Shooting / Safari Hunt (SMS)DC0081+sherpa 
Maze Hunter 3D / Maze WalkerDE0381+Johnnyz81: Level 1
82: Level 2
83: Level 4
84: Level 5
85: Level 3
86: Game Over
87: Ending
88: Title
Need Hanging Hack to listen to full musics, or find a safe spot in the end of almost every level
McDonald's - Donald no Magical World / Ronald in the Magical WorldC10581+Sonic of 8!$81-$91 is music.
Megami Tensei Gaiden - Last BibleC10581+Sonic of 8!$81-$98 is music.
Megami Tensei Gaiden - Last Bible SpecialC10581+Sonic of 8!$81-$8F is music.
Megumi RescueD00381+Johnnyz81: Round 11-20
82: Bonus Start
83: Round Clear
84: Bonus Game
85: Unused
86: Ending
87: Perfect
88: Game Over
8C: Round 1-10
8D: Round 21-30
8E: Title Screen
Need Hanging Hack to listen to full musics
Michael Jackson's Moonwalker (SMS)DE0380+CRV81 : Smooth Criminal
82 : Beat It
83 : Another Part of Me
84 : Billie Jean
85 : Bad
86 :
87 :
88 : Unused Music 1
89 : Unused Music 2
8A : Unused Music 3
8B : Unused Music 4
8C : Unused Music 5
8D : Taunt from Mr. Big
Micro Machines (SMS)No "write trigger"MaximROM[81b9]=01+ selects title sceen music. Some are destroyed, some are not available by this method
Mighty Morphin Power RangersC10581+Sonic of 8!$81-$90 is music.
Mighty Morphin Power Rangers - The MovieC10581+Sonic of 8!$81-$98 is music.
Miracle Warriors / Haja no FuuinDD0281+Mark Baker, Johnnyz81: Town
82: Cavern
83: Title Screen
84: Battle
85: Castle
86: Name Entry
87: Overhead
88: Ending
9C: Death
9D: New Companion
9E: Battle (with intro)
9F: Battle Victory
A0: Terrarin [89-99],[A1-A6] play sfx
[9A,9B] are different tempos of cave music...?
[00] stops music and sfx
Missile Defense 3-DC90081+Johnnyz81-82: Launch Base
83: North Pole & Space
84: City
85: Title
Need Hanging Hack to listen to full musics
Mortal Kombat 3 (SMS)DE0100+RN22$00-$09 is music, play only on the title screen.
$0A-$0F is music, play only in-game fight.
My Hero / Gang's Fighter / Seishun ScandalDE0081+Johnnyz81: Death
86-8D: In-Game
8E-90: Mohikan (Boss)
91: Ending
92: Game Over
93: Title
Need Hanging Hack to listen to full musics
Nekkyuu Koushien (SMS)D00381+Sonic of 8!$81-$9F is music.
Ninja, The (SMS)D70081+sherpa 
Ninja Gaiden (GG)C10000Sonic of 8!$00-$09 is music (custom sound engine made by JSH?)
Ninja Gaiden (SMS)C10381+Johnnyz81: Title
82: Intro
83: Start
84: Story
85-8B: Level musics
8C: Final Boss
8D: Boss
8E: Continue
8F: Game Over
90: Ending
91: Death
Ninja Princess
(SG-1000)
C01B81+sherpaMusic and sfx mixed
Out Run (GG)D00381+Sonic of 8!$81-$87 is music.
Out Run (SMS)C00181+Johnnyz81: Magical Sound Shower (with SFX)
82: Passing Breeze (with SFX)
83: Splash Wave (with SFX)
84: Last Wave
8E: Magical Sound Shower
8F: Passing Breeze
90: Splash Wave
Need Hanging Hack to listen to full musics... I think
Out Run 3DDE0481+Johnnyz81: Color Ocean
82: Midnight Highway
83: Magical Sound Shower
84: Last Wave
85: Shining Wind
Need Hanging Hack to listen to full musics... I think
Parlour Games (SMS)CE02 Hroþgar SCRB 
Pat Riley Basketball [Proto] (SMS)C00380+CRV81 : Foul
82 : Unused Music 1
83 : Unused Music 2
84 : Unused Music 3
85 : Title Screen
86 : Unused Music 4
87 : Game Over
88 : Unused Music 5
89 : Unused Music 6
8A : Unused Music 7
8B : In Game Music
PengoDC0081+Sonic of 8!$81-$89 is music.
