; Map of the sprite attribute table (sat) buffer. ; Contains sprites' vertical position (vpos), horizontal posi- ; tion (hpos) and character codes (cc). .equ highvp $c000 ; first hiscore vpos. .equ highhp $c080 ; first highscore hpos. .equ highcc $c081 ; first hiscore cc. .equ scorvp $c004 ; first score vpos. .equ scorhp $c088 ; first score hpos. .equ scorcc $c089 ; first score cc. .equ plrvp $c008 ; first player vpos. .equ plrhp $c090 ; first player hpos. .equ plrcc $c091 ; first player cc. .equ maevp $c018 ; first Mae vpos. .equ maehp $c0b0 ; first Mae hpos. .equ maecc $c0b1 ; first Mae cc. .equ ashvp $c028 ; first Ash vpos. .equ ashhp $c0d0 ; first Ash hpos. .equ ashcc $c0d1 ; first Ash cc.