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The Great Football ROM is 128KB in size and uses mapping in slot 2. That is, the first 32KB of the ROM is always mapped into Z80 address space at $0000 - $7fff [1]. The remainder of the ROM is composed of 6 banks, each 16KB in size. These banks are mapped, one at a time, into Z80 address space at $8000 - $bfff.
The game's code is contained entirely within the first 32KB of the ROM and the last 16KB bank.
This table summarises the contents of the Great Football ROM (Size: 128KB; CRC32: 2055825f):
| Address Range | Contents |
|---|---|
$00000 - $0bfff | Unknown |
$0c000 - $0d55f | 4bpp Tiles: U.S.A, Eagle and Rose |
$0d560 - $0d627 | Name Table Entries: U.S.A |
$0d628 - $0d6ef | Name Table Entries: Eagle |
$0d6f0 - $0d7b7 | Name Table Entries: Rose |
$0d7b8 - $1ffff | Unknown |