Penguin LandDD0281+Johnnyz81: Title Screen
82: In Game
83: Round Complete
84: Status Screen
85: Ending
95: Game Start
Pet Club: Inu Daisuki!C10581+Sonic of 8!$81-$96 is music.
Pit PotD30081+Johnnyz81: Theme
85: Death
8A: Game Over
8B: Intro
8C: Ending
Phantasy StarC00481+Mark Baker, Johnnyz81: Title
82: Palma
83: Motavia
84: Dezoris
85: Dungeon
86: Cave
87: Town
88: Village
89: Battle
8A: Join
8B: Ending
8C: Intro
8D: Church
8E: Shop
8F: Ride
90: Tower
92: Lassic
93: Darkfalz
94: Game Over
a0-d4: SFX
00: Stop music
Phantasy Star Adventure (GG)C14000Sonic of 8!$00-$05 is music (custom sound engine made by JSH?)
Pitfall II (SG-1000)C28081-95BockFF stops sound
Popeye no Beach VolleyballDE0381+Sonic of 8!$81-$90 is music.
Poseidon Wars 3-DD80381+Mark Baker[81-8D] = Music
[90-9F] = Sfx
[8E,8F] = one of the stage songs really fast
[00] stops music
Pro WrestlingDE0081-A0Mark Baker[81,86,91,95,96,97,98,99,9A] = music
[00] stops music
Pro Yakyuu '91, TheD00481+Sonic of 8!$81-$87 is music, the music can varies, while if you batter has in 1st or 2nd base.
Pro Yakyuu GG League '94DE0381+Sonic of 8!$81-$99 is music, $B4-$B8 is voices (Ball, Strike, Out, Safe, Foul)
Pro Yakyuu - Pennant Race, The (SMS)C00081+sherpa 
Psychic WorldD00381+Johnnyz81-85: Level musics
86: Intro
87: Title
88: Level Start
89: Dr. Knavik
8A: Ending
8B: Level clear
8C: Game Over
8D-8E: Boss musics
Psycho Fox (SMS)D40380+Johnnyz (additions by Sonic of 8!)$81-$8F is music.
Putt & Putter: Minature Golf (GG)DE0381+Sonic of 8!$81-$8C is music.
Putt & Putter (SMS)DE0380+CRV (additions/corrections by Sonic of 8!)$81-$8F is music.
Quiz Gear Fight!!, TheDE0381+Sonic of 8!$81-$93 is music.
Rainbow Islands (SMS)DE0381+Sonic of 8!$81-$96 is music.
Rambo IIIDE0381+Sonic of 8!$81-$8A is music, DE00= 01 to hear in FM mode.
RampageDC0381+Mark Baker[81-86] = music
[90-AA] = sfx
[87-8f] = fast "round start" song...
[00] stops music and sfx
RastanC21501+Mark Baker, Johnnyz01: Story
02: Outside
03: Castle
04: Boss
05: Ending
06: Continue
07: Level Clear
08: Game Over
00: stop music
Need Hanging Hack to listen to full musics
C214 01-12 = Sound effects, 00 to stop
Rescue Mission (SMS)D80380+CRV81 : Title Screen
82 : Opening
83-85: Stage Music
86 :
87 :
88 : Game Over
89 : Unused
9_ : Death
Revenge of Drancon / Wonder Boy (GG)D00381+Sonic of 8!$81-$8D is music.
Ristar The Shooting Star (GG)No "write trigger"sherpasee http://www.smspower.org/music/tools/instructions_advanced/
RockyDE0081+CRV, Johnnyz81: Title
82: Intro
83: Fight
84: Training 2
85: Victory
86: Ending
87: Training 3
89: Training 1
8F: Game Over
9A: Fight Start
9E: Interval
Need Hanging Hack to listen to full musics
Running BattleDE0381+Johnnyz81: In-Game
82-86: Boss musics
87: Title
88: Unused
89: Story
8A: Game Over
8B: Unused
8C: Invincible
8D: Cleared
Samurai Shodown (GG)DE0381+Sonic of 8!$81-$94 is music.
Sapo Xulé O Mestre do Kung Fu (SMS)DE0081+sherpa 
Sapo Xulé S.O.S. Lagoa Poluída (SMS)DC0081+sherpa 
Satellite 7 (MKIII)CD0080+CRV81 : Title Screen
83 : In Game Music
84 : Game Over
Scramble Spirits (SMS)DE0381+Sonic of 8!$81-$94 is music.
Scratch Golf (GG)DE0381+Sonic of 8!$81-$93 is music.
SD Gundam: Winner's History (GG)DE0381+Sonic of 8!$81-$90 is music.
Sega Game Pack 4 in 1 (GG)DE0380+Johnnyz 
Sega Master System [System ROM] (SMS)CF0081+sherpa 
Shadow Dancer (The Secret of Shinobi)DE8681+CRV, Johnnyz81 : Title Screen
82 : Game Over
83 : Death
84 : Stage Start
85 : Won Bonus Stage
86 : Lost Bonus Stage
87 : Ending
88 : The Final Conflict
89 : Bonus Stage 1
8A : Along the Railroad
8B : In the Sewers
8C : Boss
8D : The Airport Concourse
8E : Shuttle Base
8F : Bonus Stage 2
B4-B6: Voices
Shanghai (SMS)DE0481+Sonic of 8!$81-$88 is music.
ShinobiDE0381+Johnnyz81: In-Game
82: Bonus Game
83: Unused
84: Unused
85: Unused
86: Death
87: Boss
88: Level Clear
B4: Voice
Need Hanging Hack to listen to full musics
Shooting Gallery (SMS)D80081+Sonic of 8!$81-$89 is music.
Slap Shot (SMS)D5F381+Sonic of 8!$81-$8D is music.
Slam Dunk - Shouri he no Starting 5C10581+Sonic of 8!$81-$8F is music.
SMS 1 BIOS (Snail Game) (SMS)CF0080+Johnnyz 
Solitarie Poker / Ryuu Kyuu (GG)DE0381+Sonic of 8!$81-$94 is music.
Solomon no Kagi (Solomon's Key) (SMS)C00020+Sonic of 8!C001 =01 to enable FM
Sonic & Tails (GG)DE0380+Johnnyz 
Sonic & Tails 2 (GG)DE0380+Johnnyz 
Sonic Blast (SMS/GG)DE0381+Sonic of 8! (completed by Master Emerald)81: Green Hill Zone
82: Player Select
83: Boss
84: Title Screen
85: Boss Defeated
86: Stage Start
87: Yellow Desert Zone
88: Red Volcano Zone
89: Blue Marine Zone
8A: Extra Life
8B: Silver Castle Zone
8C: Introduction
8D: Continue
8E: Game Over
8F: Life Lost
90: Final Boss
91: Special Stage
92: Unused
93: Credits
94: Ending Sequence
95: Stage Clear
96: --
98: Invincibility
Sonic the Hedgehog (SMS)No "write trigger"MaximPatch: ROM[66]=3e,01,cd,d8,02,fb,18,fe
Pause button starts music and hangs game, edit ROM[67] to select value
00: Green Hill Zone
01: Bridge Zone
02: Jungle Zone
03: Labyrinth Zone
04: Scrap Brain Zone
05: Sky Base Zone
06: Title Screen
07: Map Screen (Act Intro)
08: Invincible
09: Act Complete
0A: Death
0B: Boss Theme
0C: Boss Theme
0D: Boss Theme
0E: Ending
0F: Green Hill Zone
10: Bonus Zone
11 Green Hill Zone
12: Green Hill Zone
13: Some SFX (maybe garbage)
14: Chaos Emerald
Sonic the Hedgehog 2 (Master System)DD0381+Johnnyz81: Aqua Lake Zone
82: Under Ground Zone
83: Gimmick Mountain Zone
84: Crystal Egg Zone
85: Green Hills Zone
86: Sky High Zone
87: Scrambled Egg Zone
88: Introduction
89: Boss (different to GG version)
8A: Power Sneakers
8B: Invincibility
8C: Stage Complete
8D: Death
8E: Unused
8F: Chaos Emerald
90: Game Over
91: Ending
92: Unused (looping)
93: Stage Start
Sonic the Hedgehog 2 (Game Gear)DD0381+Johnnyz, Valley Bell81: Aqua Lake Zone
82: Under Ground Zone
83: Gimmick Mountain Zone
84: Crystal Egg Zone
85: Green Hills Zone
86: Sky High Zone
87: Scrambled Egg Zone
88: Title Screen (same as MS Introduction)
89: crashes the game
8A: crashes the game
8B: Invincibility
8C: Stage Complete
8D: Death
8E: Unused (same as MS 8E)
8F: Chaos Emerald
90: Game Over
91: Bad Ending (same as MS Ending, but a little longer)
92: Unused (short jingle)
93: Stage Start
94: Boss (different to MS version)
95: Good Ending
Sonic the Hedgehog - Triple TroubleDE0381+Sonic of 8! (Completed by Master Emerald)81: Turquoise Hill Zone
82: Sunset Park Zone
83: Meta Junglira Zone
84: Robotnik's Winter Zone
85: Introduction
86: Title Screen
87: Player Select
88: Stage Start
89: Stage Clear
8A: Boss
8B: Final Boss
8C: Extra Life
8D: Life Lost
8E: Game Over
8F: Rocket Shoes
90: Power Sneakers
91: --
92: Invincility
93: Sunset Park Zone Boss
94: Sea Fox
95: Propeller Shoes
96: --
97: Nack the Weasel
98: Hyper Heli-Tails
99: --
9A: Tidal Plant Zone
9B: Atomic Destroyer Zone
9C: 2D Special Stage
9D: 3D Special Stage
9E: Metal Sonic
9F: Continue
A0: Get Emerald
A1: Meet Knuckles
A2: Credits
A3: Try Again
Sonic Chaos GGDE0381+Master Emerald81: Turquoise Hill Zone (a bit different from the SMS version)
82: Player Select
83: Gigalopolis Zone (Unused) (higher pitch than the SMS version)
84: Invincibility
85: Rocket Shoes
86: Chaos Emerald
87: Game Over
88: Stage Start
89: Stage Clear
8A: Enter Special Stage
8B: Final Boss
8C: Boss
8D: Credits
8E: Unused
8F: Special Stage (3 and 5) (same as the SMS 8F)
90: Electric Egg Zone Act 3 (same as the SMS 90)
91: Sleeping Egg Zone
92: Mecha Green Hill Zone
93: Aqua Planet Zone (a bit different from the SMS version)
94: Continue
95: Electric Egg Zone
96: Life Lost
97: Boss Defeated
98: Try Again
99: Title Screen
9A: Bad Ending
9B: Unused (similar to Sunset Park Zone Boss)
9C: Gigalopolis Zone (different from SMS version)
9D: Introduction (different from the SMS version)
9E: Special Stages (1, 2 and 4) (different from the SMS version)
9F: Power Sneakers
Sonic Chaos SMSDE0381+Johnnyz81: Turquoise Hill Zone
82: Player Select
83: Gigalopolis Zone
84: Invincibility
85: Rocket Shoes
86: Chaos Emerald
87: Game Over
88: Stage Start
89: Stage Clear
8A: Enter Special Stage
8B: Final Boss
8C: Boss
8D: Credits
8E: Unused
8F: Special Stage
90: Introduction, Electric Egg Zone Act 3
91: Sleeping Egg Zone
92: Mecha Green Hill Zone
93: Aqua Planet Zone
94: Continue
95: Electric Egg Zone
96: Life Lost
97: Boss Defeated
98: Try Again
99: Title Screen
9A: Bad Ending
Sonic Drift (GG)DE0380+Bock 
Sonic Drift 2 (GG)DE0380+Bock 
Sonic Labyrinth (GG)DE0381+Sonic of 8!$81-$91 is music.
Sonic Spinball (SMS)D7E601+Valley Bell01: silence
02: Title Screen
03: Toxic Pools
04: Final Showdown
05: The Machine
06: Lava Powerhouse
07: Sega
08: Level Start
09: Bonus Level
SFX trigger is D7E5
Space Armor (OMV)C3A000+Sonic of 8!$01 is Game Start, $02 is Main Theme
Space Harrier (GG)DE0381+Sonic of 8!$81-$90 is music.
Space Harrier (SMS)C00080+Johnnyz 
Space Harrier 3-D (SMS)DD03/FM DD0081+sherpa 
SpellCaster / Kujakuou / Warrior QuestDD0381+Johnnyz81: Ending *different music in Kujakuou*
82: Adventure Screen
83: Enemy
84: Temple
85: Title
86: Forest
87: Underwater
88: Mt Hinokami
89: Kakogen
8A: Pyramid
8B: Underworld
8C: Final Battle
8D: Lute
8E: Password Screen
8F: Death
A8: Mystic Harp 1
A9: Mystic Harp 2
Sports Pad Football (SMS)C90081+sherpa 
Spy vs. Spy (SMS)C00081+Yawackhary81 Title Screen
82 Round
83 Game Over
$84-8C SFX
8D Leaving the Embassy (Round Complete/Round Failed)
8E SFX Warning
8F Unknown
Sukeban Deka IIC10081+Johnnyz81: Title Screen
82: Menu
83: Battlin Days
84: Game Over
85: The Will to Love
86: In Search of Freedom
Summer Games (SMS)C00380+greg_cTempo controlled at offset C003, 01 is pause music, 02 up gets faster
Tracks:
(80: Silence select this after a Theme has 'finished' to stop the buzzing sound)
81: U.S.A. Theme
82: Japan Theme
83: G.Britain Theme
84: France Theme
85: U.S.S.R Theme
86: China Theme
87: Greece Theme
88: E.Germany Theme
89: Opening Ceremony
8a: Finished Dash
8b: Finished Swim
8c: unused?
91: Title Theme
92: Pole Vault
93: Gymnastics
94: Platform diving
95: 100m freestyle
96: 100m dash
97: Event intro
Name Entry screen is a good place to use because there are no SFX or timeouts
Super Basketball [Demo] (SMS)D00381BockThere is nothing else
Super Monaco GPDE0381+Johnnyz81: Exhaust Fumes
82: The Heat Waves
83: Extreme Tension
84: The Checker Flag
85: Hold in Check
86: The Bitterness
87: Theme of Monaco
88: Super License
89: A Break
8A: Ending
8B: Unused
8C: Unused
Super Monaco GP 2 (Ayrton Senna's)DD0381+Johnnyz81: Title Screen
82: Menu
83: Mode Select
84: Machine Set
85: Results
86: Ending
99: Voice
Super Racing (SMS)DE0381+Sonic of 8!$81-$89 is music.
Super Tank (SG-1000)C24080+CRV 
Super TennisDE0081+Johnnyz81: Game Start
82: Victory
83: Defeat
84: Victory - Set
85: Defeat - Set
86: Victory - Game
87: Defeat - Game
88: Title Screen
Super Wonder boy (SMS)C00280+Furanku and Hamtaro12681 - Main Round
82 - Boss Round
83 - Title Screen
84 - Unused SG1000 Game Over SFX
85 - Unused/Hidden Track
86 - Invincibility
87 - Boss & Game Over
88 - Boss 2
89 - Round Complete
8A - Ending SFX
8B - Bonus
8C - Repeat of 8B
8D-99 SFX
9A - Death
9B - Unused Sega Theme SFX (Game Gear?)
9C - Unused Wierd SFX
Star Force (SG-1000)C35081+Sonic of 8!$81-$88 is music.
Star Jacker (SG-1000)C06681+Sonic of 8!$81-$88 is music.
Tails' Adventure (GG)DE0381+Yawackhary81 - Title Screen
82 - Poloy Forest
83 - Volcanic Tunnel/Cavern Island/Polly Mountain 2
84 - Polly Mountain 1/Green Island
85 - Coco Island
86 - Lake Rocky
87 - Battle Fortress
88 - The Adventurer's Map Display
89 - Tails' Home
8A - Password
8B - Lake Crystal
8C - Endless Winner
8D - Boss
8E - Decisive Battle (Final Boss?)
8F - Game Over
90 - Death
92 - Intro Part 1
93 - Ending
94 - Unknown
95 - Caron Forest
97 - Intro Part 2 - Tails Sleeping
98 - Intro Part 3
9A - Intro Part 4
$9C-?? SFX
Taisen Mahjong Hao Pai 2 (GG)DE0381+Sonic of 8!$81-$97 is music.
TaleSpin (GG)D4E502+marklincadet02: Title screen
03: The Jungle, The Lost City
04: Italy, Greece
05: Egypt, India
06: New York, San Francisco
07: Unknown (Ending)
08: Encounter with the Iron Claw, Staff Roll
09: Sea Duck
0A: Boss
Tama & Friends - 3-Choume Kouen TamalynpicDE0381+Sonic of 8!$81-$90 is music.
Tanto-R (GG)DE0381+Sonic of 8!$81-$98 is music.
Tatakae! Pro Yakyuu Twin LeagueDE0381+Sonic of 8!$81-$90 is music.
Taz-Mania (SMS)DD0081+Sonic of 8!$81-$8B is music.
Teddy Boy / Teddy Boy Blues (SMS)C08081-96Marc Klemp, Johnnyz81: Gameplay
82: Game Over
83: Round Completed
84: Life Lost
90: Extra Life
92: Bonus Game
93: Bonus Game End
95: Title Screen
85-8f, 91, 94, 96: SFX
Need Hanging Hack to listen to full musics, or simpler, doing up, down, left, right...
Tempo Jr. (GG)DE0581+Sonic of 8!$81-$93 is music.
Tennis Ace (SMS)D00381+Sonic of 8!$81-$91 is music.
Tensai Bakabon (SMS)DC0281+Sonic of 8!$81-$8B is music.
Torarete Tamaruka! (GG)C60381+Sonic of 8!$81-$91 is music.
Tom & Jerry - The Movie (SMS/GG)DE0381+Sonic of 8!$81-$8A is music (SMS), $81-$8F is music (GG).
Thunder Blade (SMS)DC0380+Johnnyz81 - Overhead View
82 - The End
83 - First Person View
84 - Title Screen
85 - Game Over
86-8F - Overhead View with more speed
90-?? - SFX
VigilanteDE0381+Johnnyz81: Title
82: Story 1
83: Round Start
84-88: Level musics
89: Unused
8A: Story 2
8B: Game Over
8C: Ending
Need Hanging Hack to listen to full musics
Virtua Fighter Animation (SMS/GG)DE0380+Marc Klemp 
WantedD00381+Johnnyz81: Title (it plays normally instead of fading out)
82: Select Difficulty
83: Round Start
84: Town
85: Riding
86: Saloon & Hotel
87: Saloon & Hotel, faster
88: Saloon & Hotel, even faster
89: Round Clear
8A: Game Over
8B: Challenge Scene
8C: Final Duel
8D: Ending
Need Hanging Hack to listen to full musics
Wimbledon (SMS)/ Wimbledon Tennis (GG)C10381+Sonic of 8!$81-$91 is music (SMS), $81-$8E is music (GG)
Wimbledon II (SMS)C10581+Sonic of 8!$81-$8F is music.
Wonder Boy (SG-1000)C00080+Bock 
Wonder Boy (SMS)D00381+Sonic of 8!$81-$8D is music.
Wonder Boy III (SMS)No "write trigger"Bocksee http://www.smspower.org/music/tools/instructions_advanced/
Wonder Boy in Monster LandDE0381+Johnnyz81: Castle
82: Town
83: Beginning
84: Last Dungeon
85: Ending
86: Boss
87: Shop
88: Round Clear
89: Death
8A: Flute
B0: Perfect
Need Hanging Hack to listen to full musics, but I think Title Screen gives enough time for any music... of course, in the Japanese version =P
Wonder Boy in Monster World (SMS)DE0380+furanku81 Snow Fields and Under Sea
82 Boss
83 Begoni the Dragon Village
84 Hidden Track (WB3 The Last Dungeon remix)
85 Inside Pyramid
86 Alsedo the Fairy Village
87 Beach
88 Passageway in Tree
89 Desert
8A Jungle
8B Title Screen
8C Desert after Egypt
8D Castle in Cave
8E Aztec Village
8F Ending
90 Home
91 Game Over
92+ SFX
Woody Pop (GG)DE0081+Sonic of 8!$81-$A2 is music & SFX.
Woody Pop - Shinjinrui no Block Kuzugi (SMS)DE0081+sherpa 
World Cup Italia '90 / Super Futebol II (SMS)DD0381+sherpa 
World DerbyDE0381+Sonic of 8!$81-$94 is music.
World GamesD00381+Johnnyz81: USA
82: G.Britain
83: W.Germany
84: USSR
85: Canada
86: Mexico
87: Japan
88: Sega Theme
89: Epyx Theme
8A: Title
8B: End
8C: Next
8D: Select
8E: Barrel Jumping
8F: Bull Riding
90: Caber Toss
91: Log Rolling
92: Won
93: Lost
94: Caber Toss Results
95: Log Rolling Results
96: Unused
C0-C1: Unused voices
World Grand PrixD90081+Sonic of 8!88: Victory
World Series Baseball '95 / Nomo's World Series Baseball (GG)DE0381+Sonic of 8!$81-$99 is music, $B4-$B8 is voices (Strike, Ball, Safe, Out, Foul)
World Series Baseball / Pro Yakyuu GG League (GG)DE0381+Sonic of 8!$81-$99 is music, $B4-B7 is voices (Strike, Ball, Safe, Out), $B8 is sample check?
Y's: The Vanished OmenDE6381+Johnnyz81: Feena
82: Fountain of Love
83: Tears of Sylph
84: First Step Towards Wars
85: Palace
86: Palace of Destruction
87: Beat of the Terror
88: Tower of the Shadow of Death
89: Final Battle
8A: Rest In Peace
8B: The Morning Grow
8C: Holders of Power
8D: Unused
8E: Devil's Wind
8F: Game Over
90: Temple del Sol
91: Treasure Box
92: The Syonin
93: The Last Moment of the Dark
94: Theme of Adol
95: See You Again
Yuu Yuu Hakusho - Horobishi Mono no Gyakushuu (GG)DE0381+Sonic of 8!$81-$8C is music.
Yuu Yuu Hakusho II - Gekitou! Nanakyou no Tatakai (GG)DE0381+Sonic of 8!$81-$89 is music.
Zaxxon (SG-1000)C1B081+Sonic of 8!81: Game Start
82: Main Theme
83: Game Over
Zaxxon 3-D (SMS)DD0280+Marc Klemp$81-$87 triggers music. $87+ triggers sound effects.
ZillionC00481+Marc Klemp, Johnnyz81: Pure Stone (Outside)
82: Inside Maze
83: Game Over
84: Push (Ship & Ending)
85-86: Boss
87: Computer Sound
88: Unused
8C: Computer Music
Zillon 2 - The Tri FormationC10381+Johnnyz81: Pure Stone
82: Inside Base
83: Boss
84: Title Screen
85: Push!
Need Hanging Hack to listen to full musics
Zool (SMS/GG)DE0381+Sonic of 8!$81-$87 is music.
Zoom 909 (SG-1000)C2C081+Sonic of 8!$81-$84 is music.



Return to top
0.287